public class EvalEveryDistinctNode extends EvalNodeBase
Constructor and Description |
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EvalEveryDistinctNode(EvalEveryDistinctFactoryNode factoryNode,
EvalNode childNode,
PatternAgentInstanceContext agentInstanceContext) |
Modifier and Type | Method and Description |
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EvalNode |
getChildNode() |
EvalEveryDistinctFactoryNode |
getFactoryNode() |
EvalStateNode |
newState(Evaluator parentNode,
EvalStateNodeNumber stateNodeNumber,
long stateNodeId)
Create the evaluation state node containing the truth value state for each operator in an
event expression.
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getContext
public EvalEveryDistinctNode(EvalEveryDistinctFactoryNode factoryNode, EvalNode childNode, PatternAgentInstanceContext agentInstanceContext)
public EvalEveryDistinctFactoryNode getFactoryNode()
public EvalNode getChildNode()
public EvalStateNode newState(Evaluator parentNode, EvalStateNodeNumber stateNodeNumber, long stateNodeId)
EvalNodeBase
newState
in interface EvalNode
newState
in class EvalNodeBase
parentNode
- is the parent evaluator node that this node indicates a change in truth value to