Cinder  0.9.1
cinder::gl::BufferTexture Member List

This is the complete list of members for cinder::gl::BufferTexture, including all inherited members.

bindTexture(uint8_t textureUnit=0)cinder::gl::BufferTexture
create(const BufferObjRef &buffer, GLenum internalFormat)cinder::gl::BufferTexturestatic
create(const void *data, size_t numBytes, GLenum internalFormat, GLenum usage=GL_STATIC_DRAW)cinder::gl::BufferTexturestatic
getBufferObj()cinder::gl::BufferTexture
getBufferObj() const cinder::gl::BufferTexture
getId()cinder::gl::BufferTexture
getInternalFormat()cinder::gl::BufferTexture
getTarget()cinder::gl::BufferTexture
Noncopyable()=defaultcinder::Noncopyableprivate
Noncopyable(const Noncopyable &)=deletecinder::Noncopyableprivate
operator=(const Noncopyable &)=deletecinder::Noncopyableprivate
setBuffer(const BufferObjRef &buffer, GLenum internalFormat)cinder::gl::BufferTexture
unbindTexture(uint8_t textureUnit=0)cinder::gl::BufferTexture
~BufferTexture()cinder::gl::BufferTexture
~Noncopyable()=defaultcinder::Noncopyableprivate