class flixel.system.frontEnds.SignalFrontEnd

Available on all platforms

Instance Fields

var gameResized:FlxTypedSignal<Int ->Int ->Void>

Gets dispatched when the game is resized. * Passes the new window width and height to callback functions.

var gameStarted:FlxSignal

Gets dispatched when the game is started (first state after the splash screen).

var stateSwitched:FlxSignal

Gets dispatched when a state change occurs.