Flags:
Long Name / Short Name | Argument Types | Properties | |
---|---|---|---|
activeNodes / anq | bool | ||
autoCreate / ac | bool | ||
bias / b | float | ||
caching / cch | bool | ||
cascade / c | bool | ||
constructionHistory / ch | bool | ||
cvIthIndex / ci | int | ||
cvJthIndex / cj | int | ||
exists / ex | bool | ||
fixBoundary / fb | bool | ||
frozen / fzn | bool | ||
image1 / i1 | unicode | ||
image2 / i2 | unicode | ||
image3 / i3 | unicode | ||
immediate / im | bool | ||
keepG0Continuity / kg0 | bool | ||
keepG1Continuity / kg1 | bool | ||
name / n | unicode | ||
nodeState / nds | int | ||
numberOfSamples / ns | int | ||
object / o | bool | ||
parameterU / u | float | ||
parameterV / v | float | ||
positionalContinuity / pc | bool | ||
replaceOriginal / rpo | bool | ||
reset / rs | bool | ||
stepCount / sc | int | ||
tangentialContinuity / tc | bool | ||
togglePointNormals / tpn | bool | ||
togglePointPosition / tpp | bool | ||
toggleTolerance / tt | bool | ||
tolerance / tol | float | ||
toolNode / tnq | bool | ||
weight0 / wt0 | float | ||
weight1 / wt1 | float | ||
Derived from mel command maya.cmds.stitchSurfaceCtx