class flixel.effects.particles.FlxEmitterExt extends FlxTypedEmitterExt<FlxParticle>
Available on all platforms
Extended FlxEmitter that emits particles in a circle (instead of a square). * It also provides a new function setMotion to control particle behavior even more. * This was inspired by the way Chevy Ray Johnston implemented his particle emitter in Flashpunk. * @author Dirk Bunk
Instance Fields
function new(?X:Float = 0, ?Y:Float = 0, ?Size:Int = 0):Void
Creates a new FlxEmitterExt object at a specific position. * Does NOT automatically generate or attach particles! * *
X | The X position of the emitter. * |
Y | The Y position of the emitter. * |
Size | Optional, specifies a maximum capacity for this emitter. |