DropCreateDatabaseIfModelChanges<TContext> Class
An implementation of IDatabaseInitializer that will DELETE, recreate, and optionally re-seed the database only if the model has changed since the database was created.
Assembly: EntityFramework (in EntityFramework.dll)
Name | Description | |
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![]() | DropCreateDatabaseIfModelChanges<TContext>() | Initializes a new instance of the DropCreateDatabaseIfModelChanges<TContext> class. |
Name | Description | |
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![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize() | (Inherited from Object.) |
![]() | GetHashCode() | (Inherited from Object.) |
![]() | GetType() | (Inherited from Object.) |
![]() | InitializeDatabase(TContext) | Executes the strategy to initialize the database for the given context. |
![]() | MemberwiseClone() | (Inherited from Object.) |
![]() | Seed(TContext) | A method that should be overridden to actually add data to the context for seeding. The default implementation does nothing. |
![]() | ToString() | (Inherited from Object.) |
Whether or not the model has changed is determined by the CompatibleWithModel method. To seed the database create a derived class and override the Seed method.
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.