Understanding Classes

As in Java, you can create classes in Apex. A class is a template or blueprint from which objects are created. An object is an instance of a class. For example, the PurchaseOrder class describes an entire purchase order, and everything that you can do with a purchase order. An instance of the PurchaseOrder class is a specific purchase order that you send or receive.

All objects have state and behavior, that is, things that an object knows about itself, and things that an object can do. The state of a PurchaseOrder object—what it knows—includes the user who sent it, the date and time it was created, and whether it was flagged as important. The behavior of a PurchaseOrder object—what it can do—includes checking inventory, shipping a product, or notifying a customer.

A class can contain variables and methods. Variables are used to specify the state of an object, such as the object's Name or Type. Since these variables are associated with a class and are members of it, they are commonly referred to as member variables. Methods are used to control behavior, such as getOtherQuotes or copyLineItems.

A class can contain other classes, exception types, and initialization code.

An interface is like a class in which none of the methods have been implemented—the method signatures are there, but the body of each method is empty. To use an interface, another class must implement it by providing a body for all of the methods contained in the interface.

For more general information on classes, objects, and interfaces, see http://java.sun.com/docs/books/tutorial/java/concepts/index.html

In addition to classes, Apex provides triggers, similar to database triggers. A trigger is Apex code that executes before or after database operations. See Triggers.

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