class zpp_nape.space.ZPP_Space
import zpp_nape.space.Space;
Available on all platforms
Instance Fields
function bodiesInAABB(aabb:AABB, strict:Bool, cont:Bool, filter:ZPP_InteractionFilter, output:BodyList):BodyList
function bodiesInCircle(pos:Vec2, rad:Float, cont:Bool, filter:ZPP_InteractionFilter, output:BodyList):BodyList
function bodiesInShape(shape:ZPP_Shape, cont:Bool, filter:ZPP_InteractionFilter, output:BodyList):BodyList
function continuousEvent(s1:ZPP_Shape, s2:ZPP_Shape, stat:Bool, in_arb:ZPP_Arbiter, _:Bool):ZPP_Arbiter
function convexCast(shape:ZPP_Shape, deltaTime:Float, filter:InteractionFilter, dynamics:Bool):ConvexResult
function convexMultiCast(shape:ZPP_Shape, deltaTime:Float, filter:InteractionFilter, dynamics:Bool, output:ConvexResultList):ConvexResultList
function narrowPhase(s1:ZPP_Shape, s2:ZPP_Shape, stat:Bool, in_arb:ZPP_Arbiter, continuous:Bool):ZPP_Arbiter
function rayMultiCast(ray:Ray, inner:Bool, filter:InteractionFilter, output:RayResultList):RayResultList
function shapesInAABB(aabb:AABB, strict:Bool, cont:Bool, filter:ZPP_InteractionFilter, output:ShapeList):ShapeList
function shapesInCircle(pos:Vec2, rad:Float, cont:Bool, filter:ZPP_InteractionFilter, output:ShapeList):ShapeList
function shapesInShape(shape:ZPP_Shape, cont:Bool, filter:ZPP_InteractionFilter, output:ShapeList):ShapeList
function shapesUnderPoint(x:Float, y:Float, filter:ZPP_InteractionFilter, output:ShapeList):ShapeList