class flixel.input.gamepad.OUYAButtonID

Available on all platforms

Button IDs for OUYA controllers

Class Fields

static var A:Int

static var HOME:Int

static var LB:Int

static var LEFT_ANALOGUE:Int

static var LEFT_ANALOGUE_X:Int

Axis array indicies * * If TRIGGER axis returns value > 0 then LT is being pressed, and if it's < 0 then RT is being pressed

static var LEFT_ANALOGUE_Y:Int

static var LEFT_TRIGGER:Int

static var O:Int

Button IDs (DPAD values are obtained from FlxGamepad.hat)

static var RB:Int

static var RIGHT_ANALOGUE:Int

static var RIGHT_TRIGGER:Int

static var U:Int

static var Y:Int