This documentation is automatically generated from the openFrameworks source code using doxygen and refers to the most recent release, version 0.12.0.
ofFbo Member List
This is the complete list of members for ofFbo, including all inherited members.
activateAllDrawBuffers() | ofFbo | |
allocate(int width, int height, int internalformat=GL_RGBA, int numSamples=0) | ofFbo | |
allocate(ofFboSettings settings=ofFboSettings(nullptr)) | ofFbo | |
attachTexture(ofTexture &texture, GLenum internalFormat, GLenum attachmentPoint) | ofFbo | |
begin(ofFboMode mode=OF_FBOMODE_PERSPECTIVE|OF_FBOMODE_MATRIXFLIP) const | ofFbo | |
bind() const | ofFbo | |
checkGLSupport() | ofFbo | static |
checkStatus() const | ofFbo | |
clear() | ofFbo | |
clearColorBuffer(const ofFloatColor &color) | ofFbo | |
clearColorBuffer(size_t buffer_idx, const ofFloatColor &color) | ofFbo | |
clearDepthBuffer(float value) | ofFbo | |
clearDepthStencilBuffer(float depth, int stencil) | ofFbo | |
clearStencilBuffer(int value) | ofFbo | |
copyTo(ofBufferObject &buffer) const | ofFbo | |
createAndAttachDepthStencilTexture(GLenum target, GLint internalformat, GLenum attachment) | ofFbo | |
createAndAttachDepthStencilTexture(GLenum target, GLint internalformat, GLenum attachment, GLenum transferFormat, GLenum transferType) | ofFbo | |
createAndAttachRenderbuffer(GLenum internalFormat, GLenum attachmentPoint) | ofFbo | |
createAndAttachTexture(GLenum internalFormat, GLenum attachmentPoint) | ofFbo | |
draw(float x, float y) const | ofFbo | virtual |
draw(float x, float y, float width, float height) const | ofFbo | virtual |
draw(float x, float y) const | ofFbo | inlinevirtual |
draw(float x, float y, float w, float h) const=0 | ofFbo | virtual |
draw(const glm::vec2 &point) const | ofFbo | virtual |
draw(const ofRectangle &rect) const | ofFbo | virtual |
draw(const glm::vec2 &point, float w, float h) const | ofFbo | virtual |
end() const | ofFbo | |
flagDirty() const | ofFbo | |
getDefaultTextureIndex() const | ofFbo | |
getDepthBuffer() const | ofFbo | inline |
getDepthTexture() | ofFbo | |
getDepthTexture() const | ofFbo | |
getHeight() const | ofFbo | virtual |
getId() const | ofFbo | |
getIdDrawBuffer() const | ofFbo | |
getNumTextures() const | ofFbo | |
getStencilBuffer() const | ofFbo | inline |
getTexture() | ofFbo | virtual |
getTexture(int attachmentPoint) | ofFbo | |
getTexture() const | ofFbo | virtual |
getTexture(int attachmentPoint) const | ofFbo | |
getWidth() const | ofFbo | virtual |
isAllocated() const | ofFbo | |
isUsingTexture() const | ofFbo | inlinevirtual |
maxColorAttachments() | ofFbo | static |
maxDrawBuffers() | ofFbo | static |
maxSamples() | ofFbo | static |
OF_DEPRECATED_MSG("Use clear() instead", void destroy()) | ofFbo | |
OF_DEPRECATED_MSG("Use getTexture()", ofTexture &getTextureReference()) | ofFbo | |
OF_DEPRECATED_MSG("Use getTexture()", ofTexture &getTextureReference(int attachmentPoint)) | ofFbo | |
OF_DEPRECATED_MSG("Use getTexture()", const ofTexture &getTextureReference() const) | ofFbo | |
OF_DEPRECATED_MSG("Use getTexture()", const ofTexture &getTextureReference(int attachmentPoint) const) | ofFbo | |
OF_DEPRECATED_MSG("Use begin(OF_FBOMODE_NODEFAULTS) instead", void begin(bool setupScreen) const) | ofFbo | |
OF_DEPRECATED_MSG("Use getId()", GLuint getFbo() const) | ofFbo | |
ofFbo() | ofFbo | |
ofFbo(const ofFbo &mom) | ofFbo | |
ofFbo(ofFbo &&mom) | ofFbo | |
operator=(const ofFbo &fbo) | ofFbo | |
operator=(ofFbo &&fbo) | ofFbo | |
readToPixels(ofPixels &pixels, int attachmentPoint=0) const | ofFbo | |
readToPixels(ofShortPixels &pixels, int attachmentPoint=0) const | ofFbo | |
readToPixels(ofFloatPixels &pixels, int attachmentPoint=0) const | ofFbo | |
resetAnchor() | ofFbo | virtual |
setActiveDrawBuffer(int i) | ofFbo | |
setActiveDrawBuffers(const std::vector< int > &i) | ofFbo | |
setAnchorPercent(float xPct, float yPct) | ofFbo | virtual |
setAnchorPoint(float x, float y) | ofFbo | virtual |
setDefaultTextureIndex(int defaultTexture) | ofFbo | |
Settings typedef | ofFbo | |
setUseTexture(bool) | ofFbo | inlinevirtual |
unbind() const | ofFbo | |
updateTexture(int attachmentPoint) | ofFbo | |
~ofBaseDraws() | ofBaseDraws | inlinevirtual |
~ofBaseHasTexture() | ofBaseHasTexture | inlinevirtual |
~ofFbo() | ofFbo | virtual |