reference

This documentation is automatically generated from the openFrameworks source code using doxygen and refers to the most recent release, version 0.12.0.

ofFbo Member List

This is the complete list of members for ofFbo, including all inherited members.

activateAllDrawBuffers()ofFbo
allocate(int width, int height, int internalformat=GL_RGBA, int numSamples=0)ofFbo
allocate(ofFboSettings settings=ofFboSettings(nullptr))ofFbo
attachTexture(ofTexture &texture, GLenum internalFormat, GLenum attachmentPoint)ofFbo
begin(ofFboMode mode=OF_FBOMODE_PERSPECTIVE|OF_FBOMODE_MATRIXFLIP) constofFbo
bind() constofFbo
checkGLSupport()ofFbostatic
checkStatus() constofFbo
clear()ofFbo
clearColorBuffer(const ofFloatColor &color)ofFbo
clearColorBuffer(size_t buffer_idx, const ofFloatColor &color)ofFbo
clearDepthBuffer(float value)ofFbo
clearDepthStencilBuffer(float depth, int stencil)ofFbo
clearStencilBuffer(int value)ofFbo
copyTo(ofBufferObject &buffer) constofFbo
createAndAttachDepthStencilTexture(GLenum target, GLint internalformat, GLenum attachment)ofFbo
createAndAttachDepthStencilTexture(GLenum target, GLint internalformat, GLenum attachment, GLenum transferFormat, GLenum transferType)ofFbo
createAndAttachRenderbuffer(GLenum internalFormat, GLenum attachmentPoint)ofFbo
createAndAttachTexture(GLenum internalFormat, GLenum attachmentPoint)ofFbo
draw(float x, float y) constofFbovirtual
draw(float x, float y, float width, float height) constofFbovirtual
draw(float x, float y) constofFboinlinevirtual
draw(float x, float y, float w, float h) const=0ofFbovirtual
draw(const glm::vec2 &point) constofFbovirtual
draw(const ofRectangle &rect) constofFbovirtual
draw(const glm::vec2 &point, float w, float h) constofFbovirtual
end() constofFbo
flagDirty() constofFbo
getDefaultTextureIndex() constofFbo
getDepthBuffer() constofFboinline
getDepthTexture()ofFbo
getDepthTexture() constofFbo
getHeight() constofFbovirtual
getId() constofFbo
getIdDrawBuffer() constofFbo
getNumTextures() constofFbo
getStencilBuffer() constofFboinline
getTexture()ofFbovirtual
getTexture(int attachmentPoint)ofFbo
getTexture() constofFbovirtual
getTexture(int attachmentPoint) constofFbo
getWidth() constofFbovirtual
isAllocated() constofFbo
isUsingTexture() constofFboinlinevirtual
maxColorAttachments()ofFbostatic
maxDrawBuffers()ofFbostatic
maxSamples()ofFbostatic
OF_DEPRECATED_MSG("Use clear() instead", void destroy())ofFbo
OF_DEPRECATED_MSG("Use getTexture()", ofTexture &getTextureReference())ofFbo
OF_DEPRECATED_MSG("Use getTexture()", ofTexture &getTextureReference(int attachmentPoint))ofFbo
OF_DEPRECATED_MSG("Use getTexture()", const ofTexture &getTextureReference() const)ofFbo
OF_DEPRECATED_MSG("Use getTexture()", const ofTexture &getTextureReference(int attachmentPoint) const)ofFbo
OF_DEPRECATED_MSG("Use begin(OF_FBOMODE_NODEFAULTS) instead", void begin(bool setupScreen) const)ofFbo
OF_DEPRECATED_MSG("Use getId()", GLuint getFbo() const)ofFbo
ofFbo()ofFbo
ofFbo(const ofFbo &mom)ofFbo
ofFbo(ofFbo &&mom)ofFbo
operator=(const ofFbo &fbo)ofFbo
operator=(ofFbo &&fbo)ofFbo
readToPixels(ofPixels &pixels, int attachmentPoint=0) constofFbo
readToPixels(ofShortPixels &pixels, int attachmentPoint=0) constofFbo
readToPixels(ofFloatPixels &pixels, int attachmentPoint=0) constofFbo
resetAnchor()ofFbovirtual
setActiveDrawBuffer(int i)ofFbo
setActiveDrawBuffers(const std::vector< int > &i)ofFbo
setAnchorPercent(float xPct, float yPct)ofFbovirtual
setAnchorPoint(float x, float y)ofFbovirtual
setDefaultTextureIndex(int defaultTexture)ofFbo
Settings typedefofFbo
setUseTexture(bool)ofFboinlinevirtual
unbind() constofFbo
updateTexture(int attachmentPoint)ofFbo
~ofBaseDraws()ofBaseDrawsinlinevirtual
~ofBaseHasTexture()ofBaseHasTextureinlinevirtual
~ofFbo()ofFbovirtual