Available since LÖVE 0.8.0 |
This method is not supported in earlier versions. |
Sets the friction of the fixture.
Friction determines how shapes react when they "slide" along other shapes. Low friction indicates a slippery surface, like ice, while high friction indicates a rough surface, like concrete. Range: 0.0 - 1.0.
Fixture:setFriction( friction )
number friction
Nothing.