package flash.media
AVCaptionStyle | |
AVPlayState | |
AVResult | |
AVSource | |
AVStream | |
Camera | |
ID3Info | |
Microphone | |
MicrophoneEnhancedMode | |
MicrophoneEnhancedOptions | |
Sound | The Sound class lets you work with sound in an application. The Sound class
* lets you create a Sound object, load and play an external MP3 file into
* that object, close the sound stream, and access data about the sound, such
* as information about the number of bytes in the stream and ID3 metadata.
* More detailed control of the sound is performed through the sound source
* - the SoundChannel or Microphone object for the sound - and through the
* properties in the SoundTransform class that control the output of the sound
* to the computer's speakers.
* In Flash Player 10 and later and AIR 1.5 and later, you can also use
* this class to work with sound that is generated dynamically. In this case,
* the Sound object uses the function you assign to a |
SoundChannel | The SoundChannel class controls a sound in an application. Every sound is
* assigned to a sound channel, and the application can have multiple sound
* channels that are mixed together. The SoundChannel class contains a
* |
SoundCodec | |
SoundLoaderContext | The SoundLoaderContext class provides security checks for files that load
* sound. SoundLoaderContext objects are passed as an argument to the
* constructor and the When you use this class, consider the following security model: |
SoundTransform | The SoundTransform class contains properties for volume and panning. |
StageVideo | |
VideoStreamSettings |