#include <CinderMath.h>
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static float | acos (float x) |
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static float | asin (float x) |
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static float | atan (float x) |
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static float | atan2 (float y, float x) |
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static float | cos (float x) |
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static float | sin (float x) |
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static float | tan (float x) |
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static float | cosh (float x) |
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static float | sinh (float x) |
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static float | tanh (float x) |
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static float | exp (float x) |
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static float | log (float x) |
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static float | log10 (float x) |
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static float | modf (float x, float *y) |
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static float | pow (float x, float y) |
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static float | sqrt (float x) |
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static float | cbrt (float x) |
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static float | ceil (float x) |
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static float | abs (float x) |
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static float | floor (float x) |
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static float | fmod (float x, float y) |
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static float | hypot (float x, float y) |
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static float | signum (float x) |
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static float | min (float x, float y) |
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static float | max (float x, float y) |
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static float | clamp (float x, float min=0, float max=1) |
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static float cinder::math< float >::atan2 |
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float |
y, |
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float |
x |
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static float cinder::math< float >::modf |
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float |
x, |
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float * |
y |
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) |
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static |
static float cinder::math< float >::pow |
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float |
x, |
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float |
y |
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) |
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static |
static float cinder::math< float >::fmod |
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float |
x, |
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float |
y |
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) |
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static |
static float cinder::math< float >::hypot |
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float |
x, |
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float |
y |
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) |
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static float cinder::math< float >::min |
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float |
x, |
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float |
y |
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) |
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static float cinder::math< float >::max |
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float |
x, |
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float |
y |
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) |
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static |
static float cinder::math< float >::clamp |
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float |
x, |
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float |
min = 0 , |
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float |
max = 1 |
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) |
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static |
The documentation for this struct was generated from the following file: