Entitas  0.40.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
ContextStillHasRetainedEntitiesException.cs
1 namespace Entitas {
2 
4 
6  : base("'" + context + "' detected retained entities " +
7  "although all entities got destroyed!",
8  "Did you release all entities? Try calling context.ClearGroups() " +
9  "and systems.ClearReactiveSystems() before calling " +
10  "context.DestroyAllEntities() to avoid memory leaks.") {
11  }
12  }
13 }
Base exception used by Entitas.