Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Creates or retrieves a named thread channel.
channel = love.thread.getChannel( name )
string name
Channel channel
-- main thread = love.thread.newThread ( "thread.lua" ); thread:start (); channel = {}; channel.a = love.thread.getChannel ( "a" ); channel.b = love.thread.getChannel ( "b" ); channel.b:push ( "foo" ); function love.update ( dt ) local v = channel.a:pop (); if v then print ( tostring ( v ) ); channel.b:push ( "foo" ); end end -- thread channel = {}; channel.a = love.thread.getChannel ( "a" ); channel.b = love.thread.getChannel ( "b" ); while true do local v = channel.b:pop (); if v then print ( tostring ( v ) ); channel.a:push ( "bar" ); end end