Flags:
Long Name / Short Name | Argument Types | Properties | |
---|---|---|---|
activeNodes / anq | bool | ||
append / a | bool | ||
autoCreate / ac | bool | ||
caching / cch | bool | ||
constructionHistory / ch | bool | ||
currentEdge / ce | bool | ||
currentEdgeRadius / cer | bool | ||
exists / ex | bool | ||
frozen / fzn | bool | ||
image1 / i1 | unicode | ||
image2 / i2 | unicode | ||
image3 / i3 | unicode | ||
immediate / im | bool | ||
name / n | unicode | ||
nodeState / nds | int | ||
object / o | bool | ||
radius / r | float | ||
radiusToUse / rtu | float | ||
reset / rs | bool | ||
tolerance / tol | float | ||
toolNode / tnq | bool | ||
useGlobalTolerance / ugt | bool | ||
Derived from mel command maya.cmds.roundCRCtx