aws-cdk-lib.FileAssetSource

interface FileAssetSource

LanguageType name
.NETAmazon.CDK.FileAssetSource
Gogithub.com/aws/aws-cdk-go/awscdk/v2#FileAssetSource
Javasoftware.amazon.awscdk.FileAssetSource
Pythonaws_cdk.FileAssetSource
TypeScript (source)aws-cdk-lib » FileAssetSource

Obtainable from StackSynthesizer.synthesizeTemplate()

Represents the source for a file asset.

Example

// The code below shows an example of how to instantiate this type.
// The values are placeholders you should change.
import * as cdk from 'aws-cdk-lib';
const fileAssetSource: cdk.FileAssetSource = {
  sourceHash: 'sourceHash',

  // the properties below are optional
  deployTime: false,
  executable: ['executable'],
  fileName: 'fileName',
  packaging: cdk.FileAssetPackaging.ZIP_DIRECTORY,
};

Properties

NameTypeDescription
sourceHashstringA hash on the content source.
deployTime?booleanWhether or not the asset needs to exist beyond deployment time;
executable?string[]An external command that will produce the packaged asset.
fileName?stringThe path, relative to the root of the cloud assembly, in which this asset source resides.
packaging?FileAssetPackagingWhich type of packaging to perform.

sourceHash

Type: string

A hash on the content source.

This hash is used to uniquely identify this asset throughout the system. If this value doesn't change, the asset will not be rebuilt or republished.


deployTime?

Type: boolean (optional, default: false)

Whether or not the asset needs to exist beyond deployment time;

i.e. are copied over to a different location and not needed afterwards. Setting this property to true has an impact on the lifecycle of the asset, because we will assume that it is safe to delete after the CloudFormation deployment succeeds.

For example, Lambda Function assets are copied over to Lambda during deployment. Therefore, it is not necessary to store the asset in S3, so we consider those deployTime assets.


executable?

Type: string[] (optional, default: Exactly one of fileName and executable is required)

An external command that will produce the packaged asset.

The command should produce the location of a ZIP file on stdout.


fileName?

Type: string (optional, default: Exactly one of fileName and executable is required)

The path, relative to the root of the cloud assembly, in which this asset source resides.

This can be a path to a file or a directory, depending on the packaging type.


packaging?

Type: FileAssetPackaging (optional, default: Required if fileName is specified.)

Which type of packaging to perform.