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Cinder
0.9.1
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#include <cmath>
#include <cstring>
#include <iostream>
#include <cassert>
#include <limits>
#include "cinder/CinderMath.h"
#include "glm/vec2.hpp"
#include "glm/vec3.hpp"
#include "glm/vec4.hpp"
#include "glm/gtc/type_ptr.hpp"
#include "glm/gtx/io.hpp"
#include "glm/gtx/norm.hpp"
#include "glm/gtx/rotate_vector.hpp"
Classes | |
struct | cinder::VECDIM< DIM, T > |
struct | cinder::VECDIM< 2, float > |
struct | cinder::VECDIM< 3, float > |
struct | cinder::VECDIM< 4, float > |
struct | cinder::VECDIM< 2, double > |
struct | cinder::VECDIM< 3, double > |
struct | cinder::VECDIM< 4, double > |
struct | cinder::VECDIM< 2, int > |
struct | cinder::VECDIM< 3, int > |
struct | cinder::VECDIM< 4, int > |
Namespaces | |
cinder | |
Functions | |
template<typename T , glm::precision P> | |
glm::tvec3< T, P > | cinder::orthogonal (const glm::tvec3< T, P > &vec) |