The makebot command takes an image file and produces a block ordered texture (BOT) file, to be used for texture caching. If a relative pathname is specified for the input image file, project management rules apply. If a relative pathname is specified for the output BOT file, project management rules apply and gets put into the sourceImages directory.
Flags:
Long Name / Short Name | Argument Types | Properties | |
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checkdepends / c | bool | ![]() |
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checkres / r | int | ![]() |
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input / i | unicode | ![]() |
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nooverwrite / nov | bool | ![]() |
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output / o | unicode | ![]() |
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verbose / v | bool | ![]() |
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Derived from mel command maya.cmds.makebot
Example:
import pymel.core as pm
pm.makebot( i='in_image', o='/usr/tmp/out_bot_file' )