Cinder  0.9.1
Macros
platform.h File Reference
#include "cinder/Cinder.h"
#include "glload/gl_core.h"

Macros

#define CINDER_GL_HAS_UNIFORM_BLOCKS
 
#define CINDER_GL_HAS_DRAW_INSTANCED
 
#define CINDER_GL_HAS_FBO_MULTISAMPLING
 
#define CINDER_GL_HAS_TRANSFORM_FEEDBACK
 
#define CINDER_GL_HAS_GEOM_SHADER
 
#define CINDER_GL_HAS_TESS_SHADER
 
#define CINDER_GL_HAS_COMPUTE_SHADER
 
#define CINDER_GL_HAS_DEBUG_OUTPUT
 
#define CINDER_GL_HAS_FBO_MULTISAMPLING
 

Macro Definition Documentation

#define CINDER_GL_HAS_UNIFORM_BLOCKS
#define CINDER_GL_HAS_DRAW_INSTANCED
#define CINDER_GL_HAS_FBO_MULTISAMPLING
#define CINDER_GL_HAS_TRANSFORM_FEEDBACK
#define CINDER_GL_HAS_GEOM_SHADER
#define CINDER_GL_HAS_TESS_SHADER
#define CINDER_GL_HAS_COMPUTE_SHADER
#define CINDER_GL_HAS_DEBUG_OUTPUT
#define CINDER_GL_HAS_FBO_MULTISAMPLING