write to socket |
Type | command |
Dictionary | LCS |
Library | LiveCode Script |
Syntax | write <dataString> to socket <socketID> [with message <callbackMessage>]
|
Summary | Sends data to a socket.
|
Introduced | 1.0 |
OS | mac, windows, linux, ios, android |
Platforms | desktop, server, mobile |
Parameters | Name | Type | Description |
---|
dataString | | The data to be sent through the socket connection.
|
socketID | | The identifier (set when you opened the socket with the open socket
command) of the socket you want to send data to.
The socket identifier starts with the IP address of the
host the socket is connected to, and may optionally include a port
number (separated from the IP address by a colon). If there is more than
one socket connected to that host and port, you can specify which socket
by appending the connection name or number that was assigned when the
socket was opened, separated from the port number by a vertical bar (|).
|
callbackMessage | | The name of a message to be sent to the current object when the write is
successfully completed.
|
|
Example | write "test" to socket "127.0.0.0:21"
write "test" & linefeed to socket "www.google.com:80"
on mouseUp
open socket "www.google.com:80"
write "test" \
to socket "www.google.com:80" with message "socketFinishedWriting"
end mouseUp
on socketFinishedWriting pSocketID
put "Data written to socket" && pSocketID
close socket "www.google.com:80"
end socketFinishedWriting
|
Related | Property: socketTimeoutInterval, script
Message: socketTimeout
Command: accept, write to driver, post, open socket, read from socket
Function: arrayEncode
Glossary: property, handler, message, socket, parameter, command, TCP, object
|
Security | network |
Description | Use the write to socket command to send data to another system via a
TCP socket.
If you specify a callbackMessage, as soon as the write is finished,
the specified message is sent to the object whose script
contains the write to socket command. The callbackMessage is sent
with one parameter, which is the socketID.
If you don't specify a callbackMessage, the handler pauses until the
write has been completed, or until the time set in the
socketTimeoutInterval property has passed.
|
Tags | networking |