addVertex(const vec4 &v) | cinder::gl::VertBatch | protected |
begin(GLenum type) | cinder::gl::VertBatch | |
clear() | cinder::gl::VertBatch | |
clone() const override | cinder::gl::VertBatch | protectedvirtual |
color(float r, float g, float b, float a=1.0f) | cinder::gl::VertBatch | |
color(const Colorf &color) | cinder::gl::VertBatch | |
color(const ColorAf &color) | cinder::gl::VertBatch | |
copyIndicesNonIndexed(uint16_t *dest) const | cinder::geom::Source | protected |
copyIndicesNonIndexed(uint32_t *dest) const | cinder::geom::Source | protected |
create(GLenum primType=GL_POINTS, bool useContextDefaultBuffers=false) | cinder::gl::VertBatch | static |
draw() | cinder::gl::VertBatch | |
empty() const | cinder::gl::VertBatch | |
end() | cinder::gl::VertBatch | |
forceCopyIndicesTrianglesImpl(T *dest) const | cinder::geom::Source | protected |
getAttribDims(geom::Attrib attr) const override | cinder::gl::VertBatch | protectedvirtual |
getAvailableAttribs() const override | cinder::gl::VertBatch | protectedvirtual |
getNumIndices() const override | cinder::gl::VertBatch | protectedvirtual |
getNumVertices() const override | cinder::gl::VertBatch | protectedvirtual |
getPrimitive() const override | cinder::gl::VertBatch | protectedvirtual |
getType() const | cinder::gl::VertBatch | |
loadInto(geom::Target *target, const geom::AttribSet &requestedAttribs) const override | cinder::gl::VertBatch | protectedvirtual |
mColors | cinder::gl::VertBatch | protected |
mForceUpdate | cinder::gl::VertBatch | protected |
mNormals | cinder::gl::VertBatch | protected |
mOwnsBuffers | cinder::gl::VertBatch | protected |
mPrimType | cinder::gl::VertBatch | protected |
mTexCoords0 | cinder::gl::VertBatch | protected |
mTexCoords1 | cinder::gl::VertBatch | protected |
mVao | cinder::gl::VertBatch | protected |
mVaoStorage | cinder::gl::VertBatch | protected |
mVbo | cinder::gl::VertBatch | protected |
mVertices | cinder::gl::VertBatch | protected |
normal(float x, float y, float z) | cinder::gl::VertBatch | |
normal(const vec3 &n) | cinder::gl::VertBatch | |
setType(GLenum type) | cinder::gl::VertBatch | |
setupBuffers() | cinder::gl::VertBatch | protected |
texCoord(float s, float t, float r=0, float q=1) | cinder::gl::VertBatch | |
texCoord(const vec2 &t) | cinder::gl::VertBatch | |
texCoord(const vec3 &t) | cinder::gl::VertBatch | |
texCoord(const vec4 &t) | cinder::gl::VertBatch | |
texCoord0(float s, float t, float r=0, float q=1) | cinder::gl::VertBatch | |
texCoord0(const vec2 &t) | cinder::gl::VertBatch | |
texCoord0(const vec3 &t) | cinder::gl::VertBatch | |
texCoord0(const vec4 &t) | cinder::gl::VertBatch | |
texCoord1(float s, float t, float r=0, float q=1) | cinder::gl::VertBatch | |
texCoord1(const vec2 &t) | cinder::gl::VertBatch | |
texCoord1(const vec3 &t) | cinder::gl::VertBatch | |
texCoord1(const vec4 &t) | cinder::gl::VertBatch | |
VertBatch(GLenum primType=GL_POINTS, bool useContextDefaultBuffers=true) | cinder::gl::VertBatch | |
vertex(float x, float y, float z=0, float w=1) | cinder::gl::VertBatch | |
vertex(const vec2 &v) | cinder::gl::VertBatch | |
vertex(const vec3 &v) | cinder::gl::VertBatch | |
vertex(const vec4 &v) | cinder::gl::VertBatch | |
vertex(const vec4 &v, const ColorAf &c) | cinder::gl::VertBatch | |
~Source() | cinder::geom::Source | virtual |