Object.assign(pc, {
/**
* @enum pc.BUTTON_TRANSITION_MODE
* @name pc.BUTTON_TRANSITION_MODE_TINT
* @description Specifies different color tints for the hover, pressed and inactive states.
*/
BUTTON_TRANSITION_MODE_TINT: 0,
/**
* @enum pc.BUTTON_TRANSITION_MODE
* @name pc.BUTTON_TRANSITION_MODE_SPRITE_CHANGE
* @description Specifies different sprites for the hover, pressed and inactive states.
*/
BUTTON_TRANSITION_MODE_SPRITE_CHANGE: 1
});