package flixel.system.debug
ButtonAlignment | |
Command | |
Console | A powerful console for the flixel debugger screen with supports custom commands, registering * objects and functions and saves the last 25 commands used. Inspired by Eric Smith's "CoolConsole". * @link http://www.youtube.com/watch?v=QWfpw7elWk8 |
ConsoleCommands | |
ConsoleUtil | A set of helper functions used by the console. |
DebuggerLayout | |
DebuggerUtil | |
FlxDebugger | Container for the new debugger overlay. Most of the functionality is in the debug folder widgets, * but this class instantiates the widgets and handles their basic formatting and arrangement. |
GraphicConsole | |
GraphicLog | |
GraphicStats | |
GraphicWatch | |
Log | A simple trace output window for use in the debugger overlay. |
LogStyle | A class that allows you to create a custom style for FlxG.log.advanced(). * Also used internally for the pre-defined styles. |
PathToVariable | Data necessary to set a variable via Reflection. Used by the set command / resolveObjectAndVariable(). |
Stats | A simple performance monitor widget, for use in the debugger overlay. * * @author Adam "Atomic" Saltsman * @author Anton Karlov |
StatsGraph | This is a helper function for the stats window to draw a graph with given values. |
Tracker | |
TrackerProfile | |
VCR | This class contains the record, stop, play, and step 1 frame buttons seen on the top edge of the debugger overlay. |
Watch | A Visual Studio-style "watch" window, for use in the debugger overlay. * Track the values of any public variable in real-time, and/or edit their values on the fly. |
WatchEntry | Helper class for the debugger overlay's Watch window. * Handles the display and modification of game variables on the fly. |
Window | A generic, Flash-based window class, created for use in FlxDebugger. |