![]() |
Entitas
0.40.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
Static Public Member Functions | |
static void | CopyTo (this IEntity entity, IEntity target, bool replaceExisting=false, params int[] indices) |
Definition at line 3 of file PublicMemberInfoEntityExtension.cs.
|
inlinestatic |
Adds copies of all specified components to the target entity. If replaceExisting is true it will replace exisintg components.
Definition at line 7 of file PublicMemberInfoEntityExtension.cs.