#include <VboMesh.h>
Inherited by cinder::gl::VboMesh::MappedAttrib< T >.
cinder::gl::VboMesh::MappedAttribBase::~MappedAttribBase |
( |
| ) |
|
cinder::gl::VboMesh::MappedAttribBase::MappedAttribBase |
( |
const MappedAttribBase & |
rhs | ) |
|
cinder::gl::VboMesh::MappedAttribBase::MappedAttribBase |
( |
MappedAttribBase && |
rhs | ) |
|
cinder::gl::VboMesh::MappedAttribBase::MappedAttribBase |
( |
VboMesh * |
mesh, |
|
|
const VboRef & |
vbo, |
|
|
void * |
ptr, |
|
|
size_t |
stride |
|
) |
| |
|
protected |
void cinder::gl::VboMesh::MappedAttribBase::unmap |
( |
| ) |
|
Must be called before object is destructed.
void* cinder::gl::VboMesh::MappedAttribBase::mPtr |
|
protected |
Mapping* cinder::gl::VboMesh::MappedAttribBase::mMapping |
|
protected |
size_t cinder::gl::VboMesh::MappedAttribBase::mStride |
|
protected |
The documentation for this class was generated from the following files: