This command is used to specify the blend shape target to be modified by the sculpting tools and transform manipulators.
Flags:
Long Name / Short Name | Argument Types | Properties | |
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after / af | bool | ||
afterReference / ar | bool | ||
before / bf | bool | ||
deformerTools / dt | bool | ||
exclusive / ex | unicode | ||
frontOfChain / foc | bool | ||
geometry / g | unicode | ||
geometryIndices / gi | bool | ||
ignoreSelected / ignoreSelected | bool | ||
includeHiddenSelections / ihs | bool | ||
name / n | unicode | ||
parallel / par | bool | ||
prune / pr | bool | ||
regenerate / r | bool | ![]() |
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When this flag is specified a new shape is created for the specified blend shape target, if the shape does not already exist. The name of the new shape is returned. Flag can have multiple arguments, passed either as a tuple or a list. |
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remove / rm | bool | ||
split / sp | bool | ||
target / t | float | ![]() |
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Derived from mel command maya.cmds.sculptTarget