This command computes a planar trimmed surface given planar boundary curves that form a closed region.
Flags:
Long Name / Short Name | Argument Types | Properties | |
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caching / cch | bool | ![]() ![]() ![]() |
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constructionHistory / ch | bool | ![]() |
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degree / d | int | ![]() ![]() ![]() |
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frozen / fzn | bool | ||
keepOutside / ko | bool | ![]() ![]() ![]() |
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name / n | unicode | ![]() |
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Sets the name of the newly-created node. If it contains namespace path, the new node will be created under the specified namespace; if the namespace does not exist, it will be created. |
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nodeState / nds | int | ![]() ![]() ![]() |
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object / o | bool | ![]() |
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polygon / po | int | ![]() |
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The value of this argument controls the type of the object created by this operation 0: nurbs surface1: polygon (use nurbsToPolygonsPref to set the parameters for the conversion)2: subdivision surface (use nurbsToSubdivPref to set the parameters for the conversion)3: Bezier surface4: subdivision surface solid (use nurbsToSubdivPref to set the parameters for the conversion) |
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range / rn | bool | ![]() |
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tolerance / tol | float | ![]() ![]() ![]() |
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Derived from mel command maya.cmds.planarSrf
Example:
import pymel.core as pm
# create linear planar trimmed surface given boundary curve(s)
pm.planarSrf( d=1 )
# use boundary curve(s) to create a hole by
# keeping the outside trimmed regions
pm.planarSrf( ko=True)