Flags:
Long Name / Short Name | Argument Types | Properties | |
---|---|---|---|
attachToSections / attachToSections | bool | ||
degree / d | int | ||
doDragEdit / dde | bool | ||
exists / ex | bool | ||
history / ch | bool | ||
image1 / i1 | unicode | ||
image2 / i2 | unicode | ||
image3 / i3 | unicode | ||
name / n | unicode | ||
normal / nr | float, float, float | ||
normalType / nrt | int | ||
radius / r | float | ||
sections / sc | int | ||
sweep / sw | float | ||
tolerance / tol | float | ||
toleranceType / tlt | int | ||
useTolerance / ut | bool | ||
Derived from mel command maya.cmds.createNurbsCircleCtx