goog.vec.Ray |
opt_origin
: goog.vec.Vec3.AnyType=
The optional origin.
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opt_dir
: goog.vec.Vec3.AnyType=
The optional direction.
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Returns true if this ray is equal to the other ray.
Arguments:
Returns: boolean
True if this ray is equal to the other ray.
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Sets the origin and direction of the ray.
Arguments:
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Sets the direction of the ray.
Arguments:
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Sets the origin of the ray.
Arguments:
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