class flixel.tweens.motion.QuadMotion extends Motion

Available on all platforms

Determines motion along a quadratic curve.

Instance Fields

var distance:Float

The distance of the entire curve.

function setMotion(FromX:Float, FromY:Float, ControlX:Float, ControlY:Float, ToX:Float, ToY:Float, DurationOrSpeed:Float, ?UseDuration:Bool = true):QuadMotion

Starts moving along the curve. * *

FromX

X start. *

FromY

Y start. *

ControlX

X control, used to determine the curve. *

ControlY

Y control, used to determine the curve. *

ToX

X finish. *

ToY

Y finish. *

DurationOrSpeed

Duration or speed of the movement. *

UseDuration

Duration of the movement.