Applied effects, an array of objects with the following properties:
parameter | type | description |
---|---|---|
effect | number | Effect ID of the applied effect. Can be either natural effect ID or Power ID. |
level optional | number | Power level of the applied effect. Absent if the effect is not a Power effect. |
ticksRemaining | number | How many ticks will the effect last. |
An object representing the position of this object in the room.
The link to the Room object. May be undefined in case if an object is a flag or a construction site and is placed in a room that is not visible to you.