This documentation is automatically generated from the openFrameworks source code using doxygen and refers to the most recent release, version 0.12.0.
ofMaterial.cpp File Reference
#include "ofMaterial.h"
#include "ofLight.h"
#include "ofShadow.h"
#include "ofCubeMap.h"
#include "ofImage.h"
#include "ofGLProgrammableRenderer.h"
#include <typeinfo>
#include "shaders/phong.vert"
#include "shaders/phong.frag"
#include "shaders/shadow.glsl"
#include "shaders/shaderUtils.glsl"
#include "shaders/pbrMaterial.glsl"
#include "shaders/pbrData.glsl"
#include "shaders/pbrLightingFuncs.glsl"
#include "shaders/pbrLighting.glsl"
#include "shaders/pbrLightIBL.glsl"
#include "shaders/pbr.vert"
#include "shaders/pbr.frag"