This command toggles display options on the specified or active surfaces. Typically this command applies to NURBS or poly mesh surfaces and ignores other type of objects.
Flags:
Long Name / Short Name | Argument Types | Properties | |
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flipNormals / flp | bool | ![]() |
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twoSidedLighting / two | bool | ![]() |
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toggle if the surface should be considered two-sided. If it’s single-sided, drawing and rendering may use single sided lighting and back face cull to improve performance. Flag can have multiple arguments, passed either as a tuple or a list. |
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xRay / x | bool | ![]() |
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Derived from mel command maya.cmds.displaySurface
Example:
import pymel.core as pm
pm.sphere(n='mySphere1')
pm.sphere(n='mySphere2')
pm.displaySurface( ['mySphere1', 'mySphere2'], two=False )
pm.displaySurface( xRay=True )