Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Gets the seed of the random number generator object.
The seed is split into two numbers due to Lua's use of doubles for all number values - doubles can't accurately represent integer values above 2^53, but the seed value is an integer number in the range of [0, 2^64 - 1].
low, high = RandomGenerator:getSeed( )
None.
number low
number high