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Entitas
0.40.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Static Public Member Functions | |
static string | ToCompilableString (this Type type) |
static Type | ToType (this string typeString) |
Tries to find and create a type based on the specified type string. | |
static string | ShortTypeName (this string fullTypeName) |
static string | RemoveDots (this string fullTypeName) |
Definition at line 8 of file TypeSerializationExtension.cs.
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inlinestatic |
Generates a simplified type string for the specified type that can be compiled. This is useful for code generation that will produce compilable source code. e.g. int instead of System.Int32 e.g. System.Collections.Generic.Dictionary<int, string> instead of System.Collections.Generic.Dictionary`2[System.Int32,System.String]
Definition at line 16 of file TypeSerializationExtension.cs.