reference

This documentation is automatically generated from the openFrameworks source code using doxygen and refers to the most recent release, version 0.12.0.

ofImage_< PixelType > Member List

This is the complete list of members for ofImage_< PixelType >, including all inherited members.

allocate(int w, int h, ofImageType type)ofImage_< PixelType >
bind(int textureLocation=0) constofImage_< PixelType >
clear()ofImage_< PixelType >
crop(int x, int y, int w, int h)ofImage_< PixelType >
cropFrom(const ofImage_< PixelType > &otherImage, int x, int y, int w, int h)ofImage_< PixelType >
draw(float x, float y) constofImage_< PixelType >virtual
draw(float x, float y, float z) constofImage_< PixelType >
draw(const glm::vec3 &pos) constofImage_< PixelType >
draw(float x, float y, float w, float h) constofImage_< PixelType >virtual
draw(float x, float y, float z, float w, float h) constofImage_< PixelType >
draw(const glm::vec3 &pos, float w, float h) constofImage_< PixelType >
draw(float x, float y) constofImage_< PixelType >inlinevirtual
draw(float x, float y, float w, float h) const=0ofImage_< PixelType >virtual
draw(const glm::vec2 &point) constofImage_< PixelType >virtual
draw(const ofRectangle &rect) constofImage_< PixelType >virtual
draw(const glm::vec2 &point, float w, float h) constofImage_< PixelType >virtual
drawSubsection(float x, float y, float w, float h, float sx, float sy) constofImage_< PixelType >
drawSubsection(float x, float y, float z, float w, float h, float sx, float sy) constofImage_< PixelType >
drawSubsection(float x, float y, float w, float h, float sx, float sy, float sw, float sh) constofImage_< PixelType >
drawSubsection(float x, float y, float z, float w, float h, float sx, float sy, float sw, float sh) constofImage_< PixelType >
getColor(int x, int y) constofImage_< PixelType >
getColor(int index) constofImage_< PixelType >
getHeight() constofImage_< PixelType >virtual
getImageType() constofImage_< PixelType >
getPixels()ofImage_< PixelType >virtual
getPixels() constofImage_< PixelType >virtual
getTexture()ofImage_< PixelType >virtual
getTexture() constofImage_< PixelType >virtual
getWidth() constofImage_< PixelType >virtual
grabScreen(int x, int y, int w, int h)ofImage_< PixelType >
grabScreen(int x, int y, int w, int h)ofImage_< PixelType >
isAllocated() constofImage_< PixelType >inline
isUsingTexture() constofImage_< PixelType >virtual
load(const of::filesystem::path &fileName, const ofImageLoadSettings &settings=ofImageLoadSettings())ofImage_< PixelType >
load(const ofBuffer &buffer, const ofImageLoadSettings &settings=ofImageLoadSettings())ofImage_< PixelType >
mirror(bool vertical, bool horizontal)ofImage_< PixelType >
OF_DEPRECATED_MSG("Use isAllocated()", bool bAllocated())ofImage_< PixelType >
OF_DEPRECATED_MSG("Use load instead", bool loadImage(const std::string &fileName))ofImage_< PixelType >
OF_DEPRECATED_MSG("Use load instead", bool loadImage(const ofBuffer &buffer))ofImage_< PixelType >
OF_DEPRECATED_MSG("Use load instead", bool loadImage(const ofFile &file))ofImage_< PixelType >
OF_DEPRECATED_MSG("Use getTexture", ofTexture &getTextureReference())ofImage_< PixelType >
OF_DEPRECATED_MSG("Use getTexture", const ofTexture &getTextureReference() const)ofImage_< PixelType >
OF_DEPRECATED_MSG("Use getPixels() instead ", ofPixels_< PixelType > &getPixelsRef())ofImage_< PixelType >
OF_DEPRECATED_MSG("Use getPixels() instead ", const ofPixels_< PixelType > &getPixelsRef() const)ofImage_< PixelType >
OF_DEPRECATED_MSG("Use save instead", void saveImage(const std::string &fileName, ofImageQualityType compressionLevel=OF_IMAGE_QUALITY_BEST) const)ofImage_< PixelType >
OF_DEPRECATED_MSG("Use save instead", void saveImage(ofBuffer &buffer, ofImageQualityType compressionLevel=OF_IMAGE_QUALITY_BEST) const)ofImage_< PixelType >
OF_DEPRECATED_MSG("Use save instead", void saveImage(const ofFile &file, ofImageQualityType compressionLevel=OF_IMAGE_QUALITY_BEST) const)ofImage_< PixelType >
ofImage_()ofImage_< PixelType >
ofImage_(const ofPixels_< PixelType > &pix)ofImage_< PixelType >
ofImage_(const of::filesystem::path &fileName, const ofImageLoadSettings &settings=ofImageLoadSettings())ofImage_< PixelType >
ofImage_(const ofImage_< PixelType > &mom)ofImage_< PixelType >
ofImage_(ofImage_< PixelType > &&mom)ofImage_< PixelType >
ofImage_(const ofImage_< SrcType > &mom)ofImage_< PixelType >
operator ofPixels_< PixelType > &()ofImage_< PixelType >
operator=(ofPixels_< PixelType > &pixels)ofImage_< PixelType >
operator=(const ofImage_< PixelType > &mom)ofImage_< PixelType >
operator=(const ofImage_< SrcType > &mom)ofImage_< PixelType >
operator=(ofImage_< PixelType > &&mom)ofImage_< PixelType >
resetAnchor()ofImage_< PixelType >virtual
resize(int newWidth, int newHeight)ofImage_< PixelType >
rotate90(int rotation)ofImage_< PixelType >
save(const of::filesystem::path &fileName, ofImageQualityType compressionLevel=OF_IMAGE_QUALITY_BEST) constofImage_< PixelType >
save(ofBuffer &buffer, ofImageFormat imageFormat=OF_IMAGE_FORMAT_PNG, ofImageQualityType compressionLevel=OF_IMAGE_QUALITY_BEST) constofImage_< PixelType >
setAnchorPercent(float xPct, float yPct)ofImage_< PixelType >virtual
setAnchorPoint(float x, float y)ofImage_< PixelType >virtual
setColor(int x, int y, const ofColor_< PixelType > &color)ofImage_< PixelType >
setColor(int index, const ofColor_< PixelType > &color)ofImage_< PixelType >
setColor(const ofColor_< PixelType > &color)ofImage_< PixelType >
setCompression(ofTexCompression compression)ofImage_< PixelType >
setFromPixels(const PixelType *pixels, int w, int h, ofImageType type, bool bOrderIsRGB=true)ofImage_< PixelType >
setFromPixels(const ofPixels_< PixelType > &pixels)ofImage_< PixelType >
setImageType(ofImageType type)ofImage_< PixelType >
setUseTexture(bool bUse)ofImage_< PixelType >virtual
unbind(int textureLocation=0) constofImage_< PixelType >
update()ofImage_< PixelType >
~ofAbstractHasPixels()ofAbstractHasPixelsinlinevirtual
~ofAbstractImage()ofAbstractImageinlinevirtual
~ofBaseDraws()ofBaseDrawsinlinevirtual
~ofBaseHasPixels_()ofBaseHasPixels_< T >inlinevirtual
~ofBaseHasTexture()ofBaseHasTextureinlinevirtual
~ofBaseImage_()ofBaseImage_< PixelType >inlinevirtual
~ofImage_()ofImage_< PixelType >virtual