Custom Completer Example¶
Custom Completer example shows how to provide string-completion facilities for an input widget based on data provided by a model. The completer pops up suggestions for possible words based on the first three characters input by the user and the user’s choice of word is inserted into the TextEdit using QTextCursor
mainwindow.cpp Example File¶
mainwindow.h Example File¶
textedit.cpp Example File¶
textedit.h Example File¶
main.cpp Example File¶
customcompleter.pro Example File¶
customcompleter.qrc Example File¶
The Custom Completer example shows how to provide string-completion facilities for an input widget based on data provided by a model. The completer pops up suggestions for possible words based on the first three characters input by the user and the user’s choice of word is inserted into the
TextEdit
using QTextCursor.
Setting Up The Resource File¶
The Custom Completer example requires a resource file, wordlist.txt , that has a list of words to help QCompleter complete words. This file contains the following:
<Code snippet "/home/mariana/development/Qt/5.13.1/Src/qtbase/tools/customcompleter/customcompleter.qrc" not found>
TextEdit Class Definition¶
The
TextEdit
class is a subclass of QTextEdit with a custominsertCompletion()
slot and it reimplements the keyPressEvent() and the focusInEvent() functions.TextEdit
also contains a private functiontextUnderCursor()
and a private instance of QCompleter,c
.class TextEdit : public QTextEdit { Q_OBJECT public: TextEdit(QWidget *parent = 0); ~TextEdit(); void setCompleter(QCompleter *c); QCompleter *completer() const; protected: void keyPressEvent(QKeyEvent *e) override; void focusInEvent(QFocusEvent *e) override; private slots: void insertCompletion(const QString &completion); private: QString textUnderCursor() const; private: QCompleter *c; };
TextEdit Class Implementation¶
The constructor for
TextEdit
constructs aTextEdit
with a parent and initializesc
. The instructions to use the completer is displayed on theTextEdit
object, using the setPlainText() function.TextEdit::TextEdit(QWidget *parent) : QTextEdit(parent), c(0) { setPlainText(tr("This TextEdit provides autocompletions for words that have more than" " 3 characters. You can trigger autocompletion using ") + QKeySequence("Ctrl+E").toString(QKeySequence::NativeText)); }In addition,
TextEdit
also includes a default destructor:TextEdit::~TextEdit() { }The
setCompleter()
function accepts acompleter
and sets it up. We useif (c)
to check ifc
has been initialized. If it has been initialized, the QObject::disconnect() function is invoked to disconnect the signal from the slot. This is to ensure that no previous completer object is still connected to the slot.void TextEdit::setCompleter(QCompleter *completer) { if (c) QObject::disconnect(c, 0, this, 0); c = completer; if (!c) return; c->setWidget(this); c->setCompletionMode(QCompleter::PopupCompletion); c->setCaseSensitivity(Qt::CaseInsensitive); QObject::connect(c, QOverload<const QString &>::of(&QCompleter::activated), this, &TextEdit::insertCompletion); }We then instantiate
c
withcompleter
and set it asTextEdit
‘s widget. The completion mode and case sensitivity are also set and then we connect the activated() signal to theinsertCompletion()
slot.The
completer()
function is a getter function that returnsc
.QCompleter *TextEdit::completer() const { return c; }The completer pops up the options available, based on the contents of wordlist.txt , but the text cursor is responsible for filling in the missing characters, according to the user’s choice of word.
Suppose the user inputs “ACT” and accepts the completer’s suggestion of “ACTUAL”. The
completion
string is then sent toinsertCompletion()
by the completer’s activated() signal.The
insertCompletion()
function is responsible for completing the word using a QTextCursor object,tc
. It validates to ensure that the completer’s widget isTextEdit
before usingtc
to insert the extra characters to complete the word.void TextEdit::insertCompletion(const QString& completion) { if (c->widget() != this) return; QTextCursor tc = textCursor(); int extra = completion.length() - c->completionPrefix().length(); tc.movePosition(QTextCursor::Left); tc.movePosition(QTextCursor::EndOfWord); tc.insertText(completion.right(extra)); setTextCursor(tc); }The figure below illustrates this process:
completion.length()
= 6
c->completionPrefix().length()
=3The difference between these two values is
extra
, which is 3. This means that the last three characters from the right, “U”, “A”, and “L”, will be inserted bytc
.The
textUnderCursor()
function uses a QTextCursor,tc
, to select a word under the cursor and return it.QString TextEdit::textUnderCursor() const { QTextCursor tc = textCursor(); tc.select(QTextCursor::WordUnderCursor); return tc.selectedText(); }The
TextEdit
class reimplements focusInEvent() function, which is an event handler used to receive keyboard focus events for the widget.void TextEdit::focusInEvent(QFocusEvent *e) { if (c) c->setWidget(this); QTextEdit::focusInEvent(e); }The keyPressEvent() is reimplemented to ignore key events like
Key_Enter
,Key_Return
,Key_Escape
,Key_Tab
, andKey_Backtab
so the completer can handle them.If there is an active completer, we cannot process the shortcut, Ctrl+E.
void TextEdit::keyPressEvent(QKeyEvent *e) { if (c && c->popup()->isVisible()) { // The following keys are forwarded by the completer to the widget switch (e->key()) { case Qt::Key_Enter: case Qt::Key_Return: case Qt::Key_Escape: case Qt::Key_Tab: case Qt::Key_Backtab: e->ignore(); return; // let the completer do default behavior default: break; } } bool isShortcut = ((e->modifiers() & Qt::ControlModifier) && e->key() == Qt::Key_E); // CTRL+E if (!c || !isShortcut) // do not process the shortcut when we have a completer QTextEdit::keyPressEvent(e);We also handle other modifiers and shortcuts for which we do not want the completer to respond to.
const bool ctrlOrShift = e->modifiers() & (Qt::ControlModifier | Qt::ShiftModifier); if (!c || (ctrlOrShift && e->text().isEmpty())) return; static QString eow("~!@#$%^&*()_+{}|:\"<>?,./;'[]\\-="); // end of word bool hasModifier = (e->modifiers() != Qt::NoModifier) && !ctrlOrShift; QString completionPrefix = textUnderCursor(); if (!isShortcut && (hasModifier || e->text().isEmpty()|| completionPrefix.length() < 3 || eow.contains(e->text().right(1)))) { c->popup()->hide(); return; } if (completionPrefix != c->completionPrefix()) { c->setCompletionPrefix(completionPrefix); c->popup()->setCurrentIndex(c->completionModel()->index(0, 0)); } QRect cr = cursorRect(); cr.setWidth(c->popup()->sizeHintForColumn(0) + c->popup()->verticalScrollBar()->sizeHint().width()); c->complete(cr); // popup it up! }Finally, we pop up the completer.
MainWindow Class Definition¶
The
MainWindow
class is a subclass of QMainWindow and implements a private slot,about()
. This class also has two private functions,createMenu()
andmodelFromFile()
as well as private instances of QCompleter andTextEdit
.class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = 0); private slots: void about(); private: void createMenu(); QAbstractItemModel *modelFromFile(const QString& fileName); QCompleter *completer; TextEdit *completingTextEdit; };
MainWindow Class Implementation¶
The constructor constructs a
MainWindow
with a parent and initializes thecompleter
. It also instantiates aTextEdit
and sets its completer. A QStringListModel, obtained frommodelFromFile()
, is used to populate thecompleter
. TheMainWindow
‘s central widget is set toTextEdit
and its size is set to 500 x 300.MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), completer(0) { createMenu(); completingTextEdit = new TextEdit; completer = new QCompleter(this); completer->setModel(modelFromFile(":/resources/wordlist.txt")); completer->setModelSorting(QCompleter::CaseInsensitivelySortedModel); completer->setCaseSensitivity(Qt::CaseInsensitive); completer->setWrapAround(false); completingTextEdit->setCompleter(completer); setCentralWidget(completingTextEdit); resize(500, 300); setWindowTitle(tr("Completer")); }The
createMenu()
function creates the necessary QAction objects needed for the “File” and “Help” menu and their triggered() signals are connected to thequit()
,about()
, andaboutQt()
slots respectively.void MainWindow::createMenu() { QAction *exitAction = new QAction(tr("Exit"), this); QAction *aboutAct = new QAction(tr("About"), this); QAction *aboutQtAct = new QAction(tr("About Qt"), this); connect(exitAction, &QAction::triggered, qApp, &QApplication::quit); connect(aboutAct, &QAction::triggered, this, &MainWindow::about); connect(aboutQtAct, &QAction::triggered, qApp, &QApplication::aboutQt); QMenu* fileMenu = menuBar()->addMenu(tr("File")); fileMenu->addAction(exitAction); QMenu* helpMenu = menuBar()->addMenu(tr("About")); helpMenu->addAction(aboutAct); helpMenu->addAction(aboutQtAct); }The
modelFromFile()
function accepts afileName
and attempts to extract the contents of this file into a QStringListModel. We display theWaitCursor
when we are populating the QStringList,words
, and restore the mouse cursor when we are done.QAbstractItemModel *MainWindow::modelFromFile(const QString& fileName) { QFile file(fileName); if (!file.open(QFile::ReadOnly)) return new QStringListModel(completer); #ifndef QT_NO_CURSOR QGuiApplication::setOverrideCursor(QCursor(Qt::WaitCursor)); #endif QStringList words; while (!file.atEnd()) { QByteArray line = file.readLine(); if (!line.isEmpty()) words << line.trimmed(); } #ifndef QT_NO_CURSOR QGuiApplication::restoreOverrideCursor(); #endif return new QStringListModel(words, completer); }The
about()
function provides a brief description about the Custom Completer example.void MainWindow::about() { QMessageBox::about(this, tr("About"), tr("This example demonstrates the " "different features of the QCompleter class.")); }
main()
Function¶
The
main()
function instantiatesMainWindow
and invokes the show() function.int main(int argc, char *argv[]) { Q_INIT_RESOURCE(customcompleter); QApplication app(argc, argv); MainWindow window; window.show(); return app.exec(); }