Available since LÖVE 11.0 |
This function is not supported in earlier versions. |
Gets whether triangles with clockwise- or counterclockwise-ordered vertices are considered front-facing.
This is designed for use in combination with Mesh face culling. Other love.graphics shapes, lines, and sprites are not guaranteed to have a specific winding order to their internal vertices.
winding = love.graphics.getFrontFaceWinding( )
None.
VertexWinding winding