Returns the current position of the mouse.
x, y = love.mouse.getPosition( )
None.
number x
number y
function love.load() love.mouse.setVisible(false) -- make default mouse invisible img = love.graphics.newImage("mouse.png") -- load in a custom mouse image end function love.draw() local x, y = love.mouse.getPosition() -- get the position of the mouse love.graphics.draw(img, x, y) -- draw the custom mouse image end