Cinder  0.9.1
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12345]
 Cglm::detail::_swizzle_base0< T, N >
 Cglm::detail::_swizzle_base0< T, 2 >
 Cglm::detail::_swizzle_base0< T, 3 >
 Cglm::detail::_swizzle_base0< T, 4 >
 Cglm::detail::_swizzle_base0< ValueType, N >
 Ccinder::ip::AdaptiveThresholdT< T >
 Ccinder::AnimBase
 Ccinder::app::AppBaseBase class that all apps derive from
 Ccinder::app::AppImplMsw
 Ccinder::Arcball
 Ccinder::Area
 Ccinder::XmlTree::AttrXML attribute
 Ccinder::geom::AttribInfo
 Ccinder::gl::GlslProg::Attribute
 Ccinder::svg::TextSpan::Attributes
 Ccinder::audio::cocoa::AudioBufferListDeleter
 C<AVCaptureVideoDataOutputSampleBufferDelegate>
 Ccinder::AxisAlignedBox
 Ccinder::BandedMatrix< T >
 Cglm::io::basic_format_saver< CTy, CTr >
 Cglm::io::basic_state_saver< CTy, CTr >
 Cglm::io::basic_state_saver< CTy >
 Cbasic_stringbuf
 Ccinder::gl::Batch
 Ccinder::audio::dsp::BiquadGeneral filtering class (two-pole, two-zero)
 Ccinder::app::BlankingWindow
 Ccinder::BSpline< D, T >
 Ccinder::BSplineBasis
 Ccinder::Buffer
 Ccinder::audio::BufferBaseT< T >Base class for the various Buffer classes. The template parameter T defined the sample type (precision)
 Ccinder::audio::BufferBaseT< double >
 Ccinder::audio::BufferBaseT< float >
 Ccinder::geom::BufferLayout
 Ccinder::gl::BufferObj
 Ccinder::CallbackMgr< SIG >Implements a utility class for maintaining a list of callbacks
 CStackWalker::CallstackEntry
 Ccinder::CameraBase Camera class, which manages the projection and view matrices for a 3-dimensional scene, as well as providing mapping functionality
 Ccinder::CameraUiEnables user interaction with a CameraPersp via the mouse
 Ccinder::Capture
 Ccinder::CaptureImplDirectShow
 Ccinder::ChannelT< T >A single channel of image data, either a color channel of a Surface or a grayscale image. Implicitly shared object
 Ccinder::ChannelT< uint8_t >
 Ccinder::CHANTRAIT< T >
 Ccinder::CHANTRAIT< float >
 Ccinder::CHANTRAIT< half_float >
 Ccinder::CHANTRAIT< uint16_t >
 Ccinder::CHANTRAIT< uint8_t >
 C<CinderViewCocoaTouchDelegate>
 C<CinderViewDelegate>
 Ccinder::ClipboardSingleton representing the system's clipboard
 Ccinder::signals::CollectorBitwiseAnd< ResultT >Returns a bitmask where in order for the bit in type T to be be 1, it has to be 1 from all slots. Returns 0 if there are no slots
 Ccinder::signals::CollectorBooleanAndReturns true if all slots return true, else false. Does not short-circuit. Returns true if there are no slots
 Ccinder::signals::detail::CollectorDefault< void >CollectorDefault specialisation for signals with void return type
 Ccinder::app::CollectorEvent< EventT >A Collector for use with signals::Signal, which will keep the callback chain running until Event::isHandled() returns true
 Ccinder::signals::detail::CollectorInvocation< typename, typename >Invokes signal handlers differently depending on return type
 Ccinder::signals::detail::CollectorLast< ResultT >Returns the result of the last signal handler from a signal emission
 Ccinder::signals::CollectorUntil0< ResultT >Keep signal emissions going until any handler returns false
 Ccinder::signals::CollectorVector< ResultT >CollectorVector returns the result of all signal handlers from a signal emission in a std::vector
 Ccinder::signals::CollectorWhile0< ResultT >Keep signal emissions going while all handlers return 0 false
 Ccinder::ColorAT< T >
 Ccinder::ColorAT< float >
 Ccinder::ColorAT< uint8_t >
 Ccinder::COLORDIM< DIM, T >
 Ccinder::COLORDIM< 3, float >
 Ccinder::COLORDIM< 3, uint8_t >
 Ccinder::COLORDIM< 4, float >
 Ccinder::COLORDIM< 4, uint8_t >
 Ccinder::ColorT< T >
 Ccinder::ColorT< uint8_t >
 Ccinder::msw::ComDeleterFunctor version that calls Release() on a com-managed object
 Ccinder::CompareNode< NodeData >
 Ccinder::signals::ConnectionConnection is returned from Signal::connect(), which can be used to disconnect the callback slot
 Ccinder::ChannelT< T >::ConstIterConvenience class for iterating the pixels of a Channel. The iteration is const, performing read-only operations on the Channel
 Ccinder::SurfaceT< T >::ConstIterConvenience class for iterating the pixels of a Surface. The iteration is const, performing read-only operations on the Surface
 Ccinder::XmlTree::ConstIterA const iterator over the children of an XmlTree
 Ccinder::cairo::Context
 Ccinder::gl::Context
 Ccinder::audio::dsp::ConverterA platform-specific converter that supports samplerate and channel conversion
 Ccinder::DataSource
 Ccinder::DataTarget
 Cglm::io::delimeter< CTy >
 Ccinder::Capture::Device
 Ccinder::Serial::Device
 Ccinder::Display
 Ccinder::gl::TextureFont::DrawOptions
 Ccinder::EaseInAtanEasing equation for an atan ease-in, accelerating from zero velocity. Functor edition. Used by permssion from Chris McKenzie
 Ccinder::EaseInBackEasing equation for a back (overshooting cubic easing: (s+1)*t^3 - s*t^2) ease-in, accelerating from zero velocity. Functor edition. The a parameter controls overshoot, the default producing a 10% overshoot
 Ccinder::EaseInBounceEasing equation for a bounce (exponentially decaying parabolic bounce) ease-in, accelerating from zero velocity. Functor edition. The a parameter controls overshoot, the default producing a 10% overshoot
 Ccinder::EaseInCircEasing equation for a circular (sqrt(1-t^2)) ease-in, accelerating from zero velocity. Functor edition
 Ccinder::EaseInCubicEasing equation function for a cubic (t^3) ease-in, accelerating from zero velocity. Functor edition
 Ccinder::EaseInElasticEasing equation for an elastic (exponentially decaying sine wave) ease-in, accelerating from zero velocity. Functor edition
 Ccinder::EaseInExpoEasing equation for an exponential (2^t) ease-in, accelerating from zero velocity. Functor edition
 Ccinder::EaseInOutAtanEasing equation for an atan ease-in/out, accelerating until halfway, then decelerating. Functor edition. Used by permssion from Chris McKenzie
 Ccinder::EaseInOutBackEasing equation for a back (overshooting cubic easing: (s+1)*t^3 - s*t^2) ease-in/out, accelerating until halfway, then decelerating. Functor edition. The a parameter controls overshoot, the default producing a 10% overshoot
 Ccinder::EaseInOutBounceEasing equation for a bounce (exponentially decaying parabolic bounce) ease-in/out, accelerating until halfway, then decelerating. Functor edition. The a parameter controls overshoot, the default producing a 10% overshoot
 Ccinder::EaseInOutCircEasing equation for a circular (sqrt(1-t^2)) ease-in/out, accelerating until halfway, then decelerating. Functor edition
 Ccinder::EaseInOutCubicEasing equation for a cubic (t^3) ease-in/out, accelerating until halfway, then decelerating. Functor edition
 Ccinder::EaseInOutElasticEasing equation for an elastic (exponentially decaying sine wave) ease-in/out, accelerating until halfway, then decelerating. Functor edition
 Ccinder::EaseInOutExpoEasing equation for an exponential (2^t) ease-in/out, accelerating until halfway, then decelerating. Functor edition
 Ccinder::EaseInOutQuadEasing equation for a quadratic (t^2) ease-in/out, accelerating until halfway, then decelerating. Functor edition
 Ccinder::EaseInOutQuartEasing equation for a quartic (t^4) ease-in/out, accelerating until halfway, then decelerating. Functor edition
 Ccinder::EaseInOutQuintEasing equation for a quintic (t^5) ease-in/out, accelerating until halfway, then decelerating. Functor edition
 Ccinder::EaseInOutSineEasing equation for a sinusoidal (sin(t)) ease-in/out, accelerating until halfway, then decelerating. Functor edition
 Ccinder::EaseInQuadEasing equation for a quadratic (t^2) ease-in, accelerating from zero velocity. Functor edition
 Ccinder::EaseInQuartEasing equation for a quartic (t^4) ease-in, accelerating from zero velocity. Functor edition
 Ccinder::EaseInQuintEasing equation function for a quintic (t^5) ease-in, accelerating from zero velocity. Functor edition
 Ccinder::EaseInSineEasing equation for a sinusoidal (sin(t)) ease-in, accelerating from zero velocity. Functor edition
 Ccinder::EaseNoneEasing equation for a simple linear tweening with no easing. Functor edition
 Ccinder::EaseOutAtanEasing equation for an atan ease-out, decelerating from zero velocity. Functor edition. Used by permssion from Chris McKenzie
 Ccinder::EaseOutBackEasing equation for a back (overshooting cubic easing: (s+1)*t^3 - s*t^2) ease-out, decelerating from zero velocity. Functor edition. The a parameter controls overshoot, the default producing a 10% overshoot
 Ccinder::EaseOutBounceEasing equation for a bounce (exponentially decaying parabolic bounce) ease-out, decelerating from zero velocity. Functor edition. The a parameter controls overshoot, the default producing a 10% overshoot
 Ccinder::EaseOutCircEasing equation for a circular (sqrt(1-t^2)) ease-out, decelerating from zero velocity. Functor edition
 Ccinder::EaseOutCubicEasing equation for a cubic (t^3) ease-out, decelerating to zero velocity. Functor edition
 Ccinder::EaseOutElasticEasing equation for an elastic (exponentially decaying sine wave) ease-out, decelerating from zero velocity. Functor edition
 Ccinder::EaseOutExpoEasing equation for an exponential (2^t) ease-out, decelerating from zero velocity. Functor edition
 Ccinder::EaseOutInBackEasing equation for a back (overshooting cubic easing: (s+1)*t^3 - s*t^2) ease-out/in, decelerating until halfway, then accelerating. Functor edition. The a parameter controls overshoot, the default producing a 10% overshoot
 Ccinder::EaseOutInBounceEasing equation for a bounce (exponentially decaying parabolic bounce) ease-out/in, decelerating until halfway, then accelerating. Functor edition. The a parameter controls overshoot, the default producing a 10% overshoot
 Ccinder::EaseOutInCircEasing equation for a circular (sqrt(1-t^2)) ease-out/in, decelerating until halfway, then accelerating. Functor edition
 Ccinder::EaseOutInCubicEasing equation for a cubic (t^3) ease-out/in, decelerating until halfway, then accelerating. Functor edition
 Ccinder::EaseOutInElasticEasing equation for an elastic (exponentially decaying sine wave) ease-out/in, decelerating until halfway, then accelerating. Functor edition
 Ccinder::EaseOutInExpoEasing equation for an exponential (2^t) ease-out/in, decelerating until halfway, then accelerating. Functor edition
 Ccinder::EaseOutInQuadEasing equation for a quadratic (t^2) ease-out/in, decelerating until halfway, then accelerating. Functor edition
 Ccinder::EaseOutInQuartEasing equation for a quartic (t^4) ease-out/in, decelerating until halfway, then accelerating. Funtor edition
 Ccinder::EaseOutInQuintEasing equation for a quintic (t^5) ease-out/in, decelerating until halfway, then accelerating. Functor edition
 Ccinder::EaseOutInSineEasing equation for a sinusoidal (sin(t)) ease-out/in, decelerating until halfway, then accelerating. Functor edition
 Ccinder::EaseOutQuadEasing equation for a quadratic (t^2) ease-out, decelerating to zero velocity. Functor edition
 Ccinder::EaseOutQuartEasing equation for a quartic (t^4) ease-out, decelerating to zero velocity. Functor edition;
 Ccinder::EaseOutQuintEasing equation function for a quintic (t^5) ease-in, accelerating from zero velocity. Functor edition
 Ccinder::EaseOutSineEasing equation for a sinusoidal (sin(t)) easing out, decelerating from zero velocity. Functor edition
 Cenable_shared_from_this
 Ccinder::log::Entry
 Ccinder::gl::Environment
 Ccinder::audio::EventClass representing a sample-accurate parameter control instruction
 Ccinder::app::EventBase class for all Events
 Cstd::exceptionSTL class
 Ccinder::audio::cocoa::ExtAudioFileDeleter
 Ccinder::gl::TextureData::FaceRepresents a face of a texture; typically 1 Face per Level; CubeMaps have 6
 Ccinder::ObjLoader::Face
 Cfacet
 Ccinder::audio::dsp::FftReal Discrete Fourier Transform (DFT)
 Ccinder::FilterBase
 Ccinder::app::RendererImplDx::FixedVertex
 Ccinder::FontRepresents an instance of a font at a point size. Implicitly shared object
 Ccinder::cairo::FontExtents
 Ccinder::cairo::FontFace
 Ccinder::cairo::FontOptions
 Ccinder::gl::TextureBase::Format
 Ccinder::audio::Node::Format
 Ccinder::gl::TextureFont::Format
 Ccinder::qtime::MovieWriter::FormatDefines the encoding parameters of a MovieWriter
 Ccinder::TriMesh::Format
 Ccinder::app::Window::Format
 Ccinder::audio::Device::FormatDefines the format parameters that are settable when passed in with updateFormat()
 Ccinder::gl::Fbo::FormatDefines the Format of the Fbo, which is passed in via create()
 Ccinder::gl::GlslProg::Format
 Ccinder::audio::FreeDeleter< T >Simple functor wrapping free(), suitable for unique_ptr's that allocate memory with malloc, calloc and realloc
 Ccinder::FrustumT< T >
 Ccinder::app::FullScreenOptionsOptions passed when entering fullscreen
 Cglm::detail::functor1< R, T, P, vecType >
 Cglm::detail::functor1< R, T, P, tvec1 >
 Cglm::detail::functor1< R, T, P, tvec2 >
 Cglm::detail::functor1< R, T, P, tvec3 >
 Cglm::detail::functor1< R, T, P, tvec4 >
 Cglm::detail::functor2< T, P, vecType >
 Cglm::detail::functor2< T, P, tvec1 >
 Cglm::detail::functor2< T, P, tvec2 >
 Cglm::detail::functor2< T, P, tvec3 >
 Cglm::detail::functor2< T, P, tvec4 >
 Cglm::detail::functor2_vec_sca< T, P, vecType >
 Cglm::detail::functor2_vec_sca< T, P, tvec1 >
 Cglm::detail::functor2_vec_sca< T, P, tvec2 >
 Cglm::detail::functor2_vec_sca< T, P, tvec3 >
 Cglm::detail::functor2_vec_sca< T, P, tvec4 >
 Cglm::detail::genType< VALTYPE, TYPE >
 Ccinder::gl::GlslProg
 Ccinder::gl::TextureFont::GlyphInfo
 Ccinder::ObjLoader::Group
 Ccinder::half_float
 CIFrameworkView
 CIFrameworkViewSource
 Ccinder::ImageIo
 Ccinder::ImageIoRegistrar
 Ccinder::params::InterfaceGlInterface for adding params to your window. Wraps AntTweakBar
 Cstd::ios_baseSTL class
 CIStream
 Ccinder::IStreamStateRestore
 CIStreamUrlImpl
 Ccinder::ChannelT< T >::Iter
 Ccinder::SurfaceT< T >::IterConvenience class for iterating the pixels of a Surface
 Ccinder::JsonTree
 Ccinder::KdNode< K >
 Ccinder::KdTree< NodeData, K, LookupProc >
 Ccinder::app::AppCocoaTouch::KeyboardOptionsOptional params passed to showKeyboard();
 Ccinder::gl::Vao::LayoutRepresent a software-only mirror of the state a VAO records. Can be used directly for efficient swapping (primarily by the gl:: convenience functions)
 Ccinder::gl::VboMesh::Layout
 Ccinder::gl::TextureData::LevelRepresents a single mip-level, composed of 1 or more Faces
 Ccinder::app::RendererImplDx::LightData
 Ccinder::log::Location
 Ccinder::log::LogManagerLogManager manages a stack of all active Loggers
 Cglm::detail::make_signed< genType >
 Cglm::detail::make_signed< char >
 Cglm::detail::make_signed< int >
 Cglm::detail::make_signed< long >
 Cglm::detail::make_signed< long long >
 Cglm::detail::make_signed< short >
 Cglm::detail::make_signed< unsigned char >
 Cglm::detail::make_signed< unsigned int >
 Cglm::detail::make_signed< unsigned long >
 Cglm::detail::make_signed< unsigned long long >
 Cglm::detail::make_signed< unsigned short >
 Cglm::detail::make_unsigned< genType >
 Cglm::detail::make_unsigned< char >
 Cglm::detail::make_unsigned< int >
 Cglm::detail::make_unsigned< long >
 Cglm::detail::make_unsigned< long long >
 Cglm::detail::make_unsigned< short >
 Cglm::detail::make_unsigned< unsigned char >
 Cglm::detail::make_unsigned< unsigned int >
 Cglm::detail::make_unsigned< unsigned long >
 Cglm::detail::make_unsigned< unsigned long long >
 Cglm::detail::make_unsigned< unsigned short >
 Ccinder::gl::VboMesh::MappedAttribBase
 Ccinder::gl::VboMesh::MappedVboInfo
 Ccinder::gl::VboMesh::MappedAttribBase::Mapping
 Ccinder::ObjLoader::Material
 Ccinder::math< T >
 Ccinder::math< float >
 Ccinder::cairo::Matrix
 Ccinder::audio::msw::MediaFoundationInitializer
 Ccinder::log::Metadata
 Ccinder::geom::Modifier
 Ccinder::qtime::MovieBase
 Ccinder::qtime::MovieLoader
 Ccinder::qtime::MovieResponder
 Ccinder::qtime::MovieWriter
 Ccinder::System::NetworkAdapterRepresents a single Network Adapter of the system
 Ccinder::svg::NodeBase class for an element of an SVG Document
 Ccinder::audio::cocoa::NodeAudioUnit
 Ccinder::NodeDataTraits< NodeData >
 Ccinder::NodeDataTraits< vec2 >
 Ccinder::NodeDataVectorTraits< NDV >
 Ccinder::Noncopyable
 C<NSApplicationDelegate>
 CNSObject
 CNSView
 C<NSWindowDelegate>
 Ccinder::NullLookupProc
 Ccinder::qtime::MovieBase::Obj
 Ccinder::qtime::MovieLoader::Obj
 Ccinder::audio::Param::OptionsOptional parameters when applying or appending ramps
 Ccinder::ImageSource::OptionsOptional parameters passed when creating an Image
 Ccinder::audio::Voice::OptionsOptional parameters passed into Voice::create() methods
 Ccinder::ImageTarget::Options
 Ccinder::app::RendererGl::Options
 Ccinder::TweenBase::Options
 Ccinder::params::InterfaceGl::OptionsBaseBase class for chainable options
 Cglm::io::order
 Cglm::detail::outerProduct_trait< T, P, colType, rowType >
 Cglm::detail::outerProduct_trait< T, P, tvec2, tvec2 >
 Cglm::detail::outerProduct_trait< T, P, tvec2, tvec3 >
 Cglm::detail::outerProduct_trait< T, P, tvec2, tvec4 >
 Cglm::detail::outerProduct_trait< T, P, tvec3, tvec2 >
 Cglm::detail::outerProduct_trait< T, P, tvec3, tvec3 >
 Cglm::detail::outerProduct_trait< T, P, tvec3, tvec4 >
 Cglm::detail::outerProduct_trait< T, P, tvec4, tvec2 >
 Cglm::detail::outerProduct_trait< T, P, tvec4, tvec3 >
 Cglm::detail::outerProduct_trait< T, P, tvec4, tvec4 >
 Ccinder::svg::PaintSVG Paint specification for fill or stroke, including solids and gradients
 Ccinder::ParallelTransport
 Ccinder::audio::ParamAllows an audio parameter to be controlled over time with sample accurate curves
 Ccinder::geom::Modifier::ParamsExpresses the upstream parameters for a Modifier such as # vertices
 Ccinder::JsonTree::ParseOptionsOptions for JSON parsing. Passed to the JsonTree constructor
 Ccinder::XmlTree::ParseOptionsOptions for XML parsing. Passed to the XmlTree constructor
 Ccinder::Path2d
 Ccinder::Path2dCalcCacheAccelerates the calculation of various operations on Path2d. Useful if doing repeated calculations, otherwise just use Path2d member functions
 Ccinder::cairo::Pattern
 Ccinder::Perlin
 Ccinder::PlaneT< T >Represents a Plane, as a geometric primitive, useful in conducting tests in 3D space
 Ccinder::app::Platform
 Ccinder::gl::Context::PlatformData
 Ccinder::PolyLineT< T >
 Ccinder::PolyLineT< vec2 >
 Cglm::io::precision
 Ccinder::gl::QueryBase class for OpenGL Query objects
 Ccinder::gl::QueryTimeSwappedRepresents a pair of GL_TIME_ELAPSED Query objects, swapped on each end() call
 Ccinder::Rand
 Ccinder::Ray
 Ccinder::RectMapping
 Ccinder::RectT< T >
 Ccinder::RectT< float >
 Ccinder::gl::RenderbufferRepresents an OpenGL Renderbuffer, used primarily in conjunction with FBOs. Supported on OpenGL ES but multisampling is currently ignored. Implicitly shared object
 Ccinder::audio::cocoa::NodeAudioUnit::RenderData
 Ccinder::svg::RendererBase class from which Renderers are derived
 Ccinder::app::Renderer
 Ccinder::app::RendererImplMsw
 Ccinder::audio::dsp::RingBufferT< T >Ringbuffer (aka circular buffer) data structure for use in concurrent audio scenarios
 Ccinder::audio::ChannelRouterNode::Route
 Ccinder::audio::ChannelRouterNode::RouteConnectorUsed in conjunction with operator>> and the route() methods to make connections that conduct channel routing. This class is usually not directly constructed by the user
 Ccinder::cocoa::SafeNsAutoreleasePoolRepresents an exception-safe NSAutoreleasePool. Replaces the global NSAutoreleasePool for its lifetime
 Ccinder::cocoa::SafeNsDataRepresents an exception-safe Cocoa NSData which behaves like a shared_ptr but can implicitly cast itself to NSData*
 Ccinder::cocoa::SafeNsStringRepresents an exception-safe Cocoa NSString which behaves like a shared_ptr but can implicitly cast itself to NSString*
 Ccinder::cocoa::SafeUiImageA class which encapsulate a UIImage and an associated CGImageRef in order to work around memory ownership ambiguities in Cocoa Touch
 Ccinder::cairo::ScaledFont
 Ccinder::audio::ScopedEnableContextRAII-style utility class to set a Context's enabled state and have it restored at the end of the current scope block
 Ccinder::audio::ScopedEnableNodeRAII-style utility class to set a Node's enabled state and have it restored at the end of the current scope block
 CScreenSaverView
 CFontEnumeration::sealed
 Ccinder::app::AppBase::SettingsStartup settings, used during App construction. They are modified before the app is created by passing a SettingsFn to the app instanciation macros
 Ccinder::gl::ShaderDef
 Ccinder::gl::ShaderPreprocessorClass for parsing and processing GLSL preprocessor directives
 Ccinder::Shape2d
 Cshared_ptr
 Ccinder::signals::detail::SignalLinkBaseBase class for signal links, which manages reference counting and provides a concrete type to be passed to Connection
 Ccinder::signals::detail::SignalProto< typename, typename >The template implementation for callback list
 Ccinder::signals::detail::SignalProto< Signature, Collector >
 Ccinder::signals::detail::SignalProto< void(), detail::CollectorDefault< typename std::function< void() >::result_type > >
 Ccinder::signals::detail::SignalProto< void(bool), detail::CollectorDefault< typename std::function< void(bool) >::result_type > >
 Ccinder::signals::detail::SignalProto< void(const DisplayRef &display), detail::CollectorDefault< typename std::function< void(const DisplayRef &display) >::result_type > >
 Ccinder::signals::detail::SignalProto< void(void), detail::CollectorDefault< typename std::function< void(void) >::result_type > >
 Cglm::detail::simd< T >
 Ccinder::geom::Source
 Ccinder::Sphere
 CStackWalker
 Ccinder::svg::Gradient::Stop
 Cglm::detail::_swizzle_base2< ValueType, P, VecType, N, E0, E1, E2, E3, 1 >::Stub
 Ccinder::svg::StyleSVG Style for a node. Corresponds to SVG Styling: http://www.w3.org/TR/SVG/styling.html
 Ccinder::cairo::SurfaceBase
 Ccinder::SurfaceChannelOrderSpecifies the in-memory ordering of the channels of a Surface
 Ccinder::SurfaceConstraintsBase class for defining the properties of a Surface necessary to be interoperable with different APIs
 Ccinder::SurfaceT< T >An in-memory representation of an image. Implicitly shared object
 Ccinder::SurfaceT< uint8_t >
 Ccinder::gl::Sync
 Ccinder::SystemQueries system software and hardware capabilities of the computer. Values are cached so there is low overhead in calling these functions more than once
 CtagTOUCHINPUT
 Ccinder::geom::Target
 Ccinder::audio::TargetFileBase class that is used to create and write to an audio destination. Currently only supports .wav encoding
 Cglm::tdualquat< T, P >
 Ccinder::TextBox
 Ccinder::cairo::TextExtents
 Ccinder::TextLayout
 Ccinder::gl::TextureBase
 Ccinder::gl::TextureData
 Ccinder::gl::TextureFont
 Ccinder::ThreadSetupCreate an instance of this class at the beginning of any multithreaded code that makes use of Cinder functionality
 Ccinder::TimerA high-resolution timer class
 Cglm::tmat2x2< T, P >
 Cglm::tmat2x3< T, P >
 Cglm::tmat2x4< T, P >
 Cglm::tmat3x2< T, P >
 Cglm::tmat3x3< T, P >
 Cglm::tmat3x4< T, P >
 Cglm::tmat4x2< T, P >
 Cglm::tmat4x3< T, P >
 Cglm::tmat4x4< T, P >
 Ccinder::app::TouchEvent::Touch
 Cglm::tquat< T, P >
 Ccinder::TriangulatorConverts an arbitrary Shape2d into a TriMesh2d
 Cglm::tvec1< T, P >
 Cglm::tvec2< T, P >
 Cglm::tvec3< T, P >
 Cglm::tvec3< T, glm::defaultp >
 Cglm::tvec4< T, P >
 C<UIApplicationDelegate>
 C<UIKeyInput>
 C<UITextViewDelegate>
 CUIView
 CUIViewController
 Ccinder::gl::GlslProg::Uniform
 Ccinder::Url
 Ccinder::UrlOptionsOptions for loadUrl() to dictate caching and timeout behavior
 Ccinder::svg::ValueSVG Value/Unit pair
 Ccinder::gl::VboMesh
 Ccinder::VECDIM< DIM, T >
 Ccinder::VECDIM< 2, double >
 Ccinder::VECDIM< 2, float >
 Ccinder::VECDIM< 2, int >
 Ccinder::VECDIM< 3, double >
 Ccinder::VECDIM< 3, float >
 Ccinder::VECDIM< 3, int >
 Ccinder::VECDIM< 4, double >
 Ccinder::VECDIM< 4, float >
 Ccinder::VECDIM< 4, int >
 Ccinder::gl::Vao::VertexAttrib
 Ccinder::audio::VoiceInterface for performing high-level audio playback tasks
 Ccinder::audio::WaveTableManages a table that is used for wavetable synthesis. Supports table lookup with linear interpolation
 Cglm::io::width
 C<WindowImplCocoa>
 Ccinder::app::WindowImplMsw
 Ccinder::app::WindowImplWinRt
 Ccinder::JsonTree::WriteOptionsOptions for JSON writing. Passed to the write method
 Ccinder::XmlTree
 CBufferTT