Cinder  0.9.1
Functions
GLM_GTX_vector_angle

Functions

template<typename vecType >
GLM_FUNC_DECL vecType::value_type glm::angle (vecType const &x, vecType const &y)
 
template<typename T , precision P>
GLM_FUNC_DECLglm::orientedAngle (tvec2< T, P > const &x, tvec2< T, P > const &y)
 
template<typename T , precision P>
GLM_FUNC_DECLglm::orientedAngle (tvec3< T, P > const &x, tvec3< T, P > const &y, tvec3< T, P > const &ref)
 

Detailed Description

Compute angle between vectors.

<glm/gtx/vector_angle.hpp> need to be included to use these functionalities.

Function Documentation

template<typename vecType >
GLM_FUNC_DECL vecType::value_type glm::angle ( vecType const &  x,
vecType const &  y 
)

Returns the absolute angle between two vectors Parameters need to be normalized.

See also
GLM_GTX_vector_angle extension
template<typename T , precision P>
GLM_FUNC_DECL T glm::orientedAngle ( tvec2< T, P > const &  x,
tvec2< T, P > const &  y 
)

Returns the oriented angle between two 2d vectors Parameters need to be normalized.

See also
GLM_GTX_vector_angle extension.
template<typename T , precision P>
GLM_FUNC_DECL T glm::orientedAngle ( tvec3< T, P > const &  x,
tvec3< T, P > const &  y,
tvec3< T, P > const &  ref 
)

Returns the oriented angle between two 3d vectors based from a reference axis. Parameters need to be normalized.

See also
GLM_GTX_vector_angle extension.