socketError |
Type | message |
Dictionary | LCS |
Library | LiveCode Script |
Syntax | socketError <pSocketID>, <pErrorString>
|
Associations | stack, card, field, button, graphic, scrollbar, player, image |
Summary | Sent when an error occurs on a socket that causes the socket to
close or to fail to open.
|
Introduced | 1.0 |
OS | mac, windows, linux, ios, android |
Platforms | desktop, server, mobile |
Parameters | Name | Type | Description |
---|
pSocketID | | The identifier (set when you opened the socket) of the socket which had
an error. The socket identifier starts with the IP address of the host
the socket is connected to, and may optionally include a port number
(separated from the IP address by a colon). If there is more than one
socket connected to that host and port, you can specify which socket by
appending the connection name or number that was assigned when the
socket was opened, separated from the port number by a vertical bar (|).
|
pErrorString | | A description of the socket error.
|
|
Example | on socketError theID, theError
answer error "There is a problem with the connection." \
with "Debugging Info" or "Cancel"
if it is "Debugging Info" then answer information theError
close socket theID
end socketError
|
Related | Command: resetAll
Glossary: object, error, message, socket
Message: socketTimeout
|
Description | Handle the socketError message to perform cleanup after a socket
closes due to a problem receiving or sending data.
The socketError message is sent to the object that
opened the socket.
If the socket is closed by the remote host normally, rather than due to
an error, the socketClosed message is sent instead of socketError.
|
Tags | networking |