This documentation is automatically generated from the openFrameworks source code using doxygen and refers to the most recent release, version 0.12.0.
ofVboMesh.h
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ofMesh_< ofDefaultVertexType, ofDefaultNormalType, ofDefaultColorType, ofDefaultTexCoordType >::draw
void draw() const
This draws the mesh using its primitive type, meaning that if you set them up to be triangles,...
Definition ofMesh.inl:951
Definition ofVbo.h:21
Definition ofVboMesh.h:6
void drawInstanced(ofPolyRenderMode drawMode, int primCount) const
Definition ofVboMesh.cpp:106
void enableIndices()
Enable mesh indices. Use disableIndices() to turn indices off. Indices are enabled by default when th...
Definition ofVboMesh.cpp:60
void disableNormals()
Disable mesh normals. Use enableNormals() to turn normals back on.
Definition ofVboMesh.cpp:72
void enableNormals()
Enable mesh normals. Use disableNormals() to turn normals off. Normals are enabled by default when th...
Definition ofVboMesh.cpp:56
void disableIndices()
Disable mesh indices. Use enableIndices() to turn indices back on.
Definition ofVboMesh.cpp:76
void enableTextures()
Enable mesh textures. Use disableTextures() to turn textures off. Textures are enabled by default whe...
Definition ofVboMesh.cpp:52
void disableColors()
Disable mesh colors. Use enableColors() to turn colors back on.
Definition ofVboMesh.cpp:64
void enableColors()
Enable mesh colors. Use disableColors() to turn colors off. Colors are enabled by default when they a...
Definition ofVboMesh.cpp:48
void disableTextures()
Disable mesh textures. Use enableTextures() to turn textures back on.
Definition ofVboMesh.cpp:68