SpriteBatch:setImage
Available since LÖVE 0.7.2
This method is not supported in earlier versions.
Removed in LÖVE 0.10.0
Use
SpriteBatch:setTexture
instead.
Replaces the image used for the sprites.
Function
Synopsis
SpriteBatch
:
setImage
(
image
)
Arguments
Image
image
The new Image to use for the sprites.
Returns
Nothing.
See Also
SpriteBatch
SpriteBatch:getImage