Available since LÖVE 0.9.2 |
This function is not supported in earlier versions. |
Sets a series of Quads to use for the particle sprites. Particles will choose a Quad from the list based on the particle's current lifetime, allowing for the use of animated sprite sheets with ParticleSystems.
ParticleSystem:setQuads( quad1, quad2, ... )
Nothing.
ParticleSystem:setQuads( quads )
table quads
Nothing.