type_ : AFrame.Variants.Fog.Fog -> AFrame.Properties.Property
Type of fog distribution. Can be linear
or exponential
.
Default : linear
color : Color -> AFrame.Properties.Property
Color of fog. For example, if set to black, far away objects will be rendered black.
Default : #000
near : Basics.Float -> AFrame.Properties.Property
Minimum distance to start applying fog. Objects closer than this won’t be affected by fog.
linear
Default : 1
far : Basics.Float -> AFrame.Properties.Property
Maximum distance to stop applying fog. Objects farther than this won’t be affected by fog.
linear
Default : 1000
density : Basics.Float -> AFrame.Properties.Property
How quickly the fog grows dense.
exponential
Default : 0.00025