Removed in LÖVE 0.8.0 |
This method is not supported in that and later versions. |
Get the static status of the body.
A static body has no mass and a constant position. It will not react to collisions. Often used for walls.
A dynamic body has mass and can move. It will react to collisions when the world is updated.
status = Body:isStatic( )
None.
boolean status