Removed in LÖVE 0.9.0 |
This function is not supported in that and later versions. |
Opens up a joystick to be used, i.e. makes it ready to use. By default joysticks that are available at the start of your game will be opened.
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Unlike conventional Lua indexes, joysticks begin counting from 0 in LÖVE 0.7.2 and below. To to open the first joystick, you would use love.joystick.open(0). This is not the case in LÖVE 0.8.0 and later. |
open = love.joystick.open( joystick )
number joystick
boolean open