fn blt(self: *const GraphicsOutputProtocol, blt_buffer: ?[*]GraphicsOutputBltPixel, blt_operation: GraphicsOutputBltOperation, source_x: usize, source_y: usize, destination_x: usize, destination_y: usize, width: usize, height: usize, delta: usize) Status
[src]
Blt a rectangle of pixels on the graphics screen. Blt stands for BLock Transfer.
Parameters
self: *const GraphicsOutputProtocol,
blt_buffer: ?[*]GraphicsOutputBltPixel,
blt_operation: GraphicsOutputBltOperation,
source_x: usize,
source_y: usize,
destination_x: usize,
destination_y: usize,
width: usize,
height: usize,
delta: usize,