package flixel.plugin
FlxPlugin | A base class for all flixel plugins that use the flixel plugin system (see FlxG.plugins). * Plugins are basically FlxBasics, but they provide some additional features, like * notifications for certain events like switchting the state or resizing the window. |
MouseEventManager | Provides mouse event detection for FlxObjects and FlxSprites (pixel-perfect for those). * To use it, initialize the manager and register objects / sprites. * * FlxG.plugins.add(new MouseEventManager()); * var object = new FlxObject(); * MouseEventManager.add(object, onMouseDown, onMouseUp, onMouseOver, onMouseOut); * * Or simply add a new object and this plugin will initialize itself: * * MouseEventManager.add(object, onMouseDown, onMouseUp, onMouseOver, onMouseOut); * * Also implement the callbacks with the object's type as parameters: * * function onMouseDown(object:FlxObject) {} * function onMouseUp(object:FlxObject) {} * function onMouseOver(object:FlxObject) {} * function onMouseOut(object:FlxObject) {} * * @author TiagoLr (~~~ ProG4mr ~~~) |
PathManager | |
TimerManager | A simple manager for tracking and updating game timer objects. |
TweenManager | A manager for FlxTweens. |