EntityDesignerChangeScope Class
Creates a unit of work that can be undone or redone with the Undo and Redo buttons in Visual Studio.
Assembly: Microsoft.Data.Entity.Design.Extensibility (in Microsoft.Data.Entity.Design.Extensibility.dll)
Name | Description | |
---|---|---|
![]() | EntityDesignerChangeScope() | Initializes a new instance of the EntityDesignerChangeScope class. |
Name | Description | |
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![]() | Complete() | Commits all operations within a change scope. |
![]() | Dispose() | Releases all resources used by the current instance of the EntityDesignerChangeScope class. |
![]() | Dispose(Boolean) | Does nothing in this base class. Should be overridden in classes which inherit from this class and which have resources to release. |
![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize() | Finalizer for the EntityDesignerChangeScope class(Overrides Object.Finalize().) |
![]() | GetHashCode() | (Inherited from Object.) |
![]() | GetType() | (Inherited from Object.) |
![]() | MemberwiseClone() | (Inherited from Object.) |
![]() | ToString() | (Inherited from Object.) |
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.