reference

This documentation is automatically generated from the openFrameworks source code using doxygen and refers to the most recent release, version 0.12.0.

ofQuaternion Member List

This is the complete list of members for ofQuaternion, including all inherited members.

asVec3() constofQuaternioninline
asVec4() constofQuaternioninline
conj() constofQuaternioninline
get(ofMatrix4x4 &matrix) constofQuaternion
getEuler() constofQuaternion
getRotate(float &angle, float &x, float &y, float &z) constofQuaternion
getRotate(float &angle, ofVec3f &vec) constofQuaternion
inverse() constofQuaternioninline
length() constofQuaternioninline
length2() constofQuaternioninline
makeRotate(float angle, float x, float y, float z)ofQuaternion
makeRotate(float angle, const ofVec3f &vec)ofQuaternion
makeRotate(float angle1, const ofVec3f &axis1, float angle2, const ofVec3f &axis2, float angle3, const ofVec3f &axis3)ofQuaternion
makeRotate(const ofVec3f &vec1, const ofVec3f &vec2)ofQuaternion
makeRotate_original(const ofVec3f &vec1, const ofVec3f &vec2)ofQuaternion
normalize()ofQuaternioninline
ofQuaternion()ofQuaternioninline
ofQuaternion(float x, float y, float z, float w)ofQuaternioninline
ofQuaternion(const ofVec4f &v)ofQuaternioninline
ofQuaternion(float angle, const ofVec3f &axis)ofQuaternioninline
ofQuaternion(float angle1, const ofVec3f &axis1, float angle2, const ofVec3f &axis2, float angle3, const ofVec3f &axis3)ofQuaternioninline
ofQuaternion(const glm::quat &q)ofQuaternion
operator glm::quat() constofQuaternion
operator!=(const ofQuaternion &q) constofQuaternioninline
operator*(float rhs) constofQuaternioninline
operator*(const ofQuaternion &rhs) constofQuaternioninline
operator*(const ofVec3f &v) constofQuaternioninline
operator*=(float rhs)ofQuaternioninline
operator*=(const ofQuaternion &rhs)ofQuaternioninline
operator+(const ofQuaternion &rhs) constofQuaternioninline
operator+=(const ofQuaternion &rhs)ofQuaternioninline
operator-(const ofQuaternion &rhs) constofQuaternioninline
operator-() constofQuaternioninline
operator-=(const ofQuaternion &rhs)ofQuaternioninline
operator/(float rhs) constofQuaternioninline
operator/(const ofQuaternion &denom) constofQuaternioninline
operator/=(float rhs)ofQuaternioninline
operator/=(const ofQuaternion &denom)ofQuaternioninline
operator<<ofQuaternionfriend
operator=(const ofQuaternion &q)ofQuaternioninline
operator==(const ofQuaternion &q) constofQuaternioninline
operator>>ofQuaternionfriend
operator[](int i)ofQuaternioninline
operator[](int i) constofQuaternioninline
set(float x, float y, float z, float w)ofQuaternioninline
set(const ofVec4f &v)ofQuaternioninline
set(const ofMatrix4x4 &matrix)ofQuaternion
slerp(float t, const ofQuaternion &from, const ofQuaternion &to)ofQuaternion
w()ofQuaternioninline
w() constofQuaternioninline
x()ofQuaternioninline
x() constofQuaternioninline
y()ofQuaternioninline
y() constofQuaternioninline
z()ofQuaternioninline
z() constofQuaternioninline
zeroRotation() constofQuaternioninline