Cinder  0.9.1
cinder::gl::VertBatch Member List

This is the complete list of members for cinder::gl::VertBatch, including all inherited members.

addVertex(const vec4 &v)cinder::gl::VertBatchprotected
begin(GLenum type)cinder::gl::VertBatch
clear()cinder::gl::VertBatch
clone() const overridecinder::gl::VertBatchprotectedvirtual
color(float r, float g, float b, float a=1.0f)cinder::gl::VertBatch
color(const Colorf &color)cinder::gl::VertBatch
color(const ColorAf &color)cinder::gl::VertBatch
copyIndicesNonIndexed(uint16_t *dest) const cinder::geom::Sourceprotected
copyIndicesNonIndexed(uint32_t *dest) const cinder::geom::Sourceprotected
create(GLenum primType=GL_POINTS, bool useContextDefaultBuffers=false)cinder::gl::VertBatchstatic
draw()cinder::gl::VertBatch
empty() const cinder::gl::VertBatch
end()cinder::gl::VertBatch
forceCopyIndicesTrianglesImpl(T *dest) const cinder::geom::Sourceprotected
getAttribDims(geom::Attrib attr) const overridecinder::gl::VertBatchprotectedvirtual
getAvailableAttribs() const overridecinder::gl::VertBatchprotectedvirtual
getNumIndices() const overridecinder::gl::VertBatchprotectedvirtual
getNumVertices() const overridecinder::gl::VertBatchprotectedvirtual
getPrimitive() const overridecinder::gl::VertBatchprotectedvirtual
getType() const cinder::gl::VertBatch
loadInto(geom::Target *target, const geom::AttribSet &requestedAttribs) const overridecinder::gl::VertBatchprotectedvirtual
mColorscinder::gl::VertBatchprotected
mForceUpdatecinder::gl::VertBatchprotected
mNormalscinder::gl::VertBatchprotected
mOwnsBufferscinder::gl::VertBatchprotected
mPrimTypecinder::gl::VertBatchprotected
mTexCoords0cinder::gl::VertBatchprotected
mTexCoords1cinder::gl::VertBatchprotected
mVaocinder::gl::VertBatchprotected
mVaoStoragecinder::gl::VertBatchprotected
mVbocinder::gl::VertBatchprotected
mVerticescinder::gl::VertBatchprotected
normal(float x, float y, float z)cinder::gl::VertBatch
normal(const vec3 &n)cinder::gl::VertBatch
setType(GLenum type)cinder::gl::VertBatch
setupBuffers()cinder::gl::VertBatchprotected
texCoord(float s, float t, float r=0, float q=1)cinder::gl::VertBatch
texCoord(const vec2 &t)cinder::gl::VertBatch
texCoord(const vec3 &t)cinder::gl::VertBatch
texCoord(const vec4 &t)cinder::gl::VertBatch
texCoord0(float s, float t, float r=0, float q=1)cinder::gl::VertBatch
texCoord0(const vec2 &t)cinder::gl::VertBatch
texCoord0(const vec3 &t)cinder::gl::VertBatch
texCoord0(const vec4 &t)cinder::gl::VertBatch
texCoord1(float s, float t, float r=0, float q=1)cinder::gl::VertBatch
texCoord1(const vec2 &t)cinder::gl::VertBatch
texCoord1(const vec3 &t)cinder::gl::VertBatch
texCoord1(const vec4 &t)cinder::gl::VertBatch
VertBatch(GLenum primType=GL_POINTS, bool useContextDefaultBuffers=true)cinder::gl::VertBatch
vertex(float x, float y, float z=0, float w=1)cinder::gl::VertBatch
vertex(const vec2 &v)cinder::gl::VertBatch
vertex(const vec3 &v)cinder::gl::VertBatch
vertex(const vec4 &v)cinder::gl::VertBatch
vertex(const vec4 &v, const ColorAf &c)cinder::gl::VertBatch
~Source()cinder::geom::Sourcevirtual