pymel.core.modeling.polyRemesh — PyMEL 1.0.7 documentation

pymel.core.modeling.polyRemesh

polyRemesh(*args, **kwargs)

Triangulates, then remeshes the given mesh through edge splitting and collapsing. Edges longer than the specified refinement threshold are split, and edges shorter than the reduction threshold are collapsed.

Flags:

Long Name / Short Name Argument Types Properties
caching / cch bool ../../../_images/create.gif ../../../_images/edit.gif
 
Toggle caching for all attributes so that no recomputation is needed
constructionHistory / ch bool ../../../_images/create.gif ../../../_images/query.gif
 

Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object. Note:If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain.

frozen / fzn bool  
   
name / n unicode ../../../_images/create.gif
 
Give a name to the resulting node.
nodeState / nds int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabled

reduceThreshold / rdt float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Reduction threshold Flag can have multiple arguments, passed either as a tuple or a list.
refineThreshold / rft float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Refinement threshold

Derived from mel command maya.cmds.polyRemesh

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