Available since LÖVE 0.8.0 |
This method is not supported in earlier versions. |
Sets the color that will be used for the next add and set operations. Calling the function without arguments will disable all per-sprite colors for the SpriteBatch.
In versions prior to 11.0, color component values were within the range of 0 to 255 instead of 0 to 1.
In version 0.9.2 and older, the global color set with love.graphics.setColor will not work on the SpriteBatch if any of the sprites has its own color.
SpriteBatch:setColor( r, g, b, a )
number r
number g
number b
number a (1)
Nothing.
Disables all per-sprite colors for this SpriteBatch.
SpriteBatch:setColor( )
None.
Nothing.