Qt3DRender.QLayer¶
The
QLayer
class provides a way of filtering which entities will be rendered. More…

Detailed Description¶
QLayer
works in conjunction with theQLayerFilter
in the FrameGraph.A
QLayer
can be applied to a subtree of entities by setting the recursive property to true.#include <Qt3DCore/QEntity> #include <Qt3DRender/QGeometryRenderer> #include <Qt3DRender/QLayer> #include <Qt3DRender/QLayerFilter> #include <Qt3DRender/QViewport> // Scene Qt3DCore::QEntity *rootEntity = new Qt3DCore::Qt3DCore::QEntity; Qt3DCore::QEntity *renderableEntity = new Qt3DCore::Qt3DCore::QEntity(rootEntity); Qt3DRender::QGeometryRenderer *geometryRenderer = new Qt3DCore::QGeometryRenderer(renderableEntity); Qt3DRender::QLayer *layer1 = new Qt3DCore::QLayer(renderableEntity); layer1->setRecursive(true); renderableEntity->addComponent(geometryRenderer); renderableEntity->addComponent(layer1); ... // FrameGraph Qt3DRender::QViewport *viewport = new Qt3DRender::QViewport; Qt3DRender::QLayerFilter *layerFilter = new Qt3DRender::QLayerFilter(viewport); layerFilter->addLayer(layer1); ...See also
QLayerFilter
-
class
PySide2.Qt3DRender.Qt3DRender.
QLayer
([parent=None])¶ - param parent
QNode
Constructs a new
QLayer
with the specifiedparent
.
-
PySide2.Qt3DRender.Qt3DRender.QLayer.
recursive
()¶ - Return type
bool
See also
setRecursive()
-
PySide2.Qt3DRender.Qt3DRender.QLayer.
recursiveChanged
()¶
-
PySide2.Qt3DRender.Qt3DRender.QLayer.
setRecursive
(recursive)¶ - Parameters
recursive –
bool
See also
recursive()