An Ellipse3d
is an Ellipse2d
in 3D space. This module contains
functionality for:
Geometry.Types.Ellipse3d units coordinates
on : SketchPlane3d units coordinates { defines : coordinates2d } -> Ellipse2d units coordinates2d -> Ellipse3d units coordinates
Construct a 3D ellipse by placing a 2D ellipse on a sketch plane.
centerPoint : Ellipse3d units coordinates -> Point3d units coordinates
Get the center point of an ellipse.
axes : Ellipse3d units coordinates -> SketchPlane3d units coordinates defines
Get the X and Y axes of an ellipse as a SketchPlane3d
.
xAxis : Ellipse3d units coordinates -> Axis3d units coordinates
Get the X axis of an ellipse.
yAxis : Ellipse3d units coordinates -> Axis3d units coordinates
Get the Y axis of an ellipse.
xDirection : Ellipse3d units coordinates -> Direction3d coordinates
Get the direction of the ellipse's X axis.
yDirection : Ellipse3d units coordinates -> Direction3d coordinates
Get the direction of an ellipse's Y axis.
xRadius : Ellipse3d units coordinates -> Quantity Basics.Float units
Get the radius of an ellipse along its X axis. This may be either the minimum or maximum radius.
yRadius : Ellipse3d units coordinates -> Quantity Basics.Float units
Get the radius of an ellipse along its Y axis. This may be either the minimum or maximum radius.
area : Ellipse3d units coordinates -> Quantity Basics.Float (Quantity.Squared units)
Get the area of an ellipse.
toEllipticalArc : Ellipse3d units coordinates -> Geometry.Types.EllipticalArc3d units coordinates
Convert an ellipse to a 360 degree elliptical arc.
These transformations generally behave just like the ones in the Point3d
module.
scaleAbout : Point3d units coordinates -> Basics.Float -> Ellipse3d units coordinates -> Ellipse3d units coordinates
Scale an ellipse about a given point by a given scale.
rotateAround : Axis3d units coordinates -> Angle -> Ellipse3d units coordinates -> Ellipse3d units coordinates
Rotate an ellipse around a given axis by a given angle.
translateBy : Vector3d units coordinates -> Ellipse3d units coordinates -> Ellipse3d units coordinates
Translate an ellipse by a given displacement.
translateIn : Direction3d coordinates -> Quantity Basics.Float units -> Ellipse3d units coordinates -> Ellipse3d units coordinates
Translate an ellipse in a given direction by a given distance.
mirrorAcross : Plane3d units coordinates -> Ellipse3d units coordinates -> Ellipse3d units coordinates
Mirror an ellipse across a given plane.
at : Quantity Basics.Float (Quantity.Rate units2 units1) -> Ellipse3d units1 coordinates -> Ellipse3d units2 coordinates
Convert an ellipse from one units type to another, by providing a conversion factor given as a rate of change of destination units with respect to source units.
at_ : Quantity Basics.Float (Quantity.Rate units1 units2) -> Ellipse3d units1 coordinates -> Ellipse3d units2 coordinates
Convert an ellipse from one units type to another, by providing an 'inverse' conversion factor given as a rate of change of source units with respect to destination units.
relativeTo : Frame3d units globalCoordinates { defines : localCoordinates } -> Ellipse3d units globalCoordinates -> Ellipse3d units localCoordinates
Take an ellipse defined in global coordinates, and return it expressed in local coordinates relative to a given reference frame.
placeIn : Frame3d units globalCoordinates { defines : localCoordinates } -> Ellipse3d units localCoordinates -> Ellipse3d units globalCoordinates
Take an ellipse considered to be defined in local coordinates relative to a given reference frame, and return that circle expressed in global coordinates.