Entitas  0.40.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Public Member Functions | List of all members
Entitas.IExecuteSystem Interface Reference
Inheritance diagram for Entitas.IExecuteSystem:
Entitas.ISystem Entitas.IReactiveSystem Entitas.Systems Entitas.ReactiveSystem< TEntity >

Public Member Functions

void Execute ()
 

Detailed Description

Implement this interface if you want to create a system which should be executed every frame.

Definition at line 5 of file IExecuteSystem.cs.


The documentation for this interface was generated from the following file: