Cinder  0.9.1
cinder::gl::GlslProg::Format Member List

This is the complete list of members for cinder::gl::GlslProg::Format, including all inherited members.

addPreprocessorSearchDirectory(const fs::path &dir)cinder::gl::GlslProg::Format
attrib(geom::Attrib semantic, const std::string &attribName)cinder::gl::GlslProg::Format
attribLocation(const std::string &attribName, GLint location)cinder::gl::GlslProg::Format
attribLocation(geom::Attrib attr, GLint location)cinder::gl::GlslProg::Format
define(const std::string &define)cinder::gl::GlslProg::Format
define(const std::string &define, const std::string &value)cinder::gl::GlslProg::Format
defineDirectives(const std::vector< std::string > &defines)cinder::gl::GlslProg::Format
Format()cinder::gl::GlslProg::Format
fragDataLocation(GLuint colorNumber, const std::string &name)cinder::gl::GlslProg::Format
fragment(const DataSourceRef &dataSource)cinder::gl::GlslProg::Format
fragment(const std::string &vertexShader)cinder::gl::GlslProg::Format
getAttributes() const cinder::gl::GlslProg::Format
getAttributes()cinder::gl::GlslProg::Format
getDefineDirectives() const cinder::gl::GlslProg::Format
getFragDataLocations() const cinder::gl::GlslProg::Format
getFragment() const cinder::gl::GlslProg::Format
getFragmentPath() const cinder::gl::GlslProg::Format
getLabel() const cinder::gl::GlslProg::Format
getUniforms() const cinder::gl::GlslProg::Format
getUniforms()cinder::gl::GlslProg::Format
getVersion() const cinder::gl::GlslProg::Format
getVertex() const cinder::gl::GlslProg::Format
getVertexPath() const cinder::gl::GlslProg::Format
GlslProg classcinder::gl::GlslProg::Formatfriend
isPreprocessingEnabled() const cinder::gl::GlslProg::Format
label(const std::string &label)cinder::gl::GlslProg::Format
mAttributescinder::gl::GlslProg::Formatprotected
mDefineDirectivescinder::gl::GlslProg::Formatprotected
mFragmentShadercinder::gl::GlslProg::Formatprotected
mFragmentShaderPathcinder::gl::GlslProg::Formatprotected
mLabelcinder::gl::GlslProg::Formatprotected
mPreprocessingEnabledcinder::gl::GlslProg::Formatprotected
mPreprocessorSearchDirectoriescinder::gl::GlslProg::Formatprotected
mUniformscinder::gl::GlslProg::Formatprotected
mVersioncinder::gl::GlslProg::Formatprotected
mVertexShadercinder::gl::GlslProg::Formatprotected
mVertexShaderPathcinder::gl::GlslProg::Formatprotected
preprocess(bool enable)cinder::gl::GlslProg::Format
setLabel(const std::string &label)cinder::gl::GlslProg::Format
setPreprocessingEnabled(bool enable)cinder::gl::GlslProg::Format
setShaderSource(const DataSourceRef &dataSource, std::string *shaderSourceDest, fs::path *shaderPathDest)cinder::gl::GlslProg::Formatprotected
setShaderSource(const std::string &source, std::string *shaderSourceDest, fs::path *shaderPathDest)cinder::gl::GlslProg::Formatprotected
uniform(UniformSemantic semantic, const std::string &attribName)cinder::gl::GlslProg::Format
version(int version)cinder::gl::GlslProg::Format
vertex(const DataSourceRef &dataSource)cinder::gl::GlslProg::Format
vertex(const std::string &vertexShader)cinder::gl::GlslProg::Format