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Cinder
0.9.1
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#include <Timeline.h>
Inherits cinder::TimelineItem.
Public Member Functions | |
void | step (float timestep) |
void | stepTo (float absoluteTime) |
float | getCurrentTime () const |
template<typename T > | |
Tween< T >::Options | apply (Anim< T > *target, T endValue, float duration, EaseFn easeFunction=easeNone, typename Tween< T >::LerpFn lerpFunction=&tweenLerp< T >) |
template<typename T > | |
Tween< T >::Options | apply (Anim< T > *target, T startValue, T endValue, float duration, EaseFn easeFunction=easeNone, typename Tween< T >::LerpFn lerpFunction=&tweenLerp< T >) |
template<typename T > | |
Tween< T >::Options | appendTo (Anim< T > *target, T endValue, float duration, EaseFn easeFunction=easeNone, typename Tween< T >::LerpFn lerpFunction=&tweenLerp< T >) |
template<typename T > | |
Tween< T >::Options | appendTo (Anim< T > *target, T startValue, T endValue, float duration, EaseFn easeFunction=easeNone, typename Tween< T >::LerpFn lerpFunction=&tweenLerp< T >) |
template<typename T > | |
Tween< T >::Options | applyPtr (T *target, T endValue, float duration, EaseFn easeFunction=easeNone, typename Tween< T >::LerpFn lerpFunction=&tweenLerp< T >) |
template<typename T > | |
Tween< T >::Options | applyPtr (T *target, T startValue, T endValue, float duration, EaseFn easeFunction=easeNone, typename Tween< T >::LerpFn lerpFunction=&tweenLerp< T >) |
template<typename T > | |
Tween< T >::Options | appendToPtr (T *target, T endValue, float duration, EaseFn easeFunction=easeNone, typename Tween< T >::LerpFn lerpFunction=&tweenLerp< T >) |
template<typename T > | |
Tween< T >::Options | appendToPtr (T *target, T startValue, T endValue, float duration, EaseFn easeFunction=easeNone, typename Tween< T >::LerpFn lerpFunction=&tweenLerp< T >) |
CueRef | add (const std::function< void()> &action, float atTime) |
template<typename T > | |
FnTweenRef< T > | applyFn (const std::function< void(T)> &fn, T startValue, T endValue, float duration, const EaseFn &easeFunction=easeNone, const typename Tween< T >::LerpFn &lerpFunction=&tweenLerp< T >) |
void | appendPingPong () |
void | apply (TimelineItemRef item) |
void | add (TimelineItemRef item) |
void | insert (TimelineItemRef item) |
void | insert (TimelineItemRef item, float atTime) |
size_t | getNumItems () const |
bool | empty () const |
TimelineItemRef | find (void *target) const |
TimelineItemRef | findLast (void *target) const |
TimelineItemRef | findLastEnd (void *target) const |
float | findEndTimeOf (void *target, bool *found=NULL) const |
void | remove (TimelineItemRef item) |
void | removeTarget (void *target) |
void | cloneAndReplaceTarget (void *target, void *replacementTarget) |
void | replaceTarget (void *target, void *replacementTarget) |
void | clear () |
void | reset (bool unsetStarted=false) |
void | setDefaultAutoRemove (bool defaultAutoRemove) |
bool | getDefaultAutoRemove () const |
void | itemTimeChanged (TimelineItem *item) |
TimelineRef | thisRef () |
void * | getTarget () const |
float | getStartTime () const |
void | setStartTime (float newTime) |
float | getDuration () const |
void | setDuration (float newDuration) |
bool | getLoop () const |
void | setLoop (bool doLoop=true) |
bool | getPingPong () const |
void | setPingPong (bool pingPong=true) |
bool | getInfinite () const |
void | setInfinite (bool infinite=true) |
float | getEndTime () const |
class Timeline * | getParent () const |
void | removeSelf () |
bool | hasStarted () const |
bool | isComplete () |
bool | getAutoRemove () const |
void | setAutoRemove (bool autoRemove=true) |
virtual bool | updateAtLoopStart () |
void | stepTo (float time, bool reverse) |
Static Public Member Functions | |
static TimelineRef | create () |
Protected Member Functions | |
Timeline () | |
virtual void | reverse () |
virtual TimelineItemRef | cloneReverse () const |
virtual TimelineItemRef | clone () const |
virtual void | start (bool reverse) |
virtual void | loopStart () |
virtual void | update (float absTime) |
virtual void | complete (bool reverse) |
void | eraseMarked () |
virtual float | calcDuration () const |
void | setDurationDirty () |
void | updateDuration () const |
float | loopTime (float absTime) |
void | setTarget (void *target) |
Protected Attributes | |
bool | mDefaultAutoRemove |
float | mCurrentTime |
std::multimap< void *, TimelineItemRef > | mItems |
class Timeline * | mParent |
void * | mTarget |
float | mStartTime |
bool | mHasStarted |
bool | mHasReverseStarted |
bool | mComplete |
bool | mReverseComplete |
bool | mMarkedForRemoval |
bool | mInfinite |
bool | mLoop |
bool | mPingPong |
bool | mUseAbsoluteTime |
bool | mAutoRemove |
int32_t | mLastLoopIteration |
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Creates a new timeline, defaulted to infinite.
void cinder::Timeline::step | ( | float | timestep | ) |
Advances time a specified amount and evaluates items.
void cinder::Timeline::stepTo | ( | float | absoluteTime | ) |
Goes to a specific time and evaluates items.
float cinder::Timeline::getCurrentTime | ( | ) | const |
Returns the timeline's most recent current time.
Tween<T>::Options cinder::Timeline::apply | ( | Anim< T > * | target, |
T | endValue, | ||
float | duration, | ||
EaseFn | easeFunction = easeNone , |
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typename Tween< T >::LerpFn | lerpFunction = &tweenLerp<T> |
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Replaces any existing tweens on the target with a new tween at the timeline's current time.
Tween<T>::Options cinder::Timeline::apply | ( | Anim< T > * | target, |
T | startValue, | ||
T | endValue, | ||
float | duration, | ||
EaseFn | easeFunction = easeNone , |
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typename Tween< T >::LerpFn | lerpFunction = &tweenLerp<T> |
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Replaces any existing tweens on the target with a new tween at the timeline's current time.
Tween<T>::Options cinder::Timeline::appendTo | ( | Anim< T > * | target, |
T | endValue, | ||
float | duration, | ||
EaseFn | easeFunction = easeNone , |
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typename Tween< T >::LerpFn | lerpFunction = &tweenLerp<T> |
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Creates a new tween and adds it to the end of the last tween on target, or if no existing tween matches the target, the current time.
Tween<T>::Options cinder::Timeline::appendTo | ( | Anim< T > * | target, |
T | startValue, | ||
T | endValue, | ||
float | duration, | ||
EaseFn | easeFunction = easeNone , |
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typename Tween< T >::LerpFn | lerpFunction = &tweenLerp<T> |
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Creates a new tween and adds it to the end of the last tween on target, or if no existing tween matches the target, the current time.
Tween<T>::Options cinder::Timeline::applyPtr | ( | T * | target, |
T | endValue, | ||
float | duration, | ||
EaseFn | easeFunction = easeNone , |
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typename Tween< T >::LerpFn | lerpFunction = &tweenLerp<T> |
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Replaces any existing tweens on the target with a new tween at the timeline's current time. Consider the apply( Anim<T>* ) variant unless you have an advanced use case.
Tween<T>::Options cinder::Timeline::applyPtr | ( | T * | target, |
T | startValue, | ||
T | endValue, | ||
float | duration, | ||
EaseFn | easeFunction = easeNone , |
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typename Tween< T >::LerpFn | lerpFunction = &tweenLerp<T> |
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Replaces any existing tweens on the target with a new tween at the timeline's current time. Consider the apply( Anim<T>* ) variant unless you have an advanced use case.
Tween<T>::Options cinder::Timeline::appendToPtr | ( | T * | target, |
T | endValue, | ||
float | duration, | ||
EaseFn | easeFunction = easeNone , |
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typename Tween< T >::LerpFn | lerpFunction = &tweenLerp<T> |
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Creates a new tween and adds it to the end of the last tween on target, or if no existing tween matches the target, the current time. Consider the appendTo( Anim<T>* ) variant unless you have an advanced use case.
Tween<T>::Options cinder::Timeline::appendToPtr | ( | T * | target, |
T | startValue, | ||
T | endValue, | ||
float | duration, | ||
EaseFn | easeFunction = easeNone , |
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typename Tween< T >::LerpFn | lerpFunction = &tweenLerp<T> |
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Creates a new tween and adds it to the end of the last tween on target, or if no existing tween matches the target, the current time. Consider the appendTo( Anim<T>* ) variant unless you have an advanced use case.
CueRef cinder::Timeline::add | ( | const std::function< void()> & | action, |
float | atTime | ||
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add a cue to the Timeline add the start-time atTime
FnTweenRef<T> cinder::Timeline::applyFn | ( | const std::function< void(T)> & | fn, |
T | startValue, | ||
T | endValue, | ||
float | duration, | ||
const EaseFn & | easeFunction = easeNone , |
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const typename Tween< T >::LerpFn & | lerpFunction = &tweenLerp<T> |
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void cinder::Timeline::appendPingPong | ( | ) |
Appends to the end of the timeline mirror images of all items.
void cinder::Timeline::apply | ( | TimelineItemRef | item | ) |
Replaces any existing TimelineItems that match item's target and adds item to the timeline. Safe to use from callback fn's.
void cinder::Timeline::add | ( | TimelineItemRef | item | ) |
add an item to the timeline at the current time. Safe to use from callback fn's.
void cinder::Timeline::insert | ( | TimelineItemRef | item | ) |
adds an item to the timeline. Its start time is not modified. Safe to use from callback fn's.
void cinder::Timeline::insert | ( | TimelineItemRef | item, |
float | atTime | ||
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adds an item to the timeline, setting its startTime to be at atTime. Safe to use from callback fn's.
size_t cinder::Timeline::getNumItems | ( | ) | const |
Returns the number of items in the Timeline.
bool cinder::Timeline::empty | ( | ) | const |
Returns true if there are no items in the Timeline.
TimelineItemRef cinder::Timeline::find | ( | void * | target | ) | const |
Returns the first item in the timeline the target of which matches target.
TimelineItemRef cinder::Timeline::findLast | ( | void * | target | ) | const |
Returns the latest-starting item in the timeline the target of which matches target.
TimelineItemRef cinder::Timeline::findLastEnd | ( | void * | target | ) | const |
Returns the latest-end item in the timeline the target of which matches target.
float cinder::Timeline::findEndTimeOf | ( | void * | target, |
bool * | found = NULL |
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Returns the end of the latest-ending item in the timeline the target of which matches target, or the current time if it's not found. found can store whether a related item was found.
void cinder::Timeline::remove | ( | TimelineItemRef | item | ) |
Removes the TimelineItem item from the Timeline. Safe to use from callback fn's.
void cinder::Timeline::removeTarget | ( | void * | target | ) |
Removes all TimelineItems whose target matches target.
void cinder::Timeline::cloneAndReplaceTarget | ( | void * | target, |
void * | replacementTarget | ||
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Clones all TimelineItems whose target matches target, but replacing their target with replacementTarget.
void cinder::Timeline::replaceTarget | ( | void * | target, |
void * | replacementTarget | ||
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Replaces the target of all TimelineItems whose target matches target, with replacementTarget.
void cinder::Timeline::clear | ( | ) |
Remove all tweens from the Timeline. Do not call from callback fn's.
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Sets the time to zero, marks all tweens as not completed, and if unsetStarted, marks the tweens as not started. Do not call from callback fn's.
Reimplemented from cinder::TimelineItem.
void cinder::Timeline::setDefaultAutoRemove | ( | bool | defaultAutoRemove | ) |
Sets the default autoRemove value for all future TimelineItems added to the Timeline.
bool cinder::Timeline::getDefaultAutoRemove | ( | ) | const |
Returns the default autoRemove value for all future TimelineItems added to the Timeline.
void cinder::Timeline::itemTimeChanged | ( | TimelineItem * | item | ) |
Call this to notify the Timeline if the item's start-time or duration has changed. Advanced use cases only.
TimelineRef cinder::Timeline::thisRef | ( | ) |
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Implements cinder::TimelineItem.
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Creates a cloned item which runs in reverse relative to a timeline of duration timelineDuration.
Implements cinder::TimelineItem.
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Creates a clone of the item.
Implements cinder::TimelineItem.
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Implements cinder::TimelineItem.
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Reimplemented from cinder::TimelineItem.
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Implements cinder::TimelineItem.
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Implements cinder::TimelineItem.
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Reimplemented from cinder::TimelineItem.
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Returns the item's target pointer.
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Returns the item's start time.
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Set the items's start time to newTime.
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Returns the item's duration.
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Sets the item's duration to newDuration.
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Returns whether the item starts over when it is complete.
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Sets whether the item starts over when it is complete.
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Returns whether the item alternates between forward and reverse. Overrides loop when true.
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Sets whether the item alternates between forward and reverse. Overrides loop when true.
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Returns whether the item ever is marked as complete.
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Sets whether the item ever is marked as complete.
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Returns the time of the item's competion, equivalent to getStartTime() + getDuration().
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Returns a pointer to the item's parent Timeline.
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Removes the item from its parent Timeline.
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Returns whether the item has started.
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Returns whether the item has completed.
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Should the item remove itself from the Timeline when it is complete.
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Sets whether the item will remove itself from the Timeline when it is complete.
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Call update() only at the beginning of each loop (for example Cues exhibit require this behavior)
Reimplemented in cinder::Cue.
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go to a specific time, generally called by the parent Timeline only. If reverse then playhead is interpreted as retreating rather than advancing.
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Converts time from absolute to absolute based on item's looping attributes.
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