Available since LÖVE 0.8.0 |
It has been renamed from SpriteBatch:unlock. |
Deprecated in LÖVE 0.9.2 |
It happens automatically since this version. |
Removed in LÖVE 0.10.0 |
This function is not supported in that and later versions. |
Unbinds the SpriteBatch.
All SpriteBatch:bind calls should have a matching SpriteBatch:unbind after the batch has been updated.
SpriteBatch:unbind( )
None.
Nothing.