Available since LÖVE 0.9.0 and removed in LÖVE 0.10.0 |
It has been replaced by Mesh:setAttributeEnabled("VertexColor", enable). |
Sets whether per-vertex colors are used instead of the constant color when drawing the Mesh (constant color being love.graphics.setColor.)
Per-vertex colors are enabled by default for a Mesh if at least one vertex color was not the default (255, 255, 255, 255) when the Mesh was created.
Mesh:setVertexColors( on )
boolean on
Nothing.