GPURenderPassLayout
interface GPURenderPassLayout extends GPUObjectDescriptorBase {
colorFormats: (GPUTextureFormat | null)[];
depthStencilFormat?: GPUTextureFormat;
sampleCount?: number;
}§Properties
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colorFormats: (GPUTextureFormat | null)[]
[src]§
depthStencilFormat?: GPUTextureFormat
[src]