package flixel.system.debug

ButtonAlignment

Command

Console

A powerful console for the flixel debugger screen with supports custom commands, registering * objects and functions and saves the last 25 commands used. Inspired by Eric Smith's "CoolConsole". * @link http://www.youtube.com/watch?v=QWfpw7elWk8

ConsoleCommands

ConsoleUtil

A set of helper functions used by the console.

DebuggerLayout

DebuggerUtil

FlxDebugger

Container for the new debugger overlay. Most of the functionality is in the debug folder widgets, * but this class instantiates the widgets and handles their basic formatting and arrangement.

GraphicConsole

GraphicLog

GraphicStats

GraphicWatch

Log

A simple trace output window for use in the debugger overlay.

LogStyle

A class that allows you to create a custom style for FlxG.log.advanced(). * Also used internally for the pre-defined styles.

PathToVariable

Data necessary to set a variable via Reflection. Used by the set command / resolveObjectAndVariable().

Stats

A simple performance monitor widget, for use in the debugger overlay. * * @author Adam "Atomic" Saltsman * @author Anton Karlov

StatsGraph

This is a helper function for the stats window to draw a graph with given values.

Tracker

TrackerProfile

VCR

This class contains the record, stop, play, and step 1 frame buttons seen on the top edge of the debugger overlay.

Watch

A Visual Studio-style "watch" window, for use in the debugger overlay. * Track the values of any public variable in real-time, and/or edit their values on the fly.

WatchEntry

Helper class for the debugger overlay's Watch window. * Handles the display and modification of game variables on the fly.

Window

A generic, Flash-based window class, created for use in FlxDebugger.