#include <Vao.h>
cinder::gl::Vao::VertexAttrib::VertexAttrib |
( |
| ) |
|
cinder::gl::Vao::VertexAttrib::VertexAttrib |
( |
GLint |
size, |
|
|
GLenum |
type, |
|
|
GLboolean |
normalized, |
|
|
GLsizei |
stride, |
|
|
PointerType |
pointerType, |
|
|
const GLvoid * |
pointer, |
|
|
GLuint |
arrayBufferBinding, |
|
|
GLuint |
divisor = 0 |
|
) |
| |
void cinder::gl::Vao::VertexAttrib::setDivisor |
( |
GLuint |
divisor | ) |
|
bool cinder::gl::Vao::VertexAttrib::mEnabled |
GLint cinder::gl::Vao::VertexAttrib::mSize |
GLenum cinder::gl::Vao::VertexAttrib::mType |
GLboolean cinder::gl::Vao::VertexAttrib::mNormalized |
GLsizei cinder::gl::Vao::VertexAttrib::mStride |
PointerType cinder::gl::Vao::VertexAttrib::mPointerType |
const GLvoid* cinder::gl::Vao::VertexAttrib::mPointer |
GLuint cinder::gl::Vao::VertexAttrib::mArrayBufferBinding |
GLuint cinder::gl::Vao::VertexAttrib::mDivisor |
The documentation for this struct was generated from the following file: