reference

This documentation is automatically generated from the openFrameworks source code using doxygen and refers to the most recent release, version 0.12.0.

ofShadow.cpp File Reference
#include "ofShadow.h"
#include "of3dUtils.h"
#include "ofGLBaseTypes.h"
#include "ofGLUtils.h"
#include "ofLight.h"
#include "ofGLProgrammableRenderer.h"
#include "ofConstants.h"
#include "glm/gtx/transform.hpp"
#include "glm/gtc/quaternion.hpp"
#include "shaders/shadowDepth.vert"
#include "shaders/shadowDepth.frag"
#include "shaders/shadowDepthCubeGeom.glsl"

Macros

#define GLM_FORCE_CTOR_INIT
 

Functions

vector< weak_ptr< ofShadow::Data > > & ofShadowsData ()
 

Macro Definition Documentation

◆ GLM_FORCE_CTOR_INIT

#define GLM_FORCE_CTOR_INIT

Function Documentation

◆ ofShadowsData()

vector< weak_ptr< ofShadow::Data > > & ofShadowsData ( )