[page:Object3D] → [page:Line] →

[name]

This helper displays the directional cone of a [page:PositionalAudio].

Code Example

const positionalAudio = new THREE.PositionalAudio( listener ); positionalAudio.setDirectionalCone( 180, 230, 0.1 ); const helper = new PositionalAudioHelper( positionalAudio ); positionalAudio.add( helper );

Examples

[example:webaudio_orientation webaudio / orientation ]

Constructor

[name]( [param:PositionalAudio audio], [param:Number range] )

[page:PositionalAudio audio] -- The [page:PositionalAudio] to be visualized.

[page:Number range] -- (optional) The range of the directional cone.

[page:Number divisionsInnerAngle] -- (optional) The amount of divisions of the inner part of the directional cone.

[page:Number divisionsOuterAngle] -- (optional) The amount of divisions of the outer part of the directional cone.

Properties

See the base [page:Object3D] class for common properties.

.audio : PositionalAudio

[page:PositionalAudio] to be visualized.

.range : Number

The range of the directional cone.

.divisionsInnerAngle : Number

The amount of divisions of the inner part of the directional cone.

.divisionsOuterAngle : Number

The amount of divisions of the outer part of the directional cone.

Methods

See the base [page:Line] class for common methods.

.update () : undefined

Updates the helper.

.dispose () : undefined

Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer used in your app.

Source

[link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/helpers/PositionalAudioHelper.js examples/jsm/helpers/PositionalAudioHelper.js]

PositionalAudioHelper PositionalAudioHelper PositionalAudioHelper PositionalAudioHelper

PositionalAudioHelper PositionalAudioHelper PositionalAudioHelper PositionalAudioHelper