Available since LÖVE 0.7.0 |
This function is not supported in earlier versions. |
Removed in LÖVE 0.8.0 |
It has been renamed to Canvas:getImageData. |
Returns the image data stored in the Framebuffer. Think of it as a screenshot of the hidden screen that is the framebuffer.
data = Framebuffer:getImageData( )
None.
ImageData data