CreateDatabaseIfNotExists<TContext> Class
An implementation of IDatabaseInitializer that will recreate and optionally re-seed the database only if the database does not exist. To seed the database, create a derived class and override the Seed method.
Assembly: EntityFramework (in EntityFramework.dll)
Name | Description | |
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![]() | CreateDatabaseIfNotExists<TContext>() | Initializes a new instance of the CreateDatabaseIfNotExists<TContext> class. |
Name | Description | |
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![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize() | (Inherited from Object.) |
![]() | GetHashCode() | (Inherited from Object.) |
![]() | GetType() | (Inherited from Object.) |
![]() | InitializeDatabase(TContext) | Executes the strategy to initialize the database for the given context. |
![]() | MemberwiseClone() | (Inherited from Object.) |
![]() | Seed(TContext) | A method that should be overridden to actually add data to the context for seeding. The default implementation does nothing. |
![]() | ToString() | (Inherited from Object.) |
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.