Bullet
Classes
btCylinderShape.h File Reference
#include "btBoxShape.h"
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
#include "LinearMath/btVector3.h"

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Classes

class  btCylinderShape
 The btCylinderShape class implements a cylinder shape primitive, centered around the origin. Its central axis aligned with the Y axis. btCylinderShapeX is aligned with the X axis and btCylinderShapeZ around the Z axis. More...
 
class  btCylinderShapeX
 
class  btCylinderShapeZ
 
struct  btCylinderShapeData
 do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...