class spinehx.AnimationStateData

Available on all platforms

Stores mixing times between animations.

Instance Fields

function new(skeletonData:SkeletonData):Void

function getMix(_from:Animation, _to:Animation):Float

function setMix(_from:Animation, _to:Animation, duration:Float):Void

function setMixByName(fromName:String, toName:String, duration:Float):Void