focusPattern

Typeproperty
DictionaryLCS
LibraryLiveCode Script
Syntax
set the focusPattern of <object> to {<patternNumber> | <imageID> | empty}
Associationsstack, card, field, button, graphic, scrollbar, player, image, group
Summary

Specifies the pattern used for an object's outline when it has the insertion point or is active focused.

Introduced1.0
OSmac, windows, linux, ios, android
Platformsdesktop, server, mobile
Example
set the focusPattern of this stack to 2215
Values
NameTypeDescription
Value

The focusPattern of an object is a pattern specifier. A patternNumber is a built-in pattern number between 1 and 164. These patterns are provided for compatibility with patterns available in MetaCard and correspond to LiveCode's built in image id 137 to 300. As with MetaCard pattern numbers 105 to 114 and 146 and above are unavailable.

An imageID is the ID of an image to use for a pattern. LiveCode looks for the specified image first in the current stack, then in other open stacks.

By default, the focusPattern for all objects is empty.

RelatedKeyword: effective, field, image, button, card, scrollbar, player, graphic, control
Property: pixels, owner, height, style, width, focusColor, lookAndFeel, traversalOn
Command: focus, group
Function: stacks
Glossary: object, property, EPS, Windows, object type, insertion point, focus, Mac OS, keyword, active control, Unix, current stack, explicit focus
Object: videoClip, button, stack, audioClip
Description

Use the focusPattern property to specify the pattern used for the outline around an active control|active (focused) control.

Pattern images can be color or black-and-white.

*Cross-platform note:* To be used as a pattern on Mac OS systems, an image must be 128x128 pixels or less, and both its height and width must be a power of 2. To be used on Windows and Unix systems, height and width must be divisible by 8. To be used as a fully cross-platform pattern, both an image's dimensions should be one of 8, 16, 32, 64, or 128.

The focusPattern of controls is drawn starting at the control's upper right corner: if the control is moved, the pattern does not shift.

Setting the focusPattern of an object to empty allows the focusPattern of the object's owner to show through. Use the effective keyword to find out what color is used for the object, even if its own focusPattern is empty.

The setting of the focusPattern property has different effects, depending on the object type:

If an object's focusPattern is set, the pattern is shown instead of the color specified by the focusColor.

The focusPattern property has no effect if the lookAndFeel property is set to Macintosh.

Tagsui