Entitas
0.40.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
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Entitas
C
AbstractEntityIndex
C
AttributeInfo
C
CollectionExtension
C
Collector
C
CollectorException
C
ComponentStringExtension
C
Context
C
ContextDoesNotContainEntityException
C
ContextEntityIndexDoesAlreadyExistException
C
ContextEntityIndexDoesNotExistException
C
ContextExtension
C
ContextInfo
C
ContextInfoException
C
ContextStillHasRetainedEntitiesException
C
ContextStringExtension
C
EntitasCache
C
EntitasException
Base exception used by
Entitas
C
EntitasPreferences
C
EntitasPreferencesConfig
C
Entity
C
EntityAlreadyHasComponentException
C
EntityDoesNotHaveComponentException
C
EntityEqualityComparer
C
EntityIndex
C
EntityIndexException
C
EntityIsAlreadyRetainedByOwnerException
C
EntityIsNotDestroyedException
C
EntityIsNotEnabledException
C
EntityIsNotRetainedByOwnerException
C
Group
C
GroupExtension
C
GroupSingleEntityException
C
IAllOfMatcher
C
IAnyOfMatcher
C
ICleanupSystem
C
IComponent
C
ICompoundMatcher
C
IContext
C
IContexts
C
IEntity
C
IEntityIndex
C
IExecuteSystem
C
IGroup
C
IInitializeSystem
C
IMatcher
C
INoneOfMatcher
C
InterfaceTypeExtension
C
IReactiveSystem
C
ISystem
C
ITearDownSystem
C
Matcher
C
MatcherException
C
ObjectCache
C
ObjectPool
C
PrimaryEntityIndex
C
Properties
C
PublicMemberInfo
C
PublicMemberInfoEntityExtension
C
PublicMemberInfoExtension
C
ReactiveSystem
C
SingleEntityException
C
Systems
C
SystemStringExtension
C
TypeSerializationExtension
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