Entitas  0.40.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Static Public Member Functions | List of all members
Entitas.PublicMemberInfoEntityExtension Class Reference

Static Public Member Functions

static void CopyTo (this IEntity entity, IEntity target, bool replaceExisting=false, params int[] indices)
 

Detailed Description

Definition at line 3 of file PublicMemberInfoEntityExtension.cs.

Member Function Documentation

◆ CopyTo()

static void Entitas.PublicMemberInfoEntityExtension.CopyTo ( this IEntity  entity,
IEntity  target,
bool  replaceExisting = false,
params int []  indices 
)
inlinestatic

Adds copies of all specified components to the target entity. If replaceExisting is true it will replace exisintg components.

Definition at line 7 of file PublicMemberInfoEntityExtension.cs.


The documentation for this class was generated from the following file: