This documentation is automatically generated from the openFrameworks source code using doxygen and refers to the most recent release, version 0.12.0.
of3dGraphics Member List
This is the complete list of members for of3dGraphics, including all inherited members.
drawArrow(const glm::vec3 &start, const glm::vec3 &end, float headSize) const | of3dGraphics | |
drawAxis(float size) const | of3dGraphics | |
drawBox(float x, float y, float z, float width, float height, float depth) const | of3dGraphics | |
drawBox(float x, float y, float z, float size) const | of3dGraphics | |
drawBox(const glm::vec3 &position, float width, float height, float depth) const | of3dGraphics | |
drawBox(const glm::vec3 &position, float size) const | of3dGraphics | |
drawBox(float size) const | of3dGraphics | |
drawBox(float width, float height, float depth) const | of3dGraphics | |
drawCone(float x, float y, float z, float radius, float height) const | of3dGraphics | |
drawCone(float x, float y, float radius, float height) const | of3dGraphics | |
drawCone(const glm::vec3 &position, float radius, float height) const | of3dGraphics | |
drawCone(float radius, float height) const | of3dGraphics | |
drawCylinder(float x, float y, float radius, float height) const | of3dGraphics | |
drawCylinder(float x, float y, float z, float radius, float height) const | of3dGraphics | |
drawCylinder(const glm::vec3 &position, float radius, float height) const | of3dGraphics | |
drawCylinder(float radius, float height) const | of3dGraphics | |
drawGrid(float stepSize, size_t numberOfSteps, bool labels, bool x, bool y, bool z) const | of3dGraphics | |
drawGridPlane(float stepSize, size_t numberOfSteps, bool labels) const | of3dGraphics | |
drawIcoSphere(float x, float y, float z, float radius) const | of3dGraphics | |
drawIcoSphere(float x, float y, float radius) const | of3dGraphics | |
drawIcoSphere(const glm::vec3 &position, float radius) const | of3dGraphics | |
drawIcoSphere(float radius) const | of3dGraphics | |
drawPlane(float x, float y, float width, float height) const | of3dGraphics | |
drawPlane(float x, float y, float z, float width, float height) const | of3dGraphics | |
drawPlane(const glm::vec3 &position, float width, float height) const | of3dGraphics | |
drawPlane(float width, float height) const | of3dGraphics | |
drawRotationAxes(float radius, float stripWidth, int circleRes) const | of3dGraphics | |
drawSphere(float x, float y, float radius) const | of3dGraphics | |
drawSphere(float x, float y, float z, float radius) const | of3dGraphics | |
drawSphere(const glm::vec3 &position, float radius) const | of3dGraphics | |
drawSphere(float radius) const | of3dGraphics | |
getBoxResolution() const | of3dGraphics | |
getConeResolution() const | of3dGraphics | |
getCylinderResolution() const | of3dGraphics | |
getIcoSphereResolution() const | of3dGraphics | |
getPlaneResolution() const | of3dGraphics | |
getSphereResolution() const | of3dGraphics | |
of3dGraphics(ofBaseRenderer *renderer) | of3dGraphics | |
setBoxResolution(int res) | of3dGraphics | |
setBoxResolution(int resWidth, int resHeight, int resDepth) | of3dGraphics | |
setConeResolution(int radiusSegments, int heightSegments, int capSegments=2) | of3dGraphics | |
setCylinderResolution(int radiusSegments, int heightSegments, int capSegments=2) | of3dGraphics | |
setIcoSphereResolution(int res) | of3dGraphics | |
setPlaneResolution(int columns, int rows) | of3dGraphics | |
setSphereResolution(int res) | of3dGraphics |