#include <ContextAudioUnit.h>
Inherited by cinder::audio::cocoa::EffectAudioUnitNode, cinder::audio::cocoa::InputDeviceNodeAudioUnit, and cinder::audio::cocoa::OutputDeviceNodeAudioUnit.
cinder::audio::cocoa::NodeAudioUnit::NodeAudioUnit |
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cinder::audio::cocoa::NodeAudioUnit::~NodeAudioUnit |
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virtual ::AudioUnit cinder::audio::cocoa::NodeAudioUnit::getAudioUnit |
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void cinder::audio::cocoa::NodeAudioUnit::initAu |
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void cinder::audio::cocoa::NodeAudioUnit::uninitAu |
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::AudioUnit cinder::audio::cocoa::NodeAudioUnit::mAudioUnit |
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bool cinder::audio::cocoa::NodeAudioUnit::mOwnsAudioUnit |
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Buffer* cinder::audio::cocoa::NodeAudioUnit::mProcessBuffer |
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The documentation for this class was generated from the following files: