The cone command creates a new cone and/or a dependency node that creates one, and returns their names.
Flags:
Long Name / Short Name | Argument Types | Properties | |
---|---|---|---|
axis / ax | float, float, float | ![]() ![]() ![]() |
|
|
|||
caching / cch | bool | ![]() ![]() ![]() |
|
|
|||
constructionHistory / ch | bool | ![]() |
|
|
|||
degree / d | int | ![]() ![]() ![]() |
|
|
|||
endSweep / esw | float | ![]() ![]() ![]() |
|
|
|||
frozen / fzn | bool | ![]() ![]() |
|
heightRatio / hr | float | ![]() ![]() ![]() |
|
|
|||
name / n | unicode | ![]() |
|
Sets the name of the newly-created node. If it contains namespace path, the new node will be created under the specified namespace; if the namespace does not exist, it will be created. |
|||
nodeState / nds | int | ![]() ![]() ![]() |
|
|
|||
object / o | bool | ![]() |
|
|
|||
pivot / p | float, float, float | ![]() ![]() ![]() |
|
|
|||
polygon / po | int | ![]() |
|
The value of this argument controls the type of the object created by this operation 0: nurbs surface1: polygon (use nurbsToPolygonsPref to set the parameters for the conversion)2: subdivision surface (use nurbsToSubdivPref to set the parameters for the conversion)3: Bezier surface4: subdivision surface solid (use nurbsToSubdivPref to set the parameters for the conversion)Flag can have multiple arguments, passed either as a tuple or a list. |
|||
radius / r | float | ![]() ![]() ![]() |
|
|
|||
sections / s | int | ![]() ![]() ![]() |
|
|
|||
spans / nsp | int | ![]() ![]() ![]() |
|
|
|||
startSweep / ssw | float | ![]() ![]() ![]() |
|
|
|||
tolerance / tol | float | ![]() ![]() ![]() |
|
|
|||
useOldInitBehaviour / oib | bool | ![]() ![]() ![]() |
|
|
|||
useTolerance / ut | bool | ![]() ![]() ![]() |
|
|
Derived from mel command maya.cmds.cone
Example:
import pymel.core as pm
pm.cone()
# Result: [nt.Transform(u'nurbsCone1'), nt.MakeNurbCone(u'makeNurbCone1')] #
pm.cone( ch= True, radius=10, hr=3 )
# Result: [nt.Transform(u'nurbsCone2'), nt.MakeNurbCone(u'makeNurbCone2')] #
pm.cone( r=5, axis=(1, 1, 1), pivot=(0, 0, 1), ssw='0deg', esw='90deg' )
# Result: [nt.Transform(u'nurbsCone3'), nt.MakeNurbCone(u'makeNurbCone3')] #
pm.cone( ut=True, tol=0.01 )
# Result: [nt.Transform(u'nurbsCone4'), nt.MakeNurbCone(u'makeNurbCone4')] #
#Query the radius of the selected cone
r = pm.cone( q=True, r=True )