[name]

This holds a reference to a real property in the scene graph; used internally.

Constructor

[name]( [param:Object3D rootNode], path, parsedPath )

-- [page:Object3D rootNode]: -- path -- parsedPath (optional)

Properties

.path : Number

.parsedPath : Number

.node : Number

.rootNode : Number

.BindingType : Object

.Versioning : Object

.GetterByBindingType : Array

.SetterByBindingTypeAndVersioning : Array

Methods

.getValue ( [param:Array targetArray], [param:Number offset] ) : undefined

.setValue ( [param:Array sourceArray], [param:Number offset] ) : undefined

.bind ( ) : undefined

Create getter / setter pair for a property in the scene graph. Used internally by [page:PropertyBinding.getValue getValue] and [page:PropertyBinding.setValue setValue].

.unbind ( ) : undefined

Unbind getter / setter pair for a property in the scene graph.

.Composite ( targetGroup, path, optionalParsedPath ) : Constructor

Create a new Composite PropertyBinding.

.create ( root, path, parsedPath ) : Constructor

Create a new Composite PropertyBinding (if root is an [page:AnimationObjectGroup]) or PropertyBinding.

.parseTrackName ( trackName ) : Constructor

Matches strings in the following forms:
-- nodeName.property
-- nodeName.property[accessor]
-- nodeName.material.property[accessor]
-- uuid.property[accessor]
-- uuid.objectName[objectIndex].propertyName[propertyIndex]
-- parentName/nodeName.property
-- parentName/parentName/nodeName.property[index]
-- .bone[Armature.DEF_cog].position
-- scene:helium_balloon_model:helium_balloon_model.position

.findNode ( root, nodeName ) : Constructor

Find a node in a node tree or [page:Skeleton Skeleton].

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]

PropertyBinding PropertyBinding PropertyBinding PropertyBinding

PropertyBinding PropertyBinding PropertyBinding PropertyBinding