aws-cdk-lib.aws_gamelift.CfnScript

class CfnScript (construct)

LanguageType name
.NETAmazon.CDK.AWS.GameLift.CfnScript
Gogithub.com/aws/aws-cdk-go/awscdk/v2/awsgamelift#CfnScript
Javasoftware.amazon.awscdk.services.gamelift.CfnScript
Pythonaws_cdk.aws_gamelift.CfnScript
TypeScript aws-cdk-lib » aws_gamelift » CfnScript

Implements IConstruct, IDependable, IInspectable

A CloudFormation AWS::GameLift::Script.

The AWS::GameLift::Script resource creates a new script record for your Realtime Servers script. Realtime scripts are JavaScript that provide configuration settings and optional custom game logic for your game. The script is deployed when you create a Realtime Servers fleet to host your game sessions. Script logic is executed during an active game session.

Example

// The code below shows an example of how to instantiate this type.
// The values are placeholders you should change.
import { aws_gamelift as gamelift } from 'aws-cdk-lib';
const cfnScript = new gamelift.CfnScript(this, 'MyCfnScript', {
  storageLocation: {
    bucket: 'bucket',
    key: 'key',
    roleArn: 'roleArn',

    // the properties below are optional
    objectVersion: 'objectVersion',
  },

  // the properties below are optional
  name: 'name',
  tags: [{
    key: 'key',
    value: 'value',
  }],
  version: 'version',
});

Initializer

new CfnScript(scope: Construct, id: string, props: CfnScriptProps)

Parameters

  • scope Construct — - scope in which this resource is defined.
  • id string — - scoped id of the resource.
  • props CfnScriptProps — - resource properties.

Create a new AWS::GameLift::Script.

Construct Props

NameTypeDescription
storageLocationIResolvable | S3LocationPropertyThe location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored.
name?stringA descriptive label that is associated with a script.
tags?CfnTag[]A list of labels to assign to the new script resource.
version?stringThe version that is associated with a build or script.

storageLocation

Type: IResolvable | S3LocationProperty

The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored.

The storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use the ObjectVersion parameter to specify an earlier version.


name?

Type: string (optional)

A descriptive label that is associated with a script.

Script names do not need to be unique.


tags?

Type: CfnTag[] (optional)

A list of labels to assign to the new script resource.

Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference . Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.


version?

Type: string (optional)

The version that is associated with a build or script.

Version strings do not need to be unique.

Properties

NameTypeDescription
attrArnstringThe unique Amazon Resource Name (ARN) for the script.
attrIdstringA unique identifier for a Realtime script.
cfnOptionsICfnResourceOptionsOptions for this resource, such as condition, update policy etc.
cfnProperties{ [string]: any }
cfnResourceTypestringAWS resource type.
creationStackstring[]
logicalIdstringThe logical ID for this CloudFormation stack element.
nodeNodeThe tree node.
refstringReturn a string that will be resolved to a CloudFormation { Ref } for this element.
stackStackThe stack in which this element is defined.
storageLocationIResolvable | S3LocationPropertyThe location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored.
tagsTagManagerA list of labels to assign to the new script resource.
name?stringA descriptive label that is associated with a script.
version?stringThe version that is associated with a build or script.
static CFN_RESOURCE_TYPE_NAMEstringThe CloudFormation resource type name for this resource class.

attrArn

Type: string

The unique Amazon Resource Name (ARN) for the script.


attrId

Type: string

A unique identifier for a Realtime script.


cfnOptions

Type: ICfnResourceOptions

Options for this resource, such as condition, update policy etc.


cfnProperties

Type: { [string]: any }


cfnResourceType

Type: string

AWS resource type.


creationStack

Type: string[]


logicalId

Type: string

The logical ID for this CloudFormation stack element.

The logical ID of the element is calculated from the path of the resource node in the construct tree.

To override this value, use overrideLogicalId(newLogicalId).


node

Type: Node

The tree node.


ref

Type: string

Return a string that will be resolved to a CloudFormation { Ref } for this element.

If, by any chance, the intrinsic reference of a resource is not a string, you could coerce it to an IResolvable through Lazy.any({ produce: resource.ref }).


stack

Type: Stack

The stack in which this element is defined.

CfnElements must be defined within a stack scope (directly or indirectly).


storageLocation

Type: IResolvable | S3LocationProperty

The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored.

The storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use the ObjectVersion parameter to specify an earlier version.


tags

Type: TagManager

A list of labels to assign to the new script resource.

Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference . Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.


name?

Type: string (optional)

A descriptive label that is associated with a script.

Script names do not need to be unique.


version?

Type: string (optional)

The version that is associated with a build or script.

Version strings do not need to be unique.


static CFN_RESOURCE_TYPE_NAME

Type: string

The CloudFormation resource type name for this resource class.

Methods

NameDescription
addDeletionOverride(path)Syntactic sugar for addOverride(path, undefined).
addDependency(target)Indicates that this resource depends on another resource and cannot be provisioned unless the other resource has been successfully provisioned.
addDependsOn(target)⚠️Indicates that this resource depends on another resource and cannot be provisioned unless the other resource has been successfully provisioned.
addMetadata(key, value)Add a value to the CloudFormation Resource Metadata.
addOverride(path, value)Adds an override to the synthesized CloudFormation resource.
addPropertyDeletionOverride(propertyPath)Adds an override that deletes the value of a property from the resource definition.
addPropertyOverride(propertyPath, value)Adds an override to a resource property.
applyRemovalPolicy(policy?, options?)Sets the deletion policy of the resource based on the removal policy specified.
getAtt(attributeName, typeHint?)Returns a token for an runtime attribute of this resource.
getMetadata(key)Retrieve a value value from the CloudFormation Resource Metadata.
inspect(inspector)Examines the CloudFormation resource and discloses attributes.
obtainDependencies()Retrieves an array of resources this resource depends on.
obtainResourceDependencies()Get a shallow copy of dependencies between this resource and other resources in the same stack.
overrideLogicalId(newLogicalId)Overrides the auto-generated logical ID with a specific ID.
removeDependency(target)Indicates that this resource no longer depends on another resource.
replaceDependency(target, newTarget)Replaces one dependency with another.
toString()Returns a string representation of this construct.
protected renderProperties(props)

addDeletionOverride(path)

public addDeletionOverride(path: string): void

Parameters

  • path string — The path of the value to delete.

Syntactic sugar for addOverride(path, undefined).


addDependency(target)

public addDependency(target: CfnResource): void

Parameters

  • target CfnResource

Indicates that this resource depends on another resource and cannot be provisioned unless the other resource has been successfully provisioned.

This can be used for resources across stacks (or nested stack) boundaries and the dependency will automatically be transferred to the relevant scope.


addDependsOn(target)⚠️

public addDependsOn(target: CfnResource): void

⚠️ Deprecated: use addDependency

Parameters

  • target CfnResource

Indicates that this resource depends on another resource and cannot be provisioned unless the other resource has been successfully provisioned.


addMetadata(key, value)

public addMetadata(key: string, value: any): void

Parameters

  • key string
  • value any

Add a value to the CloudFormation Resource Metadata.

See also: [https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/metadata-section-structure.html

Note that this is a different set of metadata from CDK node metadata; this metadata ends up in the stack template under the resource, whereas CDK node metadata ends up in the Cloud Assembly.](https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/metadata-section-structure.html

Note that this is a different set of metadata from CDK node metadata; this metadata ends up in the stack template under the resource, whereas CDK node metadata ends up in the Cloud Assembly.)


addOverride(path, value)

public addOverride(path: string, value: any): void

Parameters

  • path string — - The path of the property, you can use dot notation to override values in complex types.
  • value any — - The value.

Adds an override to the synthesized CloudFormation resource.

To add a property override, either use addPropertyOverride or prefix path with "Properties." (i.e. Properties.TopicName).

If the override is nested, separate each nested level using a dot (.) in the path parameter. If there is an array as part of the nesting, specify the index in the path.

To include a literal . in the property name, prefix with a \. In most programming languages you will need to write this as "\\." because the \ itself will need to be escaped.

For example,

cfnResource.addOverride('Properties.GlobalSecondaryIndexes.0.Projection.NonKeyAttributes', ['myattribute']);
cfnResource.addOverride('Properties.GlobalSecondaryIndexes.1.ProjectionType', 'INCLUDE');

would add the overrides

"Properties": {
  "GlobalSecondaryIndexes": [
    {
      "Projection": {
        "NonKeyAttributes": [ "myattribute" ]
        ...
      }
      ...
    },
    {
      "ProjectionType": "INCLUDE"
      ...
    },
  ]
  ...
}

The value argument to addOverride will not be processed or translated in any way. Pass raw JSON values in here with the correct capitalization for CloudFormation. If you pass CDK classes or structs, they will be rendered with lowercased key names, and CloudFormation will reject the template.


addPropertyDeletionOverride(propertyPath)

public addPropertyDeletionOverride(propertyPath: string): void

Parameters

  • propertyPath string — The path to the property.

Adds an override that deletes the value of a property from the resource definition.


addPropertyOverride(propertyPath, value)

public addPropertyOverride(propertyPath: string, value: any): void

Parameters

  • propertyPath string — The path of the property.
  • value any — The value.

Adds an override to a resource property.

Syntactic sugar for addOverride("Properties.<...>", value).


applyRemovalPolicy(policy?, options?)

public applyRemovalPolicy(policy?: RemovalPolicy, options?: RemovalPolicyOptions): void

Parameters

  • policy RemovalPolicy
  • options RemovalPolicyOptions

Sets the deletion policy of the resource based on the removal policy specified.

The Removal Policy controls what happens to this resource when it stops being managed by CloudFormation, either because you've removed it from the CDK application or because you've made a change that requires the resource to be replaced.

The resource can be deleted (RemovalPolicy.DESTROY), or left in your AWS account for data recovery and cleanup later (RemovalPolicy.RETAIN). In some cases, a snapshot can be taken of the resource prior to deletion (RemovalPolicy.SNAPSHOT). A list of resources that support this policy can be found in the following link:

See also: https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-attribute-deletionpolicy.html#aws-attribute-deletionpolicy-options


getAtt(attributeName, typeHint?)

public getAtt(attributeName: string, typeHint?: ResolutionTypeHint): Reference

Parameters

  • attributeName string — The name of the attribute.
  • typeHint ResolutionTypeHint

Returns

  • Reference

Returns a token for an runtime attribute of this resource.

Ideally, use generated attribute accessors (e.g. resource.arn), but this can be used for future compatibility in case there is no generated attribute.


getMetadata(key)

public getMetadata(key: string): any

Parameters

  • key string

Returns

  • any

Retrieve a value value from the CloudFormation Resource Metadata.

See also: [https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/metadata-section-structure.html

Note that this is a different set of metadata from CDK node metadata; this metadata ends up in the stack template under the resource, whereas CDK node metadata ends up in the Cloud Assembly.](https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/metadata-section-structure.html

Note that this is a different set of metadata from CDK node metadata; this metadata ends up in the stack template under the resource, whereas CDK node metadata ends up in the Cloud Assembly.)


inspect(inspector)

public inspect(inspector: TreeInspector): void

Parameters

  • inspector TreeInspector — - tree inspector to collect and process attributes.

Examines the CloudFormation resource and discloses attributes.


obtainDependencies()

public obtainDependencies(): Stack &#124; CfnResource[]

Returns

  • Stack | CfnResource[]

Retrieves an array of resources this resource depends on.

This assembles dependencies on resources across stacks (including nested stacks) automatically.


obtainResourceDependencies()

public obtainResourceDependencies(): CfnResource[]

Returns

  • CfnResource[]

Get a shallow copy of dependencies between this resource and other resources in the same stack.


overrideLogicalId(newLogicalId)

public overrideLogicalId(newLogicalId: string): void

Parameters

  • newLogicalId string — The new logical ID to use for this stack element.

Overrides the auto-generated logical ID with a specific ID.


removeDependency(target)

public removeDependency(target: CfnResource): void

Parameters

  • target CfnResource

Indicates that this resource no longer depends on another resource.

This can be used for resources across stacks (including nested stacks) and the dependency will automatically be removed from the relevant scope.


replaceDependency(target, newTarget)

public replaceDependency(target: CfnResource, newTarget: CfnResource): void

Parameters

  • target CfnResource — The dependency to replace.
  • newTarget CfnResource — The new dependency to add.

Replaces one dependency with another.


toString()

public toString(): string

Returns

  • string

Returns a string representation of this construct.


protected renderProperties(props)

protected renderProperties(props: { [string]: any }): { [string]: any }

Parameters

  • props { [string]: any }

Returns

  • { [string]: any }