This is a tool context command for uv cache sculpting tool. In query mode, return type is based on queried flag.
Flags:
Long Name / Short Name | Argument Types | Properties | |
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adjustSize / asz | bool | ![]() |
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adjustStrength / ast | bool | ![]() |
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direction / d | int | ![]() ![]() |
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exists / ex | bool | ||
falloffType / ft | int | ![]() ![]() |
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floodPin / fp | float | ![]() ![]() |
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grabTwist / gtw | bool | ![]() ![]() ![]() |
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history / ch | bool | ||
image1 / i1 | unicode | ||
image2 / i2 | unicode | ||
image3 / i3 | unicode | ||
inverted / inv | bool | ![]() ![]() ![]() |
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mode / m | unicode | ![]() ![]() |
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name / n | unicode | ||
sculptFalloffCurve / sfc | unicode | ![]() ![]() |
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showBrushRingDuringStroke / sbr | int | ![]() ![]() |
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size / sz | float | ![]() ![]() |
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strength / st | float | ![]() ![]() |
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Derived from mel command maya.cmds.texSculptCacheContext