Entitas  0.40.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Entitas.ReactiveSystem< TEntity > Member List

This is the complete list of members for Entitas.ReactiveSystem< TEntity >, including all inherited members.

Activate()Entitas.ReactiveSystem< TEntity >inline
Clear()Entitas.ReactiveSystem< TEntity >inline
Deactivate()Entitas.ReactiveSystem< TEntity >inline
Execute(List< TEntity > entities) (defined in Entitas.ReactiveSystem< TEntity >)Entitas.ReactiveSystem< TEntity >protectedpure virtual
Execute()Entitas.ReactiveSystem< TEntity >inline
Filter(TEntity entity)Entitas.ReactiveSystem< TEntity >protectedpure virtual
GetTrigger(IContext< TEntity > context)Entitas.ReactiveSystem< TEntity >protectedpure virtual
ReactiveSystem(IContext< TEntity > context) (defined in Entitas.ReactiveSystem< TEntity >)Entitas.ReactiveSystem< TEntity >inlineprotected
ReactiveSystem(Collector< TEntity > collector) (defined in Entitas.ReactiveSystem< TEntity >)Entitas.ReactiveSystem< TEntity >inlineprotected
ToString() (defined in Entitas.ReactiveSystem< TEntity >)Entitas.ReactiveSystem< TEntity >inline