Cinder  0.9.1
cinder::audio::cocoa::InputDeviceNodeAudioUnit Member List

This is the complete list of members for cinder::audio::cocoa::InputDeviceNodeAudioUnit, including all inherited members.

canConnectToInput(const NodeRef &input)cinder::audio::Node
ChannelMode enum namecinder::audio::Node
checkCycle(const NodeRef &sourceNode, const NodeRef &destNode) const cinder::audio::Node
configureConnections()cinder::audio::Nodeprotectedvirtual
connect(const NodeRef &output)cinder::audio::Nodevirtual
disable()cinder::audio::Node
disable(double when)cinder::audio::Node
disableProcessing() overridecinder::audio::cocoa::InputDeviceNodeAudioUnitvirtual
disconnect(const NodeRef &output)cinder::audio::Nodevirtual
disconnectAll()cinder::audio::Nodevirtual
disconnectAllInputs()cinder::audio::Nodevirtual
disconnectAllOutputs()cinder::audio::Nodevirtual
disconnectInput(const NodeRef &input)cinder::audio::Nodeprotectedvirtual
disconnectOutput(const NodeRef &output)cinder::audio::Nodeprotectedvirtual
enable()cinder::audio::Node
enable(double when)cinder::audio::Node
enableProcessing() overridecinder::audio::cocoa::InputDeviceNodeAudioUnitvirtual
getAudioUnit() const cinder::audio::cocoa::NodeAudioUnit
getChannelMode() const cinder::audio::Node
getContext() const cinder::audio::Node
getDevice() const cinder::audio::InputDeviceNode
getFramesPerBlock() const cinder::audio::Node
getInputs() const cinder::audio::Node
getInternalBuffer()cinder::audio::Node
getInternalBuffer() const cinder::audio::Node
getLastOverrun() const cinder::audio::InputDeviceNode
getLastUnderrun() const cinder::audio::InputDeviceNode
getMaxNumInputChannels() const cinder::audio::Node
getName()cinder::audio::Nodevirtual
getNumChannels() const cinder::audio::Node
getNumConnectedInputs() const cinder::audio::Node
getNumConnectedOutputs() const cinder::audio::Node
getOutputs() const cinder::audio::Node
getProcessesInPlace() const cinder::audio::Node
getProcessFramesRange() const cinder::audio::Nodeprotected
getSampleRate() const cinder::audio::Node
getSummingBuffer()cinder::audio::Nodeprotected
getSummingBuffer() const cinder::audio::Nodeprotected
initAu()cinder::audio::cocoa::NodeAudioUnitprotected
initialize() overridecinder::audio::cocoa::InputDeviceNodeAudioUnitprotectedvirtual
initializeImpl()cinder::audio::Nodeprotected
inputChannelsAreUnequal() const cinder::audio::Nodeprotected
InputDeviceNode(const DeviceRef &device, const Format &format)cinder::audio::InputDeviceNodeprotected
InputDeviceNodeAudioUnit(const DeviceRef &device, const Format &format=Format())cinder::audio::cocoa::InputDeviceNodeAudioUnit
InputNode(const Format &format)cinder::audio::InputNodeprotected
isAutoEnabled() const cinder::audio::Node
isConnectedToInput(const NodeRef &input) const cinder::audio::Node
isConnectedToOutput(const NodeRef &output) const cinder::audio::Node
isEnabled() const cinder::audio::Node
isInitialized() const cinder::audio::Node
markOverrun()cinder::audio::InputDeviceNodeprotected
markUnderrun()cinder::audio::InputDeviceNodeprotected
mAudioUnitcinder::audio::cocoa::NodeAudioUnitprotected
mOwnsAudioUnitcinder::audio::cocoa::NodeAudioUnitprotected
mProcessBuffercinder::audio::cocoa::NodeAudioUnitprotected
mRenderDatacinder::audio::cocoa::NodeAudioUnitprotected
Node(const Format &format)cinder::audio::Node
NodeAudioUnit()cinder::audio::cocoa::NodeAudioUnit
notifyConnectionsDidChange()cinder::audio::Nodeprotected
process(Buffer *buffer) overridecinder::audio::cocoa::InputDeviceNodeAudioUnitprotectedvirtual
pullInputs(Buffer *inPlaceBuffer)cinder::audio::Node
setAutoEnabled(bool b=true)cinder::audio::Node
setChannelMode(ChannelMode mode)cinder::audio::Nodeprotected
setEnabled(bool b)cinder::audio::Node
setEnabled(bool b, double when)cinder::audio::Node
setName(const std::string &name)cinder::audio::Node
setNumChannels(size_t numChannels)cinder::audio::Nodeprotected
setupProcessWithSumming()cinder::audio::Nodeprotected
sumInputs()cinder::audio::Nodeprotectedvirtual
supportsCycles() const cinder::audio::Nodeprotectedvirtual
supportsInputNumChannels(size_t numChannels) const cinder::audio::Nodeprotectedvirtual
supportsProcessInPlace() const cinder::audio::Nodeprotectedvirtual
uninitAu()cinder::audio::cocoa::NodeAudioUnitprotected
uninitialize() overridecinder::audio::cocoa::InputDeviceNodeAudioUnitprotectedvirtual
uninitializeImpl()cinder::audio::Nodeprotected
~InputDeviceNode()cinder::audio::InputDeviceNodevirtual
~InputDeviceNodeAudioUnit()cinder::audio::cocoa::InputDeviceNodeAudioUnitvirtual
~InputNode()cinder::audio::InputNodevirtual
~Node()cinder::audio::Nodevirtual
~NodeAudioUnit()cinder::audio::cocoa::NodeAudioUnitvirtual