goog.Disposable |
Many (48) | goog.Disposable |
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Invokes a callback function when this object is disposed. Callbacks are
invoked in the order in which they were added.
Arguments:
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Disposes of the object. If the object hasn't already been disposed of, calls
#disposeInternal . Classes that extend goog.Disposable should
override #disposeInternal in order to delete references to COM
objects, DOM nodes, and other disposable objects. Reentrant.
Returns: void
Nothing.
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Deletes or nulls out any references to COM objects, DOM nodes, or other
disposable objects. Classes that extend
goog.Disposable should
override this method.
Not reentrant. To avoid calling it twice, it must only be called from the
subclass' disposeInternal method. Everywhere else the public
dispose method must be used.
For example:
mypackage.MyClass = function() { mypackage.MyClass.base(this, 'constructor'); // Constructor logic specific to MyClass. ... }; goog.inherits(mypackage.MyClass, goog.Disposable); mypackage.MyClass.prototype.disposeInternal = function() { // Dispose logic specific to MyClass. ... // Call superclass's disposeInternal at the end of the subclass's, like // in C++, to avoid hard-to-catch issues. mypackage.MyClass.base(this, 'disposeInternal'); }; |
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Use
#isDisposed instead.
No description.
Returns: boolean
Whether the object has been disposed of.
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No description.
Returns: boolean
Whether the object has been disposed of.
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Associates a disposable object with this object so that they will be disposed
together.
Arguments:
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Clears the registry of undisposed objects but doesn't dispose of them.
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No description.
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Returns True if we can verify the object is disposed.
Calls
isDisposed on the argument if it supports it. If obj
is not an object with an isDisposed() method, return false.
Arguments:
Returns: boolean
True if we can verify the object is disposed.
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No description.
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No description.
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Maps the unique ID of every undisposed
goog.Disposable object to
the object itself.
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No description.
Constants:
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