package flixel.system

debug
frontEnds
layer
replay
scaleModes
ui
FlxAssets

FlxCollisionType

Types of collidable objects. * * Abstracted from an Int type for fast comparrison code: * http://nadako.tumblr.com/post/64707798715/cool-feature-of-upcoming-haxe-3-2-enum-abstracts

FlxList

A miniature linked list class. * Useful for optimizing time-critical or highly repetitive tasks! * See FlxQuadTree for how to use it, IF YOU DARE.

FlxQuadTree

A fairly generic quad tree structure for rapid overlap checks. * FlxQuadTree is also configured for single or dual list operation. * You can add items either to its A list or its B list. * When you do an overlap check, you can compare the A list to itself, * or the A list against the B list. Handy for different things!

FlxSound

This is the universal flixel sound object, used for streaming, music, and sound effects.

FlxSplash

FlxVersion

Helper object for semantic versioning. * @see http://semver.org/

GraphicLogo