Available since LÖVE 0.9.0 and removed in LÖVE 0.10.0 |
This enum is not supported in earlier or later versions. |
Image texture formats.
As of LÖVE 0.9.2, Canvases use CanvasFormats rather than TextureFormats.
normal
, but the texture is interpreted as being in the sRGB color space. It will be decoded from sRGB to linear RGB when drawn or sampled from in a shader. For Canvases, this will also convert everything drawn to the Canvas from linear RGB to sRGB.