class flixel.system.layer.Region
Available on all platforms
var height:Int
var numCols:Int
var numRows:Int
var numTiles:Int
var spacingX:Int
var spacingY:Int
var startX:Int
var startY:Int
var tileHeight:Int
var tileWidth:Int
var width:Int
function new(?startX:Int = 0, ?startY:Int = 0, ?tileWidth:Int = 0, ?tileHeight:Int = 0, ?spacingX:Int = 0, ?spacingY:Int = 0, ?width:Int = 0, ?height:Int = 0):Void
function clone():Region