Cinder  0.9.1
cinder::Cue Member List

This is the complete list of members for cinder::Cue, including all inherited members.

calcDuration() const cinder::TimelineItemvirtual
clone() const cinder::Cueprotectedvirtual
cloneReverse() const cinder::Cueprotectedvirtual
complete(bool reverse)cinder::Cueprotectedvirtual
create(const std::function< void()> &fn, float atTime=0)cinder::Cue
Cue(const std::function< void()> &fn, float atTime=0)cinder::Cue
getAutoRemove() const cinder::TimelineItem
getDuration() const cinder::TimelineItem
getEndTime() const cinder::TimelineItem
getFn() const cinder::Cue
getInfinite() const cinder::TimelineItem
getLoop() const cinder::TimelineItem
getParent() const cinder::TimelineItem
getPingPong() const cinder::TimelineItem
getStartTime() const cinder::TimelineItem
getTarget() const cinder::TimelineItem
hasStarted() const cinder::TimelineItem
isComplete()cinder::TimelineItem
loopStart()cinder::Cueprotectedvirtual
loopTime(float absTime)cinder::TimelineItemprotected
mAutoRemovecinder::TimelineItemprotected
mCompletecinder::TimelineItemprotected
mFunctioncinder::Cueprotected
mHasReverseStartedcinder::TimelineItemprotected
mHasStartedcinder::TimelineItemprotected
mInfinitecinder::TimelineItemprotected
mLastLoopIterationcinder::TimelineItemprotected
mLoopcinder::TimelineItemprotected
mMarkedForRemovalcinder::TimelineItemprotected
mParentcinder::TimelineItemprotected
mPingPongcinder::TimelineItemprotected
mReverseCompletecinder::TimelineItemprotected
mStartTimecinder::TimelineItemprotected
mTargetcinder::TimelineItemprotected
mUseAbsoluteTimecinder::TimelineItemprotected
removeSelf()cinder::TimelineItem
reset(bool unsetStarted=false)cinder::TimelineItemvirtual
reverse()cinder::Cueprotectedvirtual
setAutoRemove(bool autoRemove=true)cinder::TimelineItem
setDuration(float newDuration)cinder::TimelineItem
setDurationDirty()cinder::TimelineItemprotected
setFn(const std::function< void()> &fn)cinder::Cue
setInfinite(bool infinite=true)cinder::TimelineItem
setLoop(bool doLoop=true)cinder::TimelineItem
setPingPong(bool pingPong=true)cinder::TimelineItem
setStartTime(float newTime)cinder::TimelineItem
setTarget(void *target)cinder::TimelineItemprotected
start(bool reverse)cinder::Cueprotectedvirtual
stepTo(float time, bool reverse)cinder::TimelineItem
thisRef()cinder::TimelineItem
TimelineItem(class Timeline *parent=0)cinder::TimelineItem
TimelineItem(class Timeline *parent, void *target, float startTime, float duration)cinder::TimelineItem
update(float relativeTime)cinder::Cueprotectedvirtual
updateAtLoopStart()cinder::Cueprotectedvirtual
updateDuration() const cinder::TimelineItemprotected
~TimelineItem()cinder::TimelineItemvirtual