mergGKLocalPlayerAuthenticated | ||||||||||||||||
Type | message | |||||||||||||||
Dictionary | LCS | |||||||||||||||
Library | LiveCode Script | |||||||||||||||
Syntax |
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Associations | merggk | |||||||||||||||
Summary | Sent to the control that called mergGKAuthenticateLocalPlayer whenever a new local player is authenticated | |||||||||||||||
Introduced | 8.0 | |||||||||||||||
OS | ios | |||||||||||||||
Platforms | mobile | |||||||||||||||
Parameters |
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Example |
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Description | The logged in player in Game Center may be changed if the user closes or suspends your app. Your app should be prepared to handle multiple states for different users based on the player id. In a multi-tasking app this message may be sent more than once. | |||||||||||||||
Tags | externals |