hand : AFrame.Variants.Hand.Hand -> AFrame.Properties.Property
Set hand that will be tracked (i.e., right
, left
).
model : Basics.Bool -> AFrame.Properties.Property
Whether the controller model is loaded.
Default : true
orientationOffset : Basics.Float -> Basics.Float -> Basics.Float -> AFrame.Properties.Property
Offset to apply to model orientation.
Default: x: 0, y: 0, z: 0