class spinehx.AttachmentTimeline implements Timeline
import spinehx.Animation;
Available on all platforms
function new(frameCount:Int):Void
function apply(skeleton:Skeleton, time:Float, alpha:Float):Void
function getAttachmentNames():Vector<String>
function getFrameCount():Int
function getFrames():Vector<Float>
function getSlotIndex():Int
function setFrame(frameIndex:Int, time:Float, attachmentName:String):Void
Sets the time and value of the specified keyframe.
function setSlotIndex(slotIndex:Int):Void