Cinder  0.9.1
Typedefs | Functions
GLM_GTX_compatibility

Typedefs

typedef bool glm::bool1
 
typedef tvec2< bool, highp > glm::bool2
 
typedef tvec3< bool, highp > glm::bool3
 
typedef tvec4< bool, highp > glm::bool4
 
typedef bool glm::bool1x1
 
typedef tmat2x2< bool, highp > glm::bool2x2
 
typedef tmat2x3< bool, highp > glm::bool2x3
 
typedef tmat2x4< bool, highp > glm::bool2x4
 
typedef tmat3x2< bool, highp > glm::bool3x2
 
typedef tmat3x3< bool, highp > glm::bool3x3
 
typedef tmat3x4< bool, highp > glm::bool3x4
 
typedef tmat4x2< bool, highp > glm::bool4x2
 
typedef tmat4x3< bool, highp > glm::bool4x3
 
typedef tmat4x4< bool, highp > glm::bool4x4
 
typedef int glm::int1
 
typedef tvec2< int, highp > glm::int2
 
typedef tvec3< int, highp > glm::int3
 
typedef tvec4< int, highp > glm::int4
 
typedef int glm::int1x1
 
typedef tmat2x2< int, highp > glm::int2x2
 
typedef tmat2x3< int, highp > glm::int2x3
 
typedef tmat2x4< int, highp > glm::int2x4
 
typedef tmat3x2< int, highp > glm::int3x2
 
typedef tmat3x3< int, highp > glm::int3x3
 
typedef tmat3x4< int, highp > glm::int3x4
 
typedef tmat4x2< int, highp > glm::int4x2
 
typedef tmat4x3< int, highp > glm::int4x3
 
typedef tmat4x4< int, highp > glm::int4x4
 
typedef float glm::float1
 
typedef tvec2< float, highp > glm::float2
 
typedef tvec3< float, highp > glm::float3
 
typedef tvec4< float, highp > glm::float4
 
typedef float glm::float1x1
 
typedef tmat2x2< float, highp > glm::float2x2
 
typedef tmat2x3< float, highp > glm::float2x3
 
typedef tmat2x4< float, highp > glm::float2x4
 
typedef tmat3x2< float, highp > glm::float3x2
 
typedef tmat3x3< float, highp > glm::float3x3
 
typedef tmat3x4< float, highp > glm::float3x4
 
typedef tmat4x2< float, highp > glm::float4x2
 
typedef tmat4x3< float, highp > glm::float4x3
 
typedef tmat4x4< float, highp > glm::float4x4
 
typedef double glm::double1
 
typedef tvec2< double, highp > glm::double2
 
typedef tvec3< double, highp > glm::double3
 
typedef tvec4< double, highp > glm::double4
 
typedef double glm::double1x1
 
typedef tmat2x2< double, highp > glm::double2x2
 
typedef tmat2x3< double, highp > glm::double2x3
 
typedef tmat2x4< double, highp > glm::double2x4
 
typedef tmat3x2< double, highp > glm::double3x2
 
typedef tmat3x3< double, highp > glm::double3x3
 
typedef tmat3x4< double, highp > glm::double3x4
 
typedef tmat4x2< double, highp > glm::double4x2
 
typedef tmat4x3< double, highp > glm::double4x3
 
typedef tmat4x4< double, highp > glm::double4x4
 

Functions

template<typename T >
GLM_FUNC_QUALIFIERglm::lerp (T x, T y, T a)
 
template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec2< T, P > glm::lerp (const tvec2< T, P > &x, const tvec2< T, P > &y, T a)
 
template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec3< T, P > glm::lerp (const tvec3< T, P > &x, const tvec3< T, P > &y, T a)
 
template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec4< T, P > glm::lerp (const tvec4< T, P > &x, const tvec4< T, P > &y, T a)
 
template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec2< T, P > glm::lerp (const tvec2< T, P > &x, const tvec2< T, P > &y, const tvec2< T, P > &a)
 
template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec3< T, P > glm::lerp (const tvec3< T, P > &x, const tvec3< T, P > &y, const tvec3< T, P > &a)
 
template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec4< T, P > glm::lerp (const tvec4< T, P > &x, const tvec4< T, P > &y, const tvec4< T, P > &a)
 
template<typename T , precision P>
GLM_FUNC_QUALIFIERglm::saturate (T x)
 
template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec2< T, P > glm::saturate (const tvec2< T, P > &x)
 
template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec3< T, P > glm::saturate (const tvec3< T, P > &x)
 
template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec4< T, P > glm::saturate (const tvec4< T, P > &x)
 
template<typename T , precision P>
GLM_FUNC_QUALIFIERglm::atan2 (T x, T y)
 
template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec2< T, P > glm::atan2 (const tvec2< T, P > &x, const tvec2< T, P > &y)
 
template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec3< T, P > glm::atan2 (const tvec3< T, P > &x, const tvec3< T, P > &y)
 
template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec4< T, P > glm::atan2 (const tvec4< T, P > &x, const tvec4< T, P > &y)
 
template<typename genType >
GLM_FUNC_DECL bool glm::isfinite (genType const &x)
 
template<typename T , precision P>
GLM_FUNC_DECL tvec2< bool, P > glm::isfinite (const tvec2< T, P > &x)
 
template<typename T , precision P>
GLM_FUNC_DECL tvec3< bool, P > glm::isfinite (const tvec3< T, P > &x)
 
template<typename T , precision P>
GLM_FUNC_DECL tvec4< bool, P > glm::isfinite (const tvec4< T, P > &x)
 

Detailed Description

Provide functions to increase the compatibility with Cg and HLSL languages.

<glm/gtx/compatibility.hpp> need to be included to use these functionalities.

Typedef Documentation

typedef bool glm::bool1

boolean type with 1 component. (From GLM_GTX_compatibility extension)

typedef tvec2<bool, highp> glm::bool2

boolean type with 2 components. (From GLM_GTX_compatibility extension)

typedef tvec3<bool, highp> glm::bool3

boolean type with 3 components. (From GLM_GTX_compatibility extension)

typedef tvec4<bool, highp> glm::bool4

boolean type with 4 components. (From GLM_GTX_compatibility extension)

typedef bool glm::bool1x1

boolean matrix with 1 x 1 component. (From GLM_GTX_compatibility extension)

typedef tmat2x2<bool, highp> glm::bool2x2

boolean matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)

typedef tmat2x3<bool, highp> glm::bool2x3

boolean matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)

typedef tmat2x4<bool, highp> glm::bool2x4

boolean matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)

typedef tmat3x2<bool, highp> glm::bool3x2

boolean matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)

typedef tmat3x3<bool, highp> glm::bool3x3

boolean matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)

typedef tmat3x4<bool, highp> glm::bool3x4

boolean matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)

typedef tmat4x2<bool, highp> glm::bool4x2

boolean matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)

typedef tmat4x3<bool, highp> glm::bool4x3

boolean matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)

typedef tmat4x4<bool, highp> glm::bool4x4

boolean matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)

typedef int glm::int1

integer vector with 1 component. (From GLM_GTX_compatibility extension)

typedef tvec2<int, highp> glm::int2

integer vector with 2 components. (From GLM_GTX_compatibility extension)

typedef tvec3<int, highp> glm::int3

integer vector with 3 components. (From GLM_GTX_compatibility extension)

typedef tvec4<int, highp> glm::int4

integer vector with 4 components. (From GLM_GTX_compatibility extension)

typedef int glm::int1x1

integer matrix with 1 component. (From GLM_GTX_compatibility extension)

typedef tmat2x2<int, highp> glm::int2x2

integer matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)

typedef tmat2x3<int, highp> glm::int2x3

integer matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)

typedef tmat2x4<int, highp> glm::int2x4

integer matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)

typedef tmat3x2<int, highp> glm::int3x2

integer matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)

typedef tmat3x3<int, highp> glm::int3x3

integer matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)

typedef tmat3x4<int, highp> glm::int3x4

integer matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)

typedef tmat4x2<int, highp> glm::int4x2

integer matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)

typedef tmat4x3<int, highp> glm::int4x3

integer matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)

typedef tmat4x4<int, highp> glm::int4x4

integer matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)

typedef float glm::float1

single-precision floating-point vector with 1 component. (From GLM_GTX_compatibility extension)

typedef tvec2<float, highp> glm::float2

single-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)

typedef tvec3<float, highp> glm::float3

single-precision floating-point vector with 3 components. (From GLM_GTX_compatibility extension)

typedef tvec4<float, highp> glm::float4

single-precision floating-point vector with 4 components. (From GLM_GTX_compatibility extension)

typedef float glm::float1x1

single-precision floating-point matrix with 1 component. (From GLM_GTX_compatibility extension)

typedef tmat2x2<float, highp> glm::float2x2

single-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)

typedef tmat2x3<float, highp> glm::float2x3

single-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)

typedef tmat2x4<float, highp> glm::float2x4

single-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)

typedef tmat3x2<float, highp> glm::float3x2

single-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)

typedef tmat3x3<float, highp> glm::float3x3

single-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)

typedef tmat3x4<float, highp> glm::float3x4

single-precision floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)

typedef tmat4x2<float, highp> glm::float4x2

single-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)

typedef tmat4x3<float, highp> glm::float4x3

single-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)

typedef tmat4x4<float, highp> glm::float4x4

single-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)

typedef double glm::double1

double-precision floating-point vector with 1 component. (From GLM_GTX_compatibility extension)

typedef tvec2<double, highp> glm::double2

double-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)

typedef tvec3<double, highp> glm::double3

double-precision floating-point vector with 3 components. (From GLM_GTX_compatibility extension)

typedef tvec4<double, highp> glm::double4

double-precision floating-point vector with 4 components. (From GLM_GTX_compatibility extension)

typedef double glm::double1x1

double-precision floating-point matrix with 1 component. (From GLM_GTX_compatibility extension)

typedef tmat2x2<double, highp> glm::double2x2

double-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)

typedef tmat2x3<double, highp> glm::double2x3

double-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)

typedef tmat2x4<double, highp> glm::double2x4

double-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)

typedef tmat3x2<double, highp> glm::double3x2

double-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)

typedef tmat3x3<double, highp> glm::double3x3

double-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)

typedef tmat3x4<double, highp> glm::double3x4

double-precision floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)

typedef tmat4x2<double, highp> glm::double4x2

double-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)

typedef tmat4x3<double, highp> glm::double4x3

double-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)

typedef tmat4x4<double, highp> glm::double4x4

double-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)

Function Documentation

template<typename T >
GLM_FUNC_QUALIFIER T glm::lerp ( x,
y,
a 
)

Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> glm::lerp ( const tvec2< T, P > &  x,
const tvec2< T, P > &  y,
a 
)

Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> glm::lerp ( const tvec3< T, P > &  x,
const tvec3< T, P > &  y,
a 
)

Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> glm::lerp ( const tvec4< T, P > &  x,
const tvec4< T, P > &  y,
a 
)

Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> glm::lerp ( const tvec2< T, P > &  x,
const tvec2< T, P > &  y,
const tvec2< T, P > &  a 
)

Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> glm::lerp ( const tvec3< T, P > &  x,
const tvec3< T, P > &  y,
const tvec3< T, P > &  a 
)

Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> glm::lerp ( const tvec4< T, P > &  x,
const tvec4< T, P > &  y,
const tvec4< T, P > &  a 
)

Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_QUALIFIER T glm::saturate ( x)

Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> glm::saturate ( const tvec2< T, P > &  x)

Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> glm::saturate ( const tvec3< T, P > &  x)

Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> glm::saturate ( const tvec4< T, P > &  x)

Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_QUALIFIER T glm::atan2 ( x,
y 
)

Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> glm::atan2 ( const tvec2< T, P > &  x,
const tvec2< T, P > &  y 
)

Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> glm::atan2 ( const tvec3< T, P > &  x,
const tvec3< T, P > &  y 
)

Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> glm::atan2 ( const tvec4< T, P > &  x,
const tvec4< T, P > &  y 
)

Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)

template<typename genType >
GLM_FUNC_DECL bool glm::isfinite ( genType const &  x)

Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_DECL tvec2<bool, P> glm::isfinite ( const tvec2< T, P > &  x)

Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_DECL tvec3<bool, P> glm::isfinite ( const tvec3< T, P > &  x)

Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)

template<typename T , precision P>
GLM_FUNC_DECL tvec4<bool, P> glm::isfinite ( const tvec4< T, P > &  x)

Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)