class flixel.tweens.motion.CircularMotion extends Motion

Available on all platforms

Determines a circular motion.

Instance Fields

var angle:Float

The current position on the circle.

var circumference:Float

The circumference of the current circle motion.

function setMotion(CenterX:Float, CenterY:Float, Radius:Float, Angle:Float, Clockwise:Bool, DurationOrSpeed:Float, ?UseDuration:Bool = true):CircularMotion

Starts moving along a circle. * *

CenterX

X position of the circle's center. *

CenterY

Y position of the circle's center. *

Radius

Radius of the circle. *

Angle

Starting position on the circle. *

Clockwise

If the motion is clockwise. *

DurationOrSpeed

Duration of the movement. *

UseDuration

Duration of the movement.