glibmm: Gio::SocketService Class Reference
Make it easy to implement a network service. More...
#include <giomm/socketservice.h>

Public Member Functions |
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SocketService ( SocketService && src) noexcept | |
SocketService & | operator= ( SocketService && src) noexcept |
~SocketService () noexceptoverride | |
GSocketService* | gobj () |
Provides access to the underlying C GObject.
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const GSocketService* | gobj () const |
Provides access to the underlying C GObject.
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GSocketService* | gobj_copy () |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
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void | start () |
Starts the service, i.e. start accepting connections from the added sockets when the mainloop runs.
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void | stop () |
Stops the service, i.e. stops accepting connections from the added sockets when the mainloop runs.
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bool | is_active () |
Check whether the service is active or not.
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Glib::SignalProxy < bool, const Glib::RefPtr < SocketConnection >&, const Glib::RefPtr < Glib::Object >& > | signal_incoming () |
Glib::PropertyProxy < bool > | property_active () |
Whether the service is currently accepting connections.
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Glib::PropertyProxy_ReadOnly < bool > | property_active () const |
Whether the service is currently accepting connections.
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SocketListener ( SocketListener && src) noexcept | |
SocketListener & | operator= ( SocketListener && src) noexcept |
~SocketListener () noexceptoverride | |
GSocketListener* | gobj () |
Provides access to the underlying C GObject.
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const GSocketListener* | gobj () const |
Provides access to the underlying C GObject.
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GSocketListener* | gobj_copy () |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
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void | set_backlog (int listen_backlog) |
Sets the listen backlog on the sockets in the listener.
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bool | add_socket (const Glib::RefPtr < Socket >& socket, const Glib::RefPtr < Glib::Object >& source_object) |
Adds
socket
to the set of sockets that we try to accept new clients from.
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bool | add_socket (const Glib::RefPtr < Socket >& socket) |
Adds
socket
to the set of sockets that we try to accept new clients from.
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bool | add_address (const Glib::RefPtr < SocketAddress >& address, SocketType type, SocketProtocol protocol, const Glib::RefPtr < Glib::Object >& source_object, Glib::RefPtr < SocketAddress >& effective_address) |
Creates a socket of type
type
and protocol
protocol
, binds it to
address
and adds it to the set of sockets we're accepting sockets from.
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bool | add_address (const Glib::RefPtr < SocketAddress >& address, SocketType type, SocketProtocol protocol, Glib::RefPtr < SocketAddress >& effective_address) |
Creates a socket of type
type
and protocol
protocol
, binds it to
address
and adds it to the set of sockets we're accepting sockets from.
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bool | add_inet_port (guint16 port, const Glib::RefPtr < Glib::Object >& source_object) |
Helper function for g_socket_listener_add_address() that creates a TCP/IP socket listening on IPv4 and IPv6 (if supported) on the specified port on all interfaces.
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bool | add_inet_port (guint16 port) |
Helper function for g_socket_listener_add_address() that creates a TCP/IP socket listening on IPv4 and IPv6 (if supported) on the specified port on all interfaces.
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guint16 | add_any_inet_port (const Glib::RefPtr < Glib::Object >& source_object) |
Listens for TCP connections on any available port number for both IPv6 and IPv4 (if each is available).
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guint16 | add_any_inet_port () |
Listens for TCP connections on any available port number for both IPv6 and IPv4 (if each is available).
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Glib::RefPtr < Socket > | accept_socket ( Glib::RefPtr < Glib::Object >& source_object, const Glib::RefPtr < Cancellable >& cancellable) |
Blocks waiting for a client to connect to any of the sockets added to the listener.
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Glib::RefPtr < Socket > | accept_socket ( Glib::RefPtr < Glib::Object >& source_object) |
Blocks waiting for a client to connect to any of the sockets added to the listener.
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Glib::RefPtr < Socket > | accept_socket (const Glib::RefPtr < Cancellable >& cancellable) |
Blocks waiting for a client to connect to any of the sockets added to the listener.
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Glib::RefPtr < Socket > | accept_socket () |
Blocks waiting for a client to connect to any of the sockets added to the listener.
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void | accept_socket_async (const Glib::RefPtr < Cancellable >& cancellable, const SlotAsyncReady & slot) |
This is the asynchronous version of g_socket_listener_accept_socket().
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void | accept_socket_async (const SlotAsyncReady & slot) |
This is the asynchronous version of g_socket_listener_accept_socket().
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Glib::RefPtr < Socket > | accept_socket_finish (const Glib::RefPtr < AsyncResult >& result, Glib::RefPtr < Glib::Object >& source_object) |
Finishes an async accept operation.
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Glib::RefPtr < Socket > | accept_socket_finish (const Glib::RefPtr < AsyncResult >& result) |
Finishes an async accept operation.
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Glib::RefPtr < SocketConnection > | accept ( Glib::RefPtr < Object >& source_object, const Glib::RefPtr < Cancellable >& cancellable) |
Blocks waiting for a client to connect to any of the sockets added to the listener.
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Glib::RefPtr < SocketConnection > | accept ( Glib::RefPtr < Object >& source_object) |
Blocks waiting for a client to connect to any of the sockets added to the listener.
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Glib::RefPtr < SocketConnection > | accept (const Glib::RefPtr < Cancellable >& cancellable) |
Blocks waiting for a client to connect to any of the sockets added to the listener.
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Glib::RefPtr < SocketConnection > | accept () |
Blocks waiting for a client to connect to any of the sockets added to the listener.
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void | accept_async (const SlotAsyncReady & slot) |
This is the asynchronous version of g_socket_listener_accept().
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void | accept_async (const Glib::RefPtr < Cancellable >& cancellable, const SlotAsyncReady & slot) |
This is the asynchronous version of g_socket_listener_accept().
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Glib::RefPtr < SocketConnection > | accept_finish (const Glib::RefPtr < AsyncResult >& result, Glib::RefPtr < Glib::Object >& source_object) |
Finishes an async accept operation.
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Glib::RefPtr < SocketConnection > | accept_finish (const Glib::RefPtr < AsyncResult >& result) |
Finishes an async accept operation.
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void | close () |
Closes all the sockets in the listener.
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Glib::PropertyProxy < int > | property_listen_backlog () |
outstanding connections in the listen queue.
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Glib::PropertyProxy_ReadOnly < int > | property_listen_backlog () const |
outstanding connections in the listen queue.
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Object (const Object &)=delete | |
Object & | operator= (const Object &)=delete |
Object ( Object && src) noexcept | |
Object & | operator= ( Object && src) noexcept |
void* | get_data (const QueryQuark & key) |
void | set_data (const Quark & key, void* data) |
void | set_data (const Quark & key, void* data, DestroyNotify notify) |
void | remove_data (const QueryQuark & quark) |
void* | steal_data (const QueryQuark & quark) |
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ObjectBase (const ObjectBase &)=delete | |
ObjectBase & | operator= (const ObjectBase &)=delete |
void | set_property_value (const Glib::ustring & property_name, const Glib::ValueBase & value) |
You probably want to use a specific property_*() accessor method instead.
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void | get_property_value (const Glib::ustring & property_name, Glib::ValueBase & value) const |
You probably want to use a specific property_*() accessor method instead.
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template<class PropertyType > | |
void | set_property (const Glib::ustring & property_name, const PropertyType& value) |
You probably want to use a specific property_*() accessor method instead.
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template<class PropertyType > | |
void | get_property (const Glib::ustring & property_name, PropertyType& value) const |
You probably want to use a specific property_*() accessor method instead.
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void | connect_property_changed (const Glib::ustring & property_name, const sigc::slot < void >& slot) |
You can use the signal_changed() signal of the property proxy instead.
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void | connect_property_changed (const Glib::ustring & property_name, sigc::slot < void >&& slot) |
You can use the signal_changed() signal of the property proxy instead.
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sigc::connection | connect_property_changed_with_return (const Glib::ustring & property_name, const sigc::slot < void >& slot) |
You can use the signal_changed() signal of the property proxy instead.
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sigc::connection | connect_property_changed_with_return (const Glib::ustring & property_name, sigc::slot < void >&& slot) |
You can use the signal_changed() signal of the property proxy instead.
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void | freeze_notify () |
Increases the freeze count on object.
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void | thaw_notify () |
Reverts the effect of a previous call to
freeze_notify()
.
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virtual void | reference () const |
Increment the reference count for this object.
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virtual void | unreference () const |
Decrement the reference count for this object.
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GObject* | gobj () |
Provides access to the underlying C GObject.
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const GObject* | gobj () const |
Provides access to the underlying C GObject.
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GObject* | gobj_copy () const |
Give a ref-ed copy to someone. Use for direct struct access.
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trackable () noexcept | |
trackable (const trackable &src) noexcept | |
trackable ( trackable &&src) | |
~trackable () | |
void | add_destroy_notify_callback (void *data, func_destroy_notify func) const |
void | notify_callbacks () |
trackable & | operator= (const trackable &src) |
trackable & | operator= ( trackable &&src) |
void | remove_destroy_notify_callback (void *data) const |
Static Public Member Functions |
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static GType | get_type () |
Get the GType for this class, for use with the underlying GObject type system.
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static Glib::RefPtr < SocketService > | create () |
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static GType | get_type () |
Get the GType for this class, for use with the underlying GObject type system.
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static Glib::RefPtr < SocketListener > | create () |
Protected Member Functions |
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SocketService () | |
virtual bool | on_incoming (const Glib::RefPtr < SocketConnection >& connection, const Glib::RefPtr < Glib::Object >& source_object) |
This is a default handler for the signal
signal_incoming()
.
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SocketListener () | |
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Object () | |
Object (const Glib::ConstructParams& construct_params) | |
Object (GObject* castitem) | |
~Object () noexceptoverride | |
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ObjectBase () | |
This default constructor is called implicitly from the constructor of user-derived classes, even if, for instance, Gtk::Button calls a different
ObjectBase
constructor.
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ObjectBase (const char* custom_type_name) | |
A derived constructor always overrides this choice.
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ObjectBase (const std::type_info & custom_type_info) | |
This constructor is a special feature to allow creation of derived types on the fly, without having to use g_object_new() manually.
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ObjectBase ( ObjectBase && src) noexcept | |
ObjectBase & | operator= ( ObjectBase && src) noexcept |
virtual | ~ObjectBase () noexcept=0 |
void | initialize (GObject* castitem) |
void | initialize_move (GObject* castitem, Glib::ObjectBase * previous_wrapper) |
Related Functions |
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(Note that these are not member functions.) |
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Glib::RefPtr < Gio::SocketService > | wrap (GSocketService* object, bool take_copy=false) |
A
Glib::wrap()
method for this object.
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Glib::RefPtr < Gio::SocketListener > | wrap (GSocketListener* object, bool take_copy=false) |
A
Glib::wrap()
method for this object.
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Glib::RefPtr < Glib::Object > | wrap (GObject* object, bool take_copy=false) |
Additional Inherited Members |
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using | DestroyNotify = void(*)(gpointer data) |
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typedef internal::func_destroy_notify | func_destroy_notify |
Detailed Description
Make it easy to implement a network service.
- See also
- ThreadedSocketService , SocketListener .
A SocketService is an object that represents a service that is provided to the network or over local sockets. When a new connection is made to the service the SocketService :incoming signal is emitted.
A SocketService is a subclass of SocketListener and you need to add the addresses you want to accept connections on to the with the SocketListener APIs.
There are two options for implementing a network service based on SocketService . The first is to create the service using g_socket_service_new() and to connect to the SocketService :incoming signal. The second is to subclass SocketService and override the default signal handler implementation.
In either case, the handler must immediately return, or else it will block additional incoming connections from being serviced. If you are interested in writing connection handlers that contain blocking code then see ThreadedSocketService .
The socket service runs on the main loop in the main thread, and is not threadsafe in general. However, the calls to start and stop the service are threadsafe so these can be used from threads that handle incoming clients.
Constructor & Destructor Documentation
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noexcept |
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override noexcept |
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protected |
Member Function Documentation
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static |
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static |
Get the GType for this class, for use with the underlying GObject type system.
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inline |
Provides access to the underlying C GObject.
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inline |
Provides access to the underlying C GObject.
GSocketService* Gio::SocketService::gobj_copy | ( | ) |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
bool Gio::SocketService::is_active | ( | ) |
Check whether the service is active or not.
An active service will accept new clients that connect, while a non-active service will let connecting clients queue up until the service is started.
- Returns
-
true
if the service is active,false
otherwise.
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protected virtual |
This is a default handler for the signal signal_incoming() .
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noexcept |
Glib::PropertyProxy < bool > Gio::SocketService::property_active | ( | ) |
Whether the service is currently accepting connections.
- Returns
- A PropertyProxy that allows you to get or set the value of the property, or receive notification when the value of the property changes.
Glib::PropertyProxy_ReadOnly < bool > Gio::SocketService::property_active | ( | ) | const |
Whether the service is currently accepting connections.
- Returns
- A PropertyProxy_ReadOnly that allows you to get the value of the property, or receive notification when the value of the property changes.
Glib::SignalProxy < bool,const Glib::RefPtr < SocketConnection >&,const Glib::RefPtr < Glib::Object >& > Gio::SocketService::signal_incoming | ( | ) |
- Slot Prototype:
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bool on_my_incoming(const Glib::RefPtr<SocketConnection>& connection, const Glib::RefPtr<Glib::Object>& source_object)
The signal_incoming() signal is emitted when a new incoming connection to service needs to be handled. The handler must initiate the handling of connection , but may not block; in essence, asynchronous operations must be used.
connection will be unreffed once the signal handler returns, so you need to ref it yourself if you are planning to use it.
- Parameters
-
connection A new SocketConnection object. source_object The source_object passed to g_socket_listener_add_address().
- Returns
-
true
to stop other handlers from being called.
void Gio::SocketService::start | ( | ) |
Starts the service, i.e. start accepting connections from the added sockets when the mainloop runs.
This call is thread-safe, so it may be called from a thread handling an incoming client request.
void Gio::SocketService::stop | ( | ) |
Stops the service, i.e. stops accepting connections from the added sockets when the mainloop runs.
This call is thread-safe, so it may be called from a thread handling an incoming client request.
Note that this only stops accepting new connections; it does not close the listening sockets, and you can call g_socket_service_start() again later to begin listening again. To close the listening sockets, call g_socket_listener_close(). (This will happen automatically when the SocketService is finalized.)
Friends And Related Function Documentation
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related |
A Glib::wrap() method for this object.
- Parameters
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object The C instance. take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
- Returns
- A C++ instance that wraps this C instance.