glibmm: Gio::MenuModel Class Reference

MenuModel - An abstract class representing the contents of a menu. More...

#include <giomm/menumodel.h>

Inheritance diagram for Gio::MenuModel:

Public Member Functions

MenuModel ( MenuModel && src) noexcept
MenuModel & operator= ( MenuModel && src) noexcept
~MenuModel () noexceptoverride
GMenuModel* gobj ()
Provides access to the underlying C GObject. More...

const GMenuModel* gobj () const
Provides access to the underlying C GObject. More...

GMenuModel* gobj_copy ()
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More...

Glib::VariantBase get_item_attribute (int item_index, MenuAttribute attribute, const Glib::VariantType & expected_type)
Queries the item at position item_index in model for the attribute specified by attribute . More...

const Glib::VariantBase get_item_attribute (int item_index, MenuAttribute attribute, const Glib::VariantType & expected_type) const
Queries the item at position item_index in model for the attribute specified by attribute . More...

Glib::RefPtr < MenuModel > get_item_link (int item_index, MenuLink link)
Queries the item at position item_index in model for the link specified by link . More...

Glib::RefPtr < const MenuModel > get_item_link (int item_index, MenuLink link) const
Queries the item at position item_index in model for the link specified by link . More...

bool is_mutable () const
Queries if model is mutable. More...

int get_n_items () const
Query the number of items in model . More...

Glib::RefPtr < MenuAttributeIter > iterate_item_attributes (int item_index)
Creates a MenuAttributeIter to iterate over the attributes of the item at position item_index in model . More...

Glib::RefPtr < const MenuAttributeIter > iterate_item_attributes (int item_index) const
Creates a MenuAttributeIter to iterate over the attributes of the item at position item_index in model . More...

Glib::RefPtr < MenuLinkIter > iterate_item_links (int item_index)
Creates a MenuLinkIter to iterate over the links of the item at position item_index in model . More...

Glib::RefPtr < const MenuLinkIter > iterate_item_links (int item_index) const
Creates a MenuLinkIter to iterate over the links of the item at position item_index in model . More...

void items_changed (int position, int removed, int added)
Requests emission of the MenuModel::signal_items_changed() signal on model . More...

Glib::SignalProxy < void, int, int, int > signal_items_changed ()
- Public Member Functions inherited from Glib::Object
Object (const Object &)=delete
Object & operator= (const Object &)=delete
Object ( Object && src) noexcept
Object & operator= ( Object && src) noexcept
void* get_data (const QueryQuark & key)
void set_data (const Quark & key, void* data)
void set_data (const Quark & key, void* data, DestroyNotify notify)
void remove_data (const QueryQuark & quark)
void* steal_data (const QueryQuark & quark)
- Public Member Functions inherited from Glib::ObjectBase
ObjectBase (const ObjectBase &)=delete
ObjectBase & operator= (const ObjectBase &)=delete
void set_property_value (const Glib::ustring & property_name, const Glib::ValueBase & value)
You probably want to use a specific property_*() accessor method instead. More...

void get_property_value (const Glib::ustring & property_name, Glib::ValueBase & value) const
You probably want to use a specific property_*() accessor method instead. More...

template<class PropertyType >
void set_property (const Glib::ustring & property_name, const PropertyType& value)
You probably want to use a specific property_*() accessor method instead. More...

template<class PropertyType >
void get_property (const Glib::ustring & property_name, PropertyType& value) const
You probably want to use a specific property_*() accessor method instead. More...

void connect_property_changed (const Glib::ustring & property_name, const sigc::slot < void >& slot)
You can use the signal_changed() signal of the property proxy instead. More...

void connect_property_changed (const Glib::ustring & property_name, sigc::slot < void >&& slot)
You can use the signal_changed() signal of the property proxy instead. More...

sigc::connection connect_property_changed_with_return (const Glib::ustring & property_name, const sigc::slot < void >& slot)
You can use the signal_changed() signal of the property proxy instead. More...

sigc::connection connect_property_changed_with_return (const Glib::ustring & property_name, sigc::slot < void >&& slot)
You can use the signal_changed() signal of the property proxy instead. More...

void freeze_notify ()
Increases the freeze count on object. More...

void thaw_notify ()
Reverts the effect of a previous call to freeze_notify() . More...

virtual void reference () const
Increment the reference count for this object. More...

virtual void unreference () const
Decrement the reference count for this object. More...

GObject* gobj ()
Provides access to the underlying C GObject. More...

const GObject* gobj () const
Provides access to the underlying C GObject. More...

GObject* gobj_copy () const
Give a ref-ed copy to someone. Use for direct struct access. More...

- Public Member Functions inherited from sigc::trackable
trackable () noexcept
trackable (const trackable &src) noexcept
trackable ( trackable &&src)
~trackable ()
void add_destroy_notify_callback (void *data, func_destroy_notify func) const
void notify_callbacks ()
trackable & operator= (const trackable &src)
trackable & operator= ( trackable &&src)
void remove_destroy_notify_callback (void *data) const

Static Public Member Functions

static GType get_type ()
Get the GType for this class, for use with the underlying GObject type system. More...

Protected Member Functions

MenuModel ()
- Protected Member Functions inherited from Glib::Object
Object ()
Object (const Glib::ConstructParams& construct_params)
Object (GObject* castitem)
~Object () noexceptoverride
- Protected Member Functions inherited from Glib::ObjectBase
ObjectBase ()
This default constructor is called implicitly from the constructor of user-derived classes, even if, for instance, Gtk::Button calls a different ObjectBase constructor. More...

ObjectBase (const char* custom_type_name)
A derived constructor always overrides this choice. More...

ObjectBase (const std::type_info & custom_type_info)
This constructor is a special feature to allow creation of derived types on the fly, without having to use g_object_new() manually. More...

ObjectBase ( ObjectBase && src) noexcept
ObjectBase & operator= ( ObjectBase && src) noexcept
virtual ~ObjectBase () noexcept=0
void initialize (GObject* castitem)
void initialize_move (GObject* castitem, Glib::ObjectBase * previous_wrapper)

Related Functions

(Note that these are not member functions.)

Glib::RefPtr < Gio::MenuModel > wrap (GMenuModel* object, bool take_copy=false)
A Glib::wrap() method for this object. More...

Additional Inherited Members

- Public Types inherited from Glib::Object
using DestroyNotify = void(*)(gpointer data)
- Public Types inherited from sigc::trackable
typedef internal::func_destroy_notify func_destroy_notify

Detailed Description

MenuModel - An abstract class representing the contents of a menu.

MenuModel represents the contents of a menu – an ordered list of menu items. The items are associated with actions, which can be activated through them. Items can be grouped in sections, and may have submenus associated with them. Both items and sections usually have some representation data, such as labels or icons. The type of the associated action (ie whether it is stateful, and what kind of state it has) can influence the representation of the item.

The conceptual model of menus in MenuModel is hierarchical: sections and submenus are again represented by MenuModels. Menus themselves do not define their own roles. Rather, the role of a particular MenuModel is defined by the item that references it (or, in the case of the 'root' menu, is defined by the context in which it is used).

The motivation for this abstract model of application controls is that modern user interfaces tend to make these controls available outside the application. Examples include global menus, jumplists, dash boards, etc. To support such uses, it is necessary to 'export' information about actions and their representation in menus, which is exactly what Gio::DBus::Connection::export_action_group() and the Gio::DBus::Connection::export_menu_model() do for ActionGroup and MenuModel . The client-side counterparts to make use of the exported information are Gio::DBus::ActionGroup and Gio::DBus::MenuModel .

The API of MenuModel is very generic, with iterators for the attributes and links of an item, see iterate_item_attributes() and iterate_item_links() . The 'standard' attributes and link types have predefined names: Gio::MENU_ATTRIBUTE_LABEL , Gio::MENU_ATTRIBUTE_ACTION , Gio::MENU_ATTRIBUTE_TARGET , Gio::MENU_LINK_SECTION and Gio::MENU_LINK_SUBMENU .

Items in a MenuModel represent active controls if they refer to an action that can get activated when the user interacts with the menu item. The reference to the action is encoded by the string id in the Gio::MENU_ATTRIBUTE_ACTION attribute. An action id uniquely identifies an action in an action group. Which action group(s) provide actions depends on the context in which the menu model is used. E.g. when the model is exported as the application menu of a Gtk::Application, actions can be application-wide or window-specific (and thus come from two different action groups). By convention, the application-wide actions have names that start with "app.", while the names of window-specific actions start with "win.".

While a wide variety of stateful actions is possible, the following is the minimum that is expected to be supported by all users of exported menu information:

  • an action with no parameter type and no state
  • an action with no parameter type and boolean state
  • an action with string parameter type and string state

Stateless. A stateless action typically corresponds to an ordinary menu item. Selecting such a menu item will activate the action (with no parameter).

Boolean State. An action with a boolean state will most typically be used with a "toggle" or "switch" menu item. The state can be set directly, but activating the action (with no parameter) results in the state being toggled. Selecting a toggle menu item will activate the action. The menu item should be rendered as "checked" when the state is true.

String Parameter and State. Actions with string parameters and state will most typically be used to represent an enumerated choice over the items available for a group of radio menu items. Activating the action with a string parameter is equivalent to setting that parameter as the state. Radio menu items, in addition to being associated with the action, will have a target value. Selecting that menu item will result in activation of the action with the target value as the parameter. The menu item should be rendered as "selected" when the state of the action is equal to the target value of the menu item.

See the C API docs for a graphical example.

Since glibmm 2.32:

Constructor & Destructor Documentation

Gio::MenuModel::MenuModel ( MenuModel && src )
noexcept
Gio::MenuModel::~MenuModel ( )
override noexcept
Gio::MenuModel::MenuModel ( )
protected

Member Function Documentation

Glib::VariantBase Gio::MenuModel::get_item_attribute ( int item_index ,
MenuAttribute attribute ,
const Glib::VariantType & expected_type
)

Queries the item at position item_index in model for the attribute specified by attribute .

If expected_type is non- nullptr then it specifies the expected type of the attribute. If it is nullptr then any type will be accepted.

If the attribute exists and matches expected_type (or if the expected type is unspecified) then the value is returned.

If the attribute does not exist, or does not match the expected type then nullptr is returned.

Since glibmm 2.32:
Parameters
item_index The index of the item.
attribute The attribute to query.
expected_type The expected type of the attribute, or nullptr .
Returns
The value of the attribute.
const Glib::VariantBase Gio::MenuModel::get_item_attribute ( int item_index ,
MenuAttribute attribute ,
const Glib::VariantType & expected_type
) const

Queries the item at position item_index in model for the attribute specified by attribute .

If expected_type is non- nullptr then it specifies the expected type of the attribute. If it is nullptr then any type will be accepted.

If the attribute exists and matches expected_type (or if the expected type is unspecified) then the value is returned.

If the attribute does not exist, or does not match the expected type then nullptr is returned.

Since glibmm 2.32:
Parameters
item_index The index of the item.
attribute The attribute to query.
expected_type The expected type of the attribute, or nullptr .
Returns
The value of the attribute.
Glib::RefPtr < MenuModel > Gio::MenuModel::get_item_link ( int item_index ,
MenuLink link
)

Queries the item at position item_index in model for the link specified by link .

If the link exists, the linked MenuModel is returned. If the link does not exist, nullptr is returned.

Since glibmm 2.32:
Parameters
item_index The index of the item.
link The link to query.
Returns
The linked MenuModel , or nullptr .
Glib::RefPtr <const MenuModel > Gio::MenuModel::get_item_link ( int item_index ,
MenuLink link
) const

Queries the item at position item_index in model for the link specified by link .

If the link exists, the linked MenuModel is returned. If the link does not exist, nullptr is returned.

Since glibmm 2.32:
Parameters
item_index The index of the item.
link The link to query.
Returns
The linked MenuModel , or nullptr .
int Gio::MenuModel::get_n_items ( ) const

Query the number of items in model .

Since glibmm 2.32:
Returns
The number of items.
static GType Gio::MenuModel::get_type ( )
static

Get the GType for this class, for use with the underlying GObject type system.

GMenuModel* Gio::MenuModel::gobj ( )
inline

Provides access to the underlying C GObject.

const GMenuModel* Gio::MenuModel::gobj ( ) const
inline

Provides access to the underlying C GObject.

GMenuModel* Gio::MenuModel::gobj_copy ( )

Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.

bool Gio::MenuModel::is_mutable ( ) const

Queries if model is mutable.

An immutable MenuModel will never emit the MenuModel::signal_items_changed() signal. Consumers of the model may make optimisations accordingly.

Since glibmm 2.32:
Returns
true if the model is mutable (ie: "items-changed" may be emitted).
void Gio::MenuModel::items_changed ( int position ,
int removed ,
int added
)

Requests emission of the MenuModel::signal_items_changed() signal on model .

This function should never be called except by MenuModel subclasses. Any other calls to this function will very likely lead to a violation of the interface of the model.

The implementation should update its internal representation of the menu before emitting the signal. The implementation should further expect to receive queries about the new state of the menu (and particularly added menu items) while signal handlers are running.

The implementation must dispatch this call directly from a mainloop entry and not in response to calls – particularly those from the MenuModel API. Said another way: the menu must not change while user code is running without returning to the mainloop.

Since glibmm 2.32:
Parameters
position The position of the change.
removed The number of items removed.
added The number of items added.
Glib::RefPtr < MenuAttributeIter > Gio::MenuModel::iterate_item_attributes ( int item_index )

Creates a MenuAttributeIter to iterate over the attributes of the item at position item_index in model .

You must free the iterator with Glib::object_unref() when you are done.

Since glibmm 2.32:
Parameters
item_index The index of the item.
Returns
A new MenuAttributeIter .
Glib::RefPtr <const MenuAttributeIter > Gio::MenuModel::iterate_item_attributes ( int item_index ) const

Creates a MenuAttributeIter to iterate over the attributes of the item at position item_index in model .

You must free the iterator with Glib::object_unref() when you are done.

Since glibmm 2.32:
Parameters
item_index The index of the item.
Returns
A new MenuAttributeIter .
Glib::RefPtr < MenuLinkIter > Gio::MenuModel::iterate_item_links ( int item_index )

Creates a MenuLinkIter to iterate over the links of the item at position item_index in model .

You must free the iterator with Glib::object_unref() when you are done.

Since glibmm 2.32:
Parameters
item_index The index of the item.
Returns
A new MenuLinkIter .
Glib::RefPtr <const MenuLinkIter > Gio::MenuModel::iterate_item_links ( int item_index ) const

Creates a MenuLinkIter to iterate over the links of the item at position item_index in model .

You must free the iterator with Glib::object_unref() when you are done.

Since glibmm 2.32:
Parameters
item_index The index of the item.
Returns
A new MenuLinkIter .
MenuModel & Gio::MenuModel::operator= ( MenuModel && src )
noexcept
Glib::SignalProxy < void,int,int,int > Gio::MenuModel::signal_items_changed ( )
Slot Prototype:
void on_my_items_changed(int position, int removed, int added)

Emitted when a change has occured to the menu.

The only changes that can occur to a menu is that items are removed or added. Items may not change (except by being removed and added back in the same location). This signal is capable of describing both of those changes (at the same time).

The signal means that starting at the index position , removed items were removed and added items were added in their place. If removed is zero then only items were added. If added is zero then only items were removed.

As an example, if the menu contains items a, b, c, d (in that order) and the signal (2, 1, 3) occurs then the new composition of the menu will be a, b, _, _, _, d (with each _ representing some new item).

Signal handlers may query the model (particularly the added items) and expect to see the results of the modification that is being reported. The signal is emitted after the modification.

Parameters
position The position of the change.
removed The number of items removed.
added The number of items added.

Friends And Related Function Documentation

Glib::RefPtr < Gio::MenuModel > wrap ( GMenuModel * object ,
bool take_copy = false
)
related

A Glib::wrap() method for this object.

Parameters
object The C instance.
take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
Returns
A C++ instance that wraps this C instance.