Cinder  0.9.1
cinder::geom::Cone Member List

This is the complete list of members for cinder::geom::Cone, including all inherited members.

apex(float apex)cinder::geom::Cone
base(float base)cinder::geom::Cone
calculate(std::vector< vec3 > *positions, std::vector< vec3 > *normals, std::vector< vec2 > *texCoords, std::vector< vec3 > *colors, std::vector< uint32_t > *indices) const cinder::geom::Cylinderprotected
calculateCap(bool flip, float height, float radius, std::vector< vec3 > *positions, std::vector< vec3 > *normals, std::vector< vec2 > *texCoords, std::vector< vec3 > *colors, std::vector< uint32_t > *indices) const cinder::geom::Cylinderprotected
clone() const overridecinder::geom::Cylindervirtual
colors(bool enable=true)cinder::geom::Cone
Cone()cinder::geom::Cone
copyIndicesNonIndexed(uint16_t *dest) const cinder::geom::Sourceprotected
copyIndicesNonIndexed(uint32_t *dest) const cinder::geom::Sourceprotected
Cylinder()cinder::geom::Cylinder
direction(const vec3 &direction)cinder::geom::Cone
forceCopyIndicesTrianglesImpl(T *dest) const cinder::geom::Sourceprotected
getAttribDims(Attrib attr) const overridecinder::geom::Cylindervirtual
getAvailableAttribs() const overridecinder::geom::Cylindervirtual
getNumIndices() const overridecinder::geom::Cylindervirtual
getNumVertices() const overridecinder::geom::Cylindervirtual
getPrimitive() const overridecinder::geom::Cylindervirtual
height(float height)cinder::geom::Cone
loadInto(Target *target, const AttribSet &requestedAttribs) const overridecinder::geom::Cylindervirtual
mDirectioncinder::geom::Cylinderprotected
mHasColorscinder::geom::Cylinderprotected
mHeightcinder::geom::Cylinderprotected
mNumSegmentscinder::geom::Cylinderprotected
mNumSlicescinder::geom::Cylinderprotected
mOrigincinder::geom::Cylinderprotected
mRadiusApexcinder::geom::Cylinderprotected
mRadiusBasecinder::geom::Cylinderprotected
mSubdivisionsAxiscinder::geom::Cylinderprotected
mSubdivisionsCapcinder::geom::Cylinderprotected
mSubdivisionsHeightcinder::geom::Cylinderprotected
origin(const vec3 &origin)cinder::geom::Cone
radius(float radius)cinder::geom::Cone
radius(float base, float apex)cinder::geom::Cone
ratio(float ratio)cinder::geom::Cone
set(const vec3 &from, const vec3 &to)cinder::geom::Cone
subdivisionsAxis(int subdiv)cinder::geom::Cone
subdivisionsCap(int rings)cinder::geom::Cylinder
subdivisionsHeight(int subdiv)cinder::geom::Cone
updateCounts()cinder::geom::Cylinderprotected
~Source()cinder::geom::Sourcevirtual