class zpp_nape.space.ZPP_Island
import zpp_nape.space.Space;
Available on all platforms
static var zpp_pool:ZPP_Island
var _inuse:Bool
var comps:ZNPList_ZPP_Component
var length:Int
var modified:Bool
var next:ZPP_Island
var pushmod:Bool
var sleep:Bool
var waket:Int
function new():Void
function add(o:ZPP_Island):ZPP_Island
function addAll(x:ZPP_Island):Void
function alloc():Void
function at(ind:Int):ZPP_Island
function back():ZPP_Island
function begin():ZPP_Island
function clear():Void
function elem():ZPP_Island
function empty():Bool
function erase(pre:ZPP_Island):ZPP_Island
function free():Void
function front():ZPP_Island
function has(obj:ZPP_Island):Bool
function inlined_add(o:ZPP_Island):ZPP_Island
function inlined_clear():Void
function inlined_erase(pre:ZPP_Island):ZPP_Island
function inlined_has(obj:ZPP_Island):Bool
function inlined_insert(cur:ZPP_Island, o:ZPP_Island):ZPP_Island
function inlined_pop():Void
function inlined_pop_unsafe():ZPP_Island
function inlined_remove(obj:ZPP_Island):Void
function inlined_try_remove(obj:ZPP_Island):Bool
function insert(cur:ZPP_Island, o:ZPP_Island):ZPP_Island
function iterator_at(ind:Int):ZPP_Island
function pop():Void
function pop_unsafe():ZPP_Island
function remove(obj:ZPP_Island):Void
function reverse():Void
function setbegin(i:ZPP_Island):Void
function size():Int
function splice(pre:ZPP_Island, n:Int):ZPP_Island
function try_remove(obj:ZPP_Island):Bool