hand : AFrame.Variants.Hand.Hand -> AFrame.Properties.Property
Set hand that will be tracked (i.e., right
, left
).
armModel : Basics.Bool -> AFrame.Properties.Property
Whether the arm model is used for positional data.
Default : true
headModel : String -> AFrame.Properties.Property
Head element for arm model if needed (if not active camera).
Default : None
autoHide : Basics.Bool -> AFrame.Properties.Property
Whether to toggle visibility automatically when controller is connected or disconnected.
Default : true
controller : Basics.Int -> AFrame.Properties.Property
Index of the controller in array returned by the Gamepad API.
Default : 0
id : String -> AFrame.Properties.Property
Selects the controller from the Gamepad API using exact match.
Default : None
idPrefix : String -> AFrame.Properties.Property
Selects the controller from the Gamepad API using prefix match.
Default : None
orientationOffset : Basics.Float -> Basics.Float -> Basics.Float -> AFrame.Properties.Property
Offset to apply to model orientation.
Default: x: 0, y: 0, z: 0