class flixel.effects.particles.FlxEmitterExt extends FlxTypedEmitterExt<FlxParticle>

Available on all platforms

Extended FlxEmitter that emits particles in a circle (instead of a square). * It also provides a new function setMotion to control particle behavior even more. * This was inspired by the way Chevy Ray Johnston implemented his particle emitter in Flashpunk. * @author Dirk Bunk

Instance Fields

function new(?X:Float = 0, ?Y:Float = 0, ?Size:Int = 0):Void

Creates a new FlxEmitterExt object at a specific position. * Does NOT automatically generate or attach particles! * *

X

The X position of the emitter. *

Y

The Y position of the emitter. *

Size

Optional, specifies a maximum capacity for this emitter.