class flash.display.Shape extends DisplayObject

Available on all platforms

This class is used to create lightweight shapes using the ActionScript * drawing application program interface(API). The Shape class includes a * graphics property, which lets you access methods from the * Graphics class. * *

The Sprite class also includes a graphicsproperty, and it * includes other features not available to the Shape class. For example, a * Sprite object is a display object container, whereas a Shape object is not * (and cannot contain child display objects). For this reason, Shape objects * consume less memory than Sprite objects that contain the same graphics. * However, a Sprite object supports user input events, while a Shape object * does not.

Instance Fields

var graphics:Graphics

Specifies the Graphics object belonging to this Shape object, where vector * drawing commands can occur.

function new():Void

Creates a new Shape object.