Character input devices, e.g. Keyboard
Fields
_reset: *const fn (*const SimpleTextInputProtocol, bool) callconv(cc) Status,
_read_key_stroke: *const fn (*const SimpleTextInputProtocol, *InputKey) callconv(cc) Status,
wait_for_key: Event,
Functions
fn readKeyStroke(self: *const SimpleTextInputProtocol, input_key: *InputKey) Status
Reads the next keystroke from the input device.
fn reset(self: *const SimpleTextInputProtocol, verify: bool) Status
Resets the input device hardware.