1 /*
  2  * ***** BEGIN LICENSE BLOCK *****
  3  * Zimbra Collaboration Suite Web Client
  4  * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2013, 2014, 2016 Synacor, Inc.
  5  *
  6  * The contents of this file are subject to the Common Public Attribution License Version 1.0 (the "License");
  7  * you may not use this file except in compliance with the License.
  8  * You may obtain a copy of the License at: https://www.zimbra.com/license
  9  * The License is based on the Mozilla Public License Version 1.1 but Sections 14 and 15
 10  * have been added to cover use of software over a computer network and provide for limited attribution
 11  * for the Original Developer. In addition, Exhibit A has been modified to be consistent with Exhibit B.
 12  *
 13  * Software distributed under the License is distributed on an "AS IS" basis,
 14  * WITHOUT WARRANTY OF ANY KIND, either express or implied.
 15  * See the License for the specific language governing rights and limitations under the License.
 16  * The Original Code is Zimbra Open Source Web Client.
 17  * The Initial Developer of the Original Code is Zimbra, Inc.  All rights to the Original Code were
 18  * transferred by Zimbra, Inc. to Synacor, Inc. on September 14, 2015.
 19  *
 20  * All portions of the code are Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2013, 2014, 2016 Synacor, Inc. All Rights Reserved.
 21  * ***** END LICENSE BLOCK *****
 22  */
 23 
 24 
 25 /**
 26  * 
 27  * @private
 28  */
 29 DwtHoverEvent = function(type, delay, object, x, y) {
 30 	if (arguments.length == 0) return;
 31 	DwtEvent.call(this, true);
 32 	this.type = type;
 33 	this.delay = delay;
 34 	this.object = object;
 35 	this.x = x || -1;
 36 	this.y = y || -1;
 37 }
 38 
 39 DwtHoverEvent.prototype = new DwtEvent;
 40 DwtHoverEvent.prototype.constructor = DwtHoverEvent;
 41 
 42 DwtHoverEvent.prototype.toString = function() { return "DwtHoverEvent"; };
 43 
 44 DwtHoverEvent.prototype.reset =
 45 function() {
 46 	this.type = 0;
 47 	this.delay = 0;
 48 	this.object = null;
 49 	this.x = -1;
 50 	this.y = -1;
 51 };
 52