Data Source schema for AWS::GameLift::GameSessionQueue
id
(String) Uniquely identifies the resource.arn
(String) The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift game session queue resource and uniquely identifies it.custom_event_data
(String) Information that is added to all events that are related to this game session queue.destinations
(Attributes List) A list of fleets and/or fleet aliases that can be used to fulfill game session placement requests in the queue. (see below for nested schema)filter_configuration
(Attributes) A list of locations where a queue is allowed to place new game sessions. (see below for nested schema)name
(String) A descriptive label that is associated with game session queue. Queue names must be unique within each Region.notification_target
(String) An SNS topic ARN that is set up to receive game session placement notifications.player_latency_policies
(Attributes List) A set of policies that act as a sliding cap on player latency. (see below for nested schema)priority_configuration
(Attributes) Custom settings to use when prioritizing destinations and locations for game session placements. (see below for nested schema)tags
(Attributes Set) An array of key-value pairs to apply to this resource. (see below for nested schema)timeout_in_seconds
(Number) The maximum time, in seconds, that a new game session placement request remains in the queue.destinations
Read-Only:
destination_arn
(String)filter_configuration
Read-Only:
allowed_locations
(List of String) A list of locations to allow game session placement in, in the form of AWS Region codes such as us-west-2.player_latency_policies
Read-Only:
maximum_individual_player_latency_milliseconds
(Number) The maximum latency value that is allowed for any player, in milliseconds. All policies must have a value set for this property.policy_duration_seconds
(Number) The length of time, in seconds, that the policy is enforced while placing a new game session.priority_configuration
Read-Only:
location_order
(List of String) The prioritization order to use for fleet locations, when the PriorityOrder property includes LOCATION.priority_order
(List of String) The recommended sequence to use when prioritizing where to place new game sessions.tags
Read-Only:
key
(String) The key name of the tag. You can specify a value that is 1 to 128 Unicode characters in length.value
(String) The value for the tag. You can specify a value that is 1 to 256 Unicode characters in length.