Remotely attacks or heals creeps, or repairs structures. Can be targeted to any object in the room. However, its effectiveness linearly depends on the distance. Each action consumes energy.
Controller level | |
1-2 | — |
3-4 | 1 tower |
5-6 | 2 towers |
7 | 3 towers |
8 | 6 towers |
Cost | 5,000 |
Hits | 3,000 |
Capacity | 1,000 |
Energy per action | 10 |
Attack effectiveness | 600 hits at range ≤5 to 150 hits at range ≥20 |
Heal effectiveness | 400 hits at range ≤5 to 100 hits at range ≥20 |
Repair effectiveness | 800 hits at range ≤5 to 200 hits at range ≥20 |
Applied effects, an array of objects with the following properties:
parameter | type | description |
---|---|---|
effect
|
number |
Effect ID of the applied effect. Can be either natural effect ID or Power ID. |
level
optional |
number |
Power level of the applied effect. Absent if the effect is not a Power effect. |
ticksRemaining
|
number |
How many ticks will the effect last. |
An object representing the position of this object in the room.
The link to the Room object. May be undefined in case if an object is a flag or a construction site and is placed in a room that is not visible to you.
The current amount of hit points of the structure.
The total amount of hit points of the structure.
A unique object identificator. You can use
Game.getObjectById
method to retrieve an object instance by its
id
.
One of the
STRUCTURE_*
constants.
Destroy this structure immediately.
One of the following codes:
constant | value | description |
---|---|---|
OK
|
0 |
The operation has been scheduled successfully. |
ERR_NOT_OWNER
|
-1 |
You are not the owner of this structure. |
ERR_BUSY
|
-4 |
Hostile creeps are in the room. |
Check whether this structure can be used. If room controller level is insufficient, then this method will return false, and the structure will be highlighted with red in the game.
A boolean value.
Toggle auto notification when the structure is under attack. The notification will be sent to your account email. Turned on by default.
parameter | type | description |
---|---|---|
enabled
|
boolean |
Whether to enable notification or disable. |
One of the following codes:
constant | value | description |
---|---|---|
OK
|
0 |
The operation has been scheduled successfully. |
ERR_NOT_OWNER
|
-1 |
You are not the owner of this structure. |
ERR_INVALID_ARGS
|
-10 |
|
Whether this is your own structure.
An object with the structure’s owner info containing the following properties:
parameter | type | description |
---|---|---|
username
|
string |
The name of the owner user. |
This property is deprecated and will be removed soon.
An alias for
.store[RESOURCE_ENERGY]
.
This property is deprecated and will be removed soon.
An alias for
.store.getCapacity(RESOURCE_ENERGY)
.
if(structure.store.getFreeCapacity(RESOURCE_ENERGY) > 0) {
creep.transfer(structure, RESOURCE_ENERGY);
}
A
Store
object that contains cargo of this structure.
Remotely attack any creep, power creep or structure in the room.
parameter | type | description |
---|---|---|
target
|
Creep , PowerCreep , Structure |
The target creep. |
One of the following codes:
constant | value | description |
---|---|---|
OK
|
0 |
The operation has been scheduled successfully. |
ERR_NOT_OWNER
|
-1 |
You are not the owner of this structure. |
ERR_NOT_ENOUGH_ENERGY
|
-6 |
The tower does not have enough energy. |
ERR_INVALID_TARGET
|
-7 |
The target is not a valid attackable object. |
ERR_RCL_NOT_ENOUGH
|
-14 |
Room Controller Level insufficient to use this structure. |
Remotely heal any creep or power creep in the room.
parameter | type | description |
---|---|---|
target
|
Creep , PowerCreep |
The target creep. |
One of the following codes:
constant | value | description |
---|---|---|
OK
|
0 |
The operation has been scheduled successfully. |
ERR_NOT_OWNER
|
-1 |
You are not the owner of this structure. |
ERR_NOT_ENOUGH_ENERGY
|
-6 |
The tower does not have enough energy. |
ERR_INVALID_TARGET
|
-7 |
The target is not a valid creep object. |
ERR_RCL_NOT_ENOUGH
|
-14 |
Room Controller Level insufficient to use this structure. |
Remotely repair any structure in the room.
parameter | type | description |
---|---|---|
target
|
Structure |
The target structure. |
One of the following codes:
constant | value | description |
---|---|---|
OK
|
0 |
The operation has been scheduled successfully. |
ERR_NOT_OWNER
|
-1 |
You are not the owner of this structure. |
ERR_NOT_ENOUGH_ENERGY
|
-6 |
The tower does not have enough energy. |
ERR_INVALID_TARGET
|
-7 |
The target is not a valid repairable object. |
ERR_RCL_NOT_ENOUGH
|
-14 |
Room Controller Level insufficient to use this structure. |