Internal.Value
A Storage Value
empty : Value
Create an empty Value
string : String -> Value
Create a Value from a String
int : Basics.Int -> Value
Create a Value from an Int
float : Basics.Float -> Value
Create a Value from a Float
bool : Basics.Bool -> Value
Create a Value from a Bool
json : Json.Decode.Value -> Value
Create a Value from a Json.Encode.Value
compare : Value -> Value -> Basics.Order
Compare two Values
equals : Value -> Value -> Basics.Bool
Are two values the same?
encode : Value -> Json.Decode.Value
Encode a Storage.Value as a Json.Encode.Value
decode : Json.Decode.Decoder Value
Decode a Json.Encode.Value into a Json.Value
toString : Value -> Maybe String
Safely convert Value to a String
toString (string "foo")
--> Just "foo"
toString (bool True)
--> Nothing
toBool : Value -> Maybe Basics.Bool
Safely convert Value to a Bool
toBool (bool True)
--> Just True
toBool (string "foo")
--> Nothing
toFloat : Value -> Maybe Basics.Float
Safely convert Value to a Float
toFloat (float 1.6 )
--> Just 1.6
toFloat (int 1)
--> Nothing
toInt : Value -> Maybe Basics.Int
Safely convert Value to an Int
toInt (int 1 )
--> Just 1
toInt (float 1.0)
--> Nothing
toJson : Value -> Maybe Json.Decode.Value
Safely convert Value to a Json.Encode.Value toJson (json Encode.null ) --> Just Encode.null
toJson (bool True)
--> Nothing
toStringUnsafe : Value -> String
Return a String representation of a Value.
toStringUnsafe empty
--> ""
toStringUnsafe (bool True)
--> "true"
toStringUnsafe (float 1.6)
--> "1.6"
toStringUnsafe (int 2)
--> "2"
toStringUnsafe (string "foo")
--> "foo"
toStringUnsafe (json (Encode.object [ ("foo", Encode.string "bar" ) ]))
--> "{\"foo\":\"bar\"}"