Entitas  0.40.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Entitas.Group< TEntity > Member List

This is the complete list of members for Entitas.Group< TEntity >, including all inherited members.

ContainsEntity(TEntity entity)Entitas.Group< TEntity >inline
countEntitas.Group< TEntity >
GetEntities()Entitas.Group< TEntity >inline
GetSingleEntity()Entitas.Group< TEntity >inline
Group(IMatcher< TEntity > matcher)Entitas.Group< TEntity >inline
HandleEntity(TEntity entity, int index, IComponent component)Entitas.Group< TEntity >inline
HandleEntity(TEntity entity) (defined in Entitas.Group< TEntity >)Entitas.Group< TEntity >inline
HandleEntitySilently(TEntity entity)Entitas.Group< TEntity >inline
matcherEntitas.Group< TEntity >
OnEntityAddedEntitas.Group< TEntity >
OnEntityRemovedEntitas.Group< TEntity >
OnEntityUpdatedEntitas.Group< TEntity >
RemoveAllEventHandlers()Entitas.Group< TEntity >inline
ToString() (defined in Entitas.Group< TEntity >)Entitas.Group< TEntity >inline
UpdateEntity(TEntity entity, int index, IComponent previousComponent, IComponent newComponent)Entitas.Group< TEntity >inline