GUIDialog
new GUIDialog(id, options, guimanager, callback, append)
Creates a new GUIDialog
Parameters
Name |
Type |
Description |
id |
string |
The id and name element |
options |
json |
Options of element |
guimanager |
GUIManager |
The gui manager |
callback |
function |
Trigger function by click on the customize button (optional) |
append |
bool |
is added to the <body>. => True by default (optional) |
Options
- w: width of dialog (in pixel)
- h: height of dialog (in pixel)
- x: position left of dialog (in pixel)
- y: position top of dialog (in pixel)
- closeDialog: Creating a button of dialog is closed (string) => "true" by default
- imageButtonDialog: Creating an image for a button customize event (string) => "false" by default
- urlImage: url image of button dialog customize (string) => "null" by default
- backgroundColor: color background of dialog (string) => "rgba(0, 0, 0, 0)" by default
- backgroundImage: image background of dialog (string) => "null" by default
- radius: radius border of dialog (int) => 8 by default
- border: border of button (string) => "2px solid black" by default
- zIndex: depth of the element (int) => 1 by default
- overflow: overflow auto or hidden (auto by default)
Methods
add(element) → void
add element in the GUIDialog
setVisible(bool, fade) → void
Set this GUI element to visible or invisible (false by default)
isVisible() → void
Returns element if is visible or no
###dispose() → void
Dispose the GUIDialog, and delete element.