reference

This documentation is automatically generated from the openFrameworks source code using doxygen and refers to the most recent release, version 0.12.0.

Todo List
Member ofCamera::cameraToWorld (glm::vec3 CameraXYZ, const ofRectangle &viewport) const
cameraToWorld()
Member ofCamera::getModelViewProjectionMatrix (const ofRectangle &viewport) const
getModelViewProjectionMatrix()
Member ofCamera::worldToCamera (glm::vec3 WorldXYZ, const ofRectangle &viewport) const
worldToCamera()
Member ofDisableTextureEdgeHack ()
Add docs on why the "edge hack" is needed.
Member ofEasyCam::getMouseInputEnabled () const
Rename to isMouseInputEnabled().
Member ofEasyCam::getMouseMiddleButtonEnabled () const
Rename to isMouseMiddleButtonEnabled().
Member ofEasyCam::setTranslationKey (char key)
char is not the right data type for this. Should be int.
Member ofImageFormat
Needs documentation.
Struct ofImageLoadSettings
Needs documentation.
Member ofLoadImage (ofPixels &pix, const of::filesystem::path &path, const ofImageLoadSettings &settings=ofImageLoadSettings())
Needs documentation.
Member ofLoadImage (ofTexture &tex, const of::filesystem::path &path, const ofImageLoadSettings &settings=ofImageLoadSettings())
Needs documentation.
Member ofMesh_< V, N, C, T >::setNormal (ofIndexType index, const N &n)
Documentation.
Member ofSaveImage (const ofShortPixels &pix, const of::filesystem::path &path, ofImageQualityType qualityLevel=OF_IMAGE_QUALITY_BEST)
Needs documentation.
Member ofSaveImage (const ofFloatPixels &pix, const of::filesystem::path &path, ofImageQualityType qualityLevel=OF_IMAGE_QUALITY_BEST)
Needs documentation.
Member ofSaveImage (const ofPixels &pix, const of::filesystem::path &path, ofImageQualityType qualityLevel=OF_IMAGE_QUALITY_BEST)
Needs documentation.
Member ofTexture::allocate (const ofPixels &pix)
Not sure how the two texture format parameters are different: glFormat & glInternalFormat.
Member ofTexture::setRGToRGBASwizzles (bool rToRGBSwizzles)
Define Swizzle in the documentation.
Member ofTrueTypeFont::getCharacterAsPoints (uint32_t character, bool vflip=true, bool filled=true) const