primitive : AFrame.Variants.Primitive.Primitive -> AFrame.Properties.Property
Name of a geometry. Determines the geometry type and what other properties are available.
Default : box
buffer : Basics.Bool -> AFrame.Properties.Property
Transform geometry into a BufferGeometry to reduce memory usage at the cost of being harder to manipulate.
Default : true
width : Basics.Float -> AFrame.Properties.Property
height : Basics.Float -> AFrame.Properties.Property
depth : Basics.Float -> AFrame.Properties.Property
radius : Basics.Float -> AFrame.Properties.Property
radiusInner : Basics.Float -> AFrame.Properties.Property
radiusOuter : Basics.Float -> AFrame.Properties.Property
radiusTubular : Basics.Float -> AFrame.Properties.Property
segments : Basics.Int -> AFrame.Properties.Property
segmentsWidth : Basics.Int -> AFrame.Properties.Property
segmentsHeight : Basics.Int -> AFrame.Properties.Property
segmentsDepth : Basics.Int -> AFrame.Properties.Property
segmentsRadial : Basics.Int -> AFrame.Properties.Property
segmentsTubular : Basics.Int -> AFrame.Properties.Property
segmentsTheta : Basics.Int -> AFrame.Properties.Property
segmentsPhi : Basics.Int -> AFrame.Properties.Property
phiStart : Basics.Float -> AFrame.Properties.Property
phiLength : Basics.Float -> AFrame.Properties.Property
thetaStart : Basics.Float -> AFrame.Properties.Property
thetaLength : Basics.Float -> AFrame.Properties.Property
arc : Basics.Float -> AFrame.Properties.Property
p : Basics.Float -> AFrame.Properties.Property
q : Basics.Float -> AFrame.Properties.Property
vertexA : Basics.Float -> Basics.Float -> Basics.Float -> AFrame.Properties.Property
vertexB : Basics.Float -> Basics.Float -> Basics.Float -> AFrame.Properties.Property
vertexC : Basics.Float -> Basics.Float -> Basics.Float -> AFrame.Properties.Property
openEnded : Basics.Bool -> AFrame.Properties.Property