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Entitas
0.40.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Static Public Member Functions | |
static List< IComponent > | GetIComponentList () |
static void | PushIComponentList (List< IComponent > list) |
static List< int > | GetIntList () |
static void | PushIntList (List< int > list) |
static HashSet< int > | GetIntHashSet () |
static void | PushIntHashSet (HashSet< int > hashSet) |
static void | Reset () |
Definition at line 5 of file EntitasCache.cs.