awscc_gamelift_fleet (Data Source)

Data Source schema for AWS::GameLift::Fleet

Schema

Required

Read-Only

This parameter is required unless the parameters ServerLaunchPath and ServerLaunchParameters are defined. Runtime configuration has replaced these parameters, but fleets that use them will continue to work. (see below for nested schema)

Note: It is not currently possible to use the !Ref command to reference a script created with a CloudFormation template for the fleet property ScriptId. Instead, use Fn::GetAtt Script.Arn or Fn::GetAtt Script.Id to retrieve either of these properties as input for ScriptId. Alternatively, enter a ScriptId string manually.

Nested Schema for anywhere_configuration

Read-Only:

Nested Schema for certificate_configuration

Read-Only:

Nested Schema for container_groups_configuration

Read-Only:

Nested Schema for container_groups_configuration.connection_port_range

Read-Only:

Nested Schema for container_groups_configuration.container_groups_per_instance

Read-Only:

Nested Schema for ec2_inbound_permissions

Read-Only:

Nested Schema for locations

Read-Only:

Nested Schema for locations.location_capacity

Read-Only:

Nested Schema for resource_creation_limit_policy

Read-Only:

Nested Schema for runtime_configuration

Read-Only:

Nested Schema for runtime_configuration.server_processes

Read-Only:

Windows (for custom game builds only): C:\game. Example: "C:\game\MyGame\server.exe"

Linux: /local/game. Examples: "/local/game/MyGame/server.exe" or "/local/game/MyRealtimeScript.js"

Nested Schema for scaling_policies

Read-Only:

Nested Schema for scaling_policies.target_configuration

Read-Only: