'use strict';
const { Status, Events } = require('../../../util/Constants');
module.exports = (client, { d: data }, shard) => {
let user = client.users.cache.get(data.user.id);
if (!user && data.user.username) user = client.users.add(data.user);
if (user && data.user && data.user.username) {
if (!user.equals(data.user)) client.actions.UserUpdate.handle(data.user);
}
const guild = client.guilds.cache.get(data.guild_id);
if (guild) {
const member = guild.members.cache.get(data.user.id);
if (member) {
const old = member._update(data);
if (shard.status === Status.READY) {
/**
* Emitted whenever a guild member changes - i.e. new role, removed role, nickname.
* Also emitted when the user's details (e.g. username) change.
* @event Client#guildMemberUpdate
* @param {GuildMember} oldMember The member before the update
* @param {GuildMember} newMember The member after the update
*/
client.emit(Events.GUILD_MEMBER_UPDATE, old, member);
}
}
}
};