class spinehx.TranslateTimeline extends CurveTimeline

import spinehx.Animation;

Available on all platforms

Instance Fields

function new(frameCount:Int):Void

function apply(skeleton:Skeleton, time:Float, alpha:Float):Void

function getBoneIndex():Int

function getFrames():Vector<Float>

function setBoneIndex(boneIndex:Int):Void

function setFrame(frameIndex:Int, time:Float, x:Float, y:Float):Void

Sets the time and value of the specified keyframe.