class spinehx.SkeletonJson
Available on all platforms
static var TIMELINE_ATTACHMENT:String
static var TIMELINE_COLOR:String
static var TIMELINE_ROTATE:String
static var TIMELINE_SCALE:String
static var TIMELINE_TRANSLATE:String
static function create(atlas:TextureAtlas):SkeletonJson
function new(attachmentLoader:AttachmentLoader):Void
function getScale():Float
function readSkeletonData(name:String, fileData:String):SkeletonData
function setScale(scale:Float):Void
Scales the bones, images, and animations as they are loaded.