![]() |
Cinder
0.9.1
|
Typedefs | |
typedef bool | glm::bool1 |
typedef tvec2< bool, highp > | glm::bool2 |
typedef tvec3< bool, highp > | glm::bool3 |
typedef tvec4< bool, highp > | glm::bool4 |
typedef bool | glm::bool1x1 |
typedef tmat2x2< bool, highp > | glm::bool2x2 |
typedef tmat2x3< bool, highp > | glm::bool2x3 |
typedef tmat2x4< bool, highp > | glm::bool2x4 |
typedef tmat3x2< bool, highp > | glm::bool3x2 |
typedef tmat3x3< bool, highp > | glm::bool3x3 |
typedef tmat3x4< bool, highp > | glm::bool3x4 |
typedef tmat4x2< bool, highp > | glm::bool4x2 |
typedef tmat4x3< bool, highp > | glm::bool4x3 |
typedef tmat4x4< bool, highp > | glm::bool4x4 |
typedef int | glm::int1 |
typedef tvec2< int, highp > | glm::int2 |
typedef tvec3< int, highp > | glm::int3 |
typedef tvec4< int, highp > | glm::int4 |
typedef int | glm::int1x1 |
typedef tmat2x2< int, highp > | glm::int2x2 |
typedef tmat2x3< int, highp > | glm::int2x3 |
typedef tmat2x4< int, highp > | glm::int2x4 |
typedef tmat3x2< int, highp > | glm::int3x2 |
typedef tmat3x3< int, highp > | glm::int3x3 |
typedef tmat3x4< int, highp > | glm::int3x4 |
typedef tmat4x2< int, highp > | glm::int4x2 |
typedef tmat4x3< int, highp > | glm::int4x3 |
typedef tmat4x4< int, highp > | glm::int4x4 |
typedef float | glm::float1 |
typedef tvec2< float, highp > | glm::float2 |
typedef tvec3< float, highp > | glm::float3 |
typedef tvec4< float, highp > | glm::float4 |
typedef float | glm::float1x1 |
typedef tmat2x2< float, highp > | glm::float2x2 |
typedef tmat2x3< float, highp > | glm::float2x3 |
typedef tmat2x4< float, highp > | glm::float2x4 |
typedef tmat3x2< float, highp > | glm::float3x2 |
typedef tmat3x3< float, highp > | glm::float3x3 |
typedef tmat3x4< float, highp > | glm::float3x4 |
typedef tmat4x2< float, highp > | glm::float4x2 |
typedef tmat4x3< float, highp > | glm::float4x3 |
typedef tmat4x4< float, highp > | glm::float4x4 |
typedef double | glm::double1 |
typedef tvec2< double, highp > | glm::double2 |
typedef tvec3< double, highp > | glm::double3 |
typedef tvec4< double, highp > | glm::double4 |
typedef double | glm::double1x1 |
typedef tmat2x2< double, highp > | glm::double2x2 |
typedef tmat2x3< double, highp > | glm::double2x3 |
typedef tmat2x4< double, highp > | glm::double2x4 |
typedef tmat3x2< double, highp > | glm::double3x2 |
typedef tmat3x3< double, highp > | glm::double3x3 |
typedef tmat3x4< double, highp > | glm::double3x4 |
typedef tmat4x2< double, highp > | glm::double4x2 |
typedef tmat4x3< double, highp > | glm::double4x3 |
typedef tmat4x4< double, highp > | glm::double4x4 |
Functions | |
template<typename T > | |
GLM_FUNC_QUALIFIER T | glm::lerp (T x, T y, T a) |
template<typename T , precision P> | |
GLM_FUNC_QUALIFIER tvec2< T, P > | glm::lerp (const tvec2< T, P > &x, const tvec2< T, P > &y, T a) |
template<typename T , precision P> | |
GLM_FUNC_QUALIFIER tvec3< T, P > | glm::lerp (const tvec3< T, P > &x, const tvec3< T, P > &y, T a) |
template<typename T , precision P> | |
GLM_FUNC_QUALIFIER tvec4< T, P > | glm::lerp (const tvec4< T, P > &x, const tvec4< T, P > &y, T a) |
template<typename T , precision P> | |
GLM_FUNC_QUALIFIER tvec2< T, P > | glm::lerp (const tvec2< T, P > &x, const tvec2< T, P > &y, const tvec2< T, P > &a) |
template<typename T , precision P> | |
GLM_FUNC_QUALIFIER tvec3< T, P > | glm::lerp (const tvec3< T, P > &x, const tvec3< T, P > &y, const tvec3< T, P > &a) |
template<typename T , precision P> | |
GLM_FUNC_QUALIFIER tvec4< T, P > | glm::lerp (const tvec4< T, P > &x, const tvec4< T, P > &y, const tvec4< T, P > &a) |
template<typename T , precision P> | |
GLM_FUNC_QUALIFIER T | glm::saturate (T x) |
template<typename T , precision P> | |
GLM_FUNC_QUALIFIER tvec2< T, P > | glm::saturate (const tvec2< T, P > &x) |
template<typename T , precision P> | |
GLM_FUNC_QUALIFIER tvec3< T, P > | glm::saturate (const tvec3< T, P > &x) |
template<typename T , precision P> | |
GLM_FUNC_QUALIFIER tvec4< T, P > | glm::saturate (const tvec4< T, P > &x) |
template<typename T , precision P> | |
GLM_FUNC_QUALIFIER T | glm::atan2 (T x, T y) |
template<typename T , precision P> | |
GLM_FUNC_QUALIFIER tvec2< T, P > | glm::atan2 (const tvec2< T, P > &x, const tvec2< T, P > &y) |
template<typename T , precision P> | |
GLM_FUNC_QUALIFIER tvec3< T, P > | glm::atan2 (const tvec3< T, P > &x, const tvec3< T, P > &y) |
template<typename T , precision P> | |
GLM_FUNC_QUALIFIER tvec4< T, P > | glm::atan2 (const tvec4< T, P > &x, const tvec4< T, P > &y) |
template<typename genType > | |
GLM_FUNC_DECL bool | glm::isfinite (genType const &x) |
template<typename T , precision P> | |
GLM_FUNC_DECL tvec2< bool, P > | glm::isfinite (const tvec2< T, P > &x) |
template<typename T , precision P> | |
GLM_FUNC_DECL tvec3< bool, P > | glm::isfinite (const tvec3< T, P > &x) |
template<typename T , precision P> | |
GLM_FUNC_DECL tvec4< bool, P > | glm::isfinite (const tvec4< T, P > &x) |
Provide functions to increase the compatibility with Cg and HLSL languages.
<glm/gtx/compatibility.hpp> need to be included to use these functionalities.
typedef bool glm::bool1 |
boolean type with 1 component. (From GLM_GTX_compatibility extension)
typedef tvec2<bool, highp> glm::bool2 |
boolean type with 2 components. (From GLM_GTX_compatibility extension)
typedef tvec3<bool, highp> glm::bool3 |
boolean type with 3 components. (From GLM_GTX_compatibility extension)
typedef tvec4<bool, highp> glm::bool4 |
boolean type with 4 components. (From GLM_GTX_compatibility extension)
typedef bool glm::bool1x1 |
boolean matrix with 1 x 1 component. (From GLM_GTX_compatibility extension)
typedef tmat2x2<bool, highp> glm::bool2x2 |
boolean matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
typedef tmat2x3<bool, highp> glm::bool2x3 |
boolean matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
typedef tmat2x4<bool, highp> glm::bool2x4 |
boolean matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
typedef tmat3x2<bool, highp> glm::bool3x2 |
boolean matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
typedef tmat3x3<bool, highp> glm::bool3x3 |
boolean matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
typedef tmat3x4<bool, highp> glm::bool3x4 |
boolean matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
typedef tmat4x2<bool, highp> glm::bool4x2 |
boolean matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
typedef tmat4x3<bool, highp> glm::bool4x3 |
boolean matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
typedef tmat4x4<bool, highp> glm::bool4x4 |
boolean matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
typedef int glm::int1 |
integer vector with 1 component. (From GLM_GTX_compatibility extension)
typedef tvec2<int, highp> glm::int2 |
integer vector with 2 components. (From GLM_GTX_compatibility extension)
typedef tvec3<int, highp> glm::int3 |
integer vector with 3 components. (From GLM_GTX_compatibility extension)
typedef tvec4<int, highp> glm::int4 |
integer vector with 4 components. (From GLM_GTX_compatibility extension)
typedef int glm::int1x1 |
integer matrix with 1 component. (From GLM_GTX_compatibility extension)
typedef tmat2x2<int, highp> glm::int2x2 |
integer matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
typedef tmat2x3<int, highp> glm::int2x3 |
integer matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
typedef tmat2x4<int, highp> glm::int2x4 |
integer matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
typedef tmat3x2<int, highp> glm::int3x2 |
integer matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
typedef tmat3x3<int, highp> glm::int3x3 |
integer matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
typedef tmat3x4<int, highp> glm::int3x4 |
integer matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
typedef tmat4x2<int, highp> glm::int4x2 |
integer matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
typedef tmat4x3<int, highp> glm::int4x3 |
integer matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
typedef tmat4x4<int, highp> glm::int4x4 |
integer matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
typedef float glm::float1 |
single-precision floating-point vector with 1 component. (From GLM_GTX_compatibility extension)
typedef tvec2<float, highp> glm::float2 |
single-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)
typedef tvec3<float, highp> glm::float3 |
single-precision floating-point vector with 3 components. (From GLM_GTX_compatibility extension)
typedef tvec4<float, highp> glm::float4 |
single-precision floating-point vector with 4 components. (From GLM_GTX_compatibility extension)
typedef float glm::float1x1 |
single-precision floating-point matrix with 1 component. (From GLM_GTX_compatibility extension)
typedef tmat2x2<float, highp> glm::float2x2 |
single-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
typedef tmat2x3<float, highp> glm::float2x3 |
single-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
typedef tmat2x4<float, highp> glm::float2x4 |
single-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
typedef tmat3x2<float, highp> glm::float3x2 |
single-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
typedef tmat3x3<float, highp> glm::float3x3 |
single-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
typedef tmat3x4<float, highp> glm::float3x4 |
single-precision floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
typedef tmat4x2<float, highp> glm::float4x2 |
single-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
typedef tmat4x3<float, highp> glm::float4x3 |
single-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
typedef tmat4x4<float, highp> glm::float4x4 |
single-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
typedef double glm::double1 |
double-precision floating-point vector with 1 component. (From GLM_GTX_compatibility extension)
typedef tvec2<double, highp> glm::double2 |
double-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)
typedef tvec3<double, highp> glm::double3 |
double-precision floating-point vector with 3 components. (From GLM_GTX_compatibility extension)
typedef tvec4<double, highp> glm::double4 |
double-precision floating-point vector with 4 components. (From GLM_GTX_compatibility extension)
typedef double glm::double1x1 |
double-precision floating-point matrix with 1 component. (From GLM_GTX_compatibility extension)
typedef tmat2x2<double, highp> glm::double2x2 |
double-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
typedef tmat2x3<double, highp> glm::double2x3 |
double-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
typedef tmat2x4<double, highp> glm::double2x4 |
double-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
typedef tmat3x2<double, highp> glm::double3x2 |
double-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
typedef tmat3x3<double, highp> glm::double3x3 |
double-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
typedef tmat3x4<double, highp> glm::double3x4 |
double-precision floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
typedef tmat4x2<double, highp> glm::double4x2 |
double-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
typedef tmat4x3<double, highp> glm::double4x3 |
double-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
typedef tmat4x4<double, highp> glm::double4x4 |
double-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
GLM_FUNC_QUALIFIER T glm::lerp | ( | T | x, |
T | y, | ||
T | a | ||
) |
Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
GLM_FUNC_QUALIFIER tvec2<T, P> glm::lerp | ( | const tvec2< T, P > & | x, |
const tvec2< T, P > & | y, | ||
T | a | ||
) |
Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
GLM_FUNC_QUALIFIER tvec3<T, P> glm::lerp | ( | const tvec3< T, P > & | x, |
const tvec3< T, P > & | y, | ||
T | a | ||
) |
Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
GLM_FUNC_QUALIFIER tvec4<T, P> glm::lerp | ( | const tvec4< T, P > & | x, |
const tvec4< T, P > & | y, | ||
T | a | ||
) |
Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
GLM_FUNC_QUALIFIER tvec2<T, P> glm::lerp | ( | const tvec2< T, P > & | x, |
const tvec2< T, P > & | y, | ||
const tvec2< T, P > & | a | ||
) |
Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
GLM_FUNC_QUALIFIER tvec3<T, P> glm::lerp | ( | const tvec3< T, P > & | x, |
const tvec3< T, P > & | y, | ||
const tvec3< T, P > & | a | ||
) |
Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
GLM_FUNC_QUALIFIER tvec4<T, P> glm::lerp | ( | const tvec4< T, P > & | x, |
const tvec4< T, P > & | y, | ||
const tvec4< T, P > & | a | ||
) |
Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
GLM_FUNC_QUALIFIER T glm::saturate | ( | T | x | ) |
Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
GLM_FUNC_QUALIFIER tvec2<T, P> glm::saturate | ( | const tvec2< T, P > & | x | ) |
Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
GLM_FUNC_QUALIFIER tvec3<T, P> glm::saturate | ( | const tvec3< T, P > & | x | ) |
Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
GLM_FUNC_QUALIFIER tvec4<T, P> glm::saturate | ( | const tvec4< T, P > & | x | ) |
Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
GLM_FUNC_QUALIFIER T glm::atan2 | ( | T | x, |
T | y | ||
) |
Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
GLM_FUNC_QUALIFIER tvec2<T, P> glm::atan2 | ( | const tvec2< T, P > & | x, |
const tvec2< T, P > & | y | ||
) |
Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
GLM_FUNC_QUALIFIER tvec3<T, P> glm::atan2 | ( | const tvec3< T, P > & | x, |
const tvec3< T, P > & | y | ||
) |
Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
GLM_FUNC_QUALIFIER tvec4<T, P> glm::atan2 | ( | const tvec4< T, P > & | x, |
const tvec4< T, P > & | y | ||
) |
Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
GLM_FUNC_DECL bool glm::isfinite | ( | genType const & | x | ) |
Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
GLM_FUNC_DECL tvec2<bool, P> glm::isfinite | ( | const tvec2< T, P > & | x | ) |
Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
GLM_FUNC_DECL tvec3<bool, P> glm::isfinite | ( | const tvec3< T, P > & | x | ) |
Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
GLM_FUNC_DECL tvec4<bool, P> glm::isfinite | ( | const tvec4< T, P > & | x | ) |
Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)