adjustSize / asz |
bool |
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- If true, puts the tool into the mode where dragging the mouse will edit the brush size. If false, puts the tool back into the previous sculpt mode.
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adjustStrength / ast |
bool |
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- If true, puts the tool into the mode where dragging the mouse will edit the brush strength. If false, puts the tool back into the previous sculpt mode.
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brushDirection / bd |
int |
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- Specifies the direction of the named brush.
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brushSize / bsz |
float |
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- Specifies the world-space size of the named brush.
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brushStrength / bst |
float |
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- Specifies the world-space strength of the named brush.
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buildUpRate / bur |
float |
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- Specifies the brush strength increasing along the stroke
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constrainToSurface / cts |
bool |
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- If true the modification keeps the surface curvature
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direction / d |
int |
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- Specifies the direction in which the vertices are moved.
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displayFrozen / df |
bool |
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- If false, turns off the display of frozen area on the object.
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displayWireframe / dw |
bool |
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- If false, turns off the wireframe display of the object.
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exists / ex |
bool |
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falloffType / ft |
int |
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- Specifies how the brush determines which vertices to affect.
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floodFreeze / ff |
float |
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- Sets the freeze value for each vertex to the given value
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frame / frm |
bool |
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- Frames on the sculpted area Flag can have multiple arguments, passed either as a tuple or a list.
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freezeSelection / fsl |
bool |
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- Freezes selected components
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freezesmooth / fs |
bool |
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freezesmoothandpaint / fsp |
bool |
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grabFollowPath / gfp |
bool |
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- If true the grab brush effect follows mouse movement
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grabSilhouette / gs |
bool |
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- If true the grab brush uses paint-through mode
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grabTwist / gtw |
bool |
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- If true, the grab brush twists the vertices
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history / ch |
bool |
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image1 / i1 |
unicode |
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image2 / i2 |
unicode |
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image3 / i3 |
unicode |
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inverted / inv |
bool |
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- If true, inverts the effect of the brush.
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lastMode / lm |
unicode |
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- Specifies the type of the last active sculpting brush.
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lockShellBorder / lsb |
bool |
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- Lock the shell borders so that they won’t be moved by a UV texture brush.
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minSize / msz |
float |
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- Specifies the minimum size percentage of the current brush.
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minStrength / mst |
float |
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- Specifies the minimum strength percentage of the current brush.
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mirror / mr |
int |
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- Specifies the mirror mode of the brush.
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mode / m |
unicode |
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- Specifies the type of sculpting effect the brush will perform.
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name / n |
unicode |
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orientToSurface / ots |
bool |
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- If true, aligns the brush display to the surface of the mesh.
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sculptFalloffCurve / sfc |
unicode |
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- Specifies the falloff curve of sculpting effect the brush will perform.
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size / sz |
float |
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- Specifies the world-space size of the current brush.
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stampDistance / s |
float |
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- Specifies the stamping distance of the brush.
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stampFile / stp |
unicode |
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- Specifies an image file to use as stamp.
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stampFlipX / sfx |
bool |
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- Specifies if the brush stamp is flipped on the X axis
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stampFlipY / sfy |
bool |
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- Specifies if the brush stamp is flipped on the Y axis
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stampOrientToStroke / sos |
bool |
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- Specifies if the brush stamp is aligned to the stroke direction
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stampPlacement / sp |
int |
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- Specifies the placement mode of the stamp image
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stampRandomization / srd |
bool |
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- Specifies if the brush stamp is randomized
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stampRandomizeFlipX / srx |
bool |
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- Specifies if the brush stamp flipping is randomized on the X axis
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stampRandomizeFlipY / sry |
bool |
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- Specifies if the brush stamp flipping is randomized on the Y axis
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stampRandomizePosX / spx |
float |
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- Specifies the stamp X position value is randomized
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stampRandomizePosY / spy |
float |
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- Specifies the stamp Y position value is randomized
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stampRandomizeRotation / srr |
float |
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- Specifies the stamp rotation value is randomized
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stampRandomizeScale / src |
float |
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- Specifies the stamp scale value is randomized
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stampRandomizeStrength / srs |
float |
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- Specifies the stamp strength value is randomized
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stampRotation / sr |
float |
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- Specifies the rotation value of the stamp image
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steadyStrokeDistance / ssd |
float |
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- Specifies the distance for the steady stroke.
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strength / st |
float |
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- Specifies the world-space strength of the current brush.
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updatePlane / upl |
bool |
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- Recalculates the underlying tool plane for each stamp in a stroke
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useGlobalSize / ugs |
bool |
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- If true, all the brushes have a shared size property; otherwise size is local
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useScreenSpace / ssp |
bool |
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- If true, the brush size is in screen space pixels
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useStampDistance / usd |
bool |
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- Force the stamps to be spread out along the stroke, rather than building up continually.
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useStampImage / usi |
bool |
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- Specifies if the brush uses a stamp image
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useSteadyStroke / uss |
bool |
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- Turns using steady stroke on/off
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wholeStroke / wst |
bool |
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- Continuously recalculates the underlying tool plane from all the vertices affected during the stroke
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