class flash.media.SoundTransform

Available on all platforms

The SoundTransform class contains properties for volume and panning.

Instance Fields

var leftToLeft:Float

A value, from 0(none) to 1(all), specifying how much of the left input * is played in the left speaker.

var leftToRight:Float

A value, from 0(none) to 1(all), specifying how much of the left input * is played in the right speaker.

var pan:Float

The left-to-right panning of the sound, ranging from -1(full pan left) to * 1(full pan right). A value of 0 represents no panning(balanced center * between right and left).

var rightToLeft:Float

A value, from 0(none) to 1(all), specifying how much of the right input * is played in the left speaker.

var rightToRight:Float

A value, from 0(none) to 1(all), specifying how much of the right input * is played in the right speaker.

var volume:Float

The volume, ranging from 0(silent) to 1(full volume).

function new(?vol:Float, ?panning:Float):Void

Creates a SoundTransform object. * *

vol

The volume, ranging from 0(silent) to 1(full volume). *

panning

The left-to-right panning of the sound, ranging from -1 (full pan left) to 1(full pan right). A value of 0 represents no panning(center).