![]() |
Cinder
0.9.1
|
This is the complete list of members for cinder::Sphere, including all inherited members.
calcProjectedArea(float focalLength, vec2 screenSizePixels) const | cinder::Sphere | |
calcProjection(float focalLength, vec2 *outCenter, vec2 *outAxisA, vec2 *outAxisB) const | cinder::Sphere | |
calcProjection(float focalLength, vec2 screenSizePixels, vec2 *outCenter, vec2 *outAxisA, vec2 *outAxisB) const | cinder::Sphere | |
calculateBoundingSphere(const std::vector< vec3 > &points) | cinder::Sphere | static |
calculateBoundingSphere(const vec3 *points, size_t numPoints) | cinder::Sphere | static |
closestPoint(const Ray &ray) const | cinder::Sphere | |
getCenter() const | cinder::Sphere | |
getRadius() const | cinder::Sphere | |
intersect(const Ray &ray, float *intersection) const | cinder::Sphere | |
intersect(const Ray &ray, float *min, float *max) const | cinder::Sphere | |
intersects(const AxisAlignedBox &box) const | cinder::Sphere | |
intersects(const Ray &ray) const | cinder::Sphere | |
mCenter | cinder::Sphere | protected |
mRadius | cinder::Sphere | protected |
setCenter(const vec3 ¢er) | cinder::Sphere | |
setRadius(float radius) | cinder::Sphere | |
Sphere() | cinder::Sphere | |
Sphere(const vec3 ¢er, float radius) | cinder::Sphere | |
transformed(const mat4 &transform) | cinder::Sphere |