Functions
fn bitReader(comptime endian: std.builtin.Endian, underlying_stream: anytype) BitReader(endian, @TypeOf(underlying_stream))
No documentation provided.
fn bitWriter(comptime endian: std.builtin.Endian, underlying_stream: anytype) BitWriter(endian, @TypeOf(underlying_stream))
No documentation provided.
fn bufferedReaderSize(comptime size: usize, reader: anytype) BufferedReader(size, @TypeOf(reader))
No documentation provided.
fn bufferedWriter(underlying_stream: anytype) BufferedWriter(4096, @TypeOf(underlying_stream))
No documentation provided.
fn changeDetectionStream(source: []const u8, underlying_writer: anytype) ChangeDetectionStream(@TypeOf(underlying_writer))
No documentation provided.
fn countingWriter(child_stream: anytype) CountingWriter(@TypeOf(child_stream))
No documentation provided.
fn findByteWriter(byte: u8, underlying_writer: anytype) FindByteWriter(@TypeOf(underlying_writer))
No documentation provided.
fn fixedBufferStream(buffer: anytype) FixedBufferStream(Slice(@TypeOf(buffer)))
No documentation provided.
fn getStdIn() File
TODO: async stdin on windows without a dedicated thread. https://github.com/zig…
TODO: async stdin on windows without a dedicated thread. https://github.com/ziglang/zig/pull/4816#issuecomment-604521023
fn getStdOut() File
TODO: async stdout on windows without a dedicated thread. https://github.com/zi…
TODO: async stdout on windows without a dedicated thread. https://github.com/ziglang/zig/pull/4816#issuecomment-604521023
fn limitedReader(inner_reader: anytype, bytes_left: u64) LimitedReader(@TypeOf(inner_reader))
No documentation provided.
fn peekStream(comptime lookahead: comptime_int, underlying_stream: anytype) PeekStream(.{ .Static = lookahead }, @TypeOf(underlying_stream))
No documentation provided.
Values
CWriter | undefined | |
ModeOverride | type | This is an enum value to use for I/O mode at runtime, since it takes up zero byt… |
PollFifo | undefined | |
default_mode | ModeOverride | |
is_async | bool | |
null_writer | NullWriter | A Writer that doesn’t write to anything. |