Cinder  0.9.1
cinder::Ray Member List

This is the complete list of members for cinder::Ray, including all inherited members.

calcPlaneIntersection(const vec3 &origin, const vec3 &normal, float *result) const cinder::Ray
calcPosition(float t) const cinder::Ray
calcTriangleIntersection(const vec3 &vert0, const vec3 &vert1, const vec3 &vert2, float *result) const cinder::Ray
getDirection() const cinder::Ray
getInverseDirection() const cinder::Ray
getOrigin() const cinder::Ray
getSignX() const cinder::Ray
getSignY() const cinder::Ray
getSignZ() const cinder::Ray
mDirectioncinder::Rayprotected
mInvDirectioncinder::Rayprotected
mOrigincinder::Rayprotected
mSignXcinder::Rayprotected
mSignYcinder::Rayprotected
mSignZcinder::Rayprotected
Ray()cinder::Ray
Ray(const vec3 &aOrigin, const vec3 &aDirection)cinder::Ray
setDirection(const vec3 &aDirection)cinder::Ray
setOrigin(const vec3 &aOrigin)cinder::Ray
transform(const mat4 &matrix)cinder::Ray
transformed(const mat4 &matrix) const cinder::Ray