This documentation is automatically generated from the openFrameworks source code using doxygen and refers to the most recent release, version 0.12.0.
Here is a list of all functions with links to the classes they belong to:
- u -
- unbind() : ofBaseGLRenderer, ofBaseMaterial, ofBaseRenderer, ofBufferObject, ofCairoRenderer, ofFbo, ofGLProgrammableRenderer, ofGLRenderer, ofImage_< PixelType >, ofMaterial, ofRendererCollection, ofTexture, ofVbo, ofVideoGrabber, ofVideoPlayer
- unbindBase() : ofBufferObject
- unbindRange() : ofBufferObject
- unload() : ofBaseSoundPlayer, ofMediaFoundationSoundPlayer, ofShader, ofSoundPlayer
- unloadVideo : ofAVFoundationVideoPlayer
- unloadVideoAsync : ofAVFoundationVideoPlayer
- unlock() : ofThread, SharedDXGLTexture
- unmap() : ofBufferObject
- unmapRange() : ofBufferObject
- unsubscribe() : ofEventListener
- unsubscribeAll() : ofEventListeners
- update : ofAVFoundationVideoPlayer, DirectShowVideo, ofAppBaseWindow, ofAppEGLWindow, ofAppGLFWWindow, ofAppGlutWindow, ofAppNoWindow, ofArduino, ofAVFoundationPlayer, ofBaseApp, ofBaseUpdates, ofDirectShowGrabber, ofDirectShowPlayer, ofFpsCounter, ofGstVideoGrabber, ofGstVideoPlayer, ofGstVideoUtils, ofImage_< PixelType >, ofMediaFoundationPlayer, ofMediaFoundationSoundPlayer, ofShadow, ofURLFileLoaderImpl, ofVideoGrabber, ofVideoPlayer
- updateAttributeData() : ofVbo
- updateAxis() : ofNode
- updateColorData() : ofVbo
- updateData() : ofBufferObject
- updateDepth() : ofShadow
- updateDuration() : ofMediaFoundationPlayer
- updateEnvironmentMaps() : ofBaseMaterial
- updateIndexData() : ofVbo
- updateLights() : ofBaseMaterial
- updateMaterial() : ofBaseMaterial
- updateMesh() : ofVbo
- updateNormalData() : ofVbo
- updatePixels() : ofMediaFoundationPlayer::METexture, SharedDXGLTexture, WICTextureManager
- updatePlayState() : DirectShowVideo
- updateShadows() : ofBaseMaterial
- updateTexCoordData() : ofVbo
- updateTexture() : ofFbo
- updateVertexData() : ofVbo
- uploadMatrices() : ofBaseMaterial, ofMaterial
- usingColors() : ofMesh_< V, N, C, T >, ofVboMesh
- usingIndices() : ofMesh_< V, N, C, T >, ofVboMesh
- usingNormals() : ofMesh_< V, N, C, T >, ofVboMesh
- usingTextures() : ofMesh_< V, N, C, T >, ofVboMesh