GPURenderPipelineDescriptor
interface GPURenderPipelineDescriptor extends GPUPipelineDescriptorBase {
depthStencil?: GPUDepthStencilState;
fragment?: GPUFragmentState;
multisample?: GPUMultisampleState;
primitive?: GPUPrimitiveState;
vertex: GPUVertexState;
}§Properties
§
depthStencil?: GPUDepthStencilState
[src]§
fragment?: GPUFragmentState
[src]§
multisample?: GPUMultisampleState
[src]§
primitive?: GPUPrimitiveState
[src]§
vertex: GPUVertexState
[src]