mergAVAudioSessionOtherAudioIsPlaying | |||||||
Type | function | ||||||
Dictionary | LCS | ||||||
Library | LiveCode Script | ||||||
Syntax |
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Associations | mergav | ||||||
Summary | When a user launches your app, sound may already be playing on the device | ||||||
Introduced | 8.0 | ||||||
OS | ios, mac | ||||||
Platforms | desktop, mobile | ||||||
Values |
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Description | This is especially salient if your app is a game. For example, the iPod may be playing music, or Safari may be streaming audio. In such a case, ‰??Sound‰?? in iOS Human Interface Guidelines advises you to assume that the user expects the other audio to continue as they play your game. In such a case, use the Ambient category, which supports mixing with other audio; and do not play your usual background soundtrack. | ||||||
Tags | externals |