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ofMatrixStack.h
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Definition ofAppBaseWindow.h:21
Definition ofGraphicsBaseTypes.h:139
Definition ofFbo.h:46
Definition ofMatrixStack.h:22
bool customMatrixNeedsFlip() const
Definition ofMatrixStack.cpp:112
void viewport(float x, float y, float width, float height, bool vflip)
Definition ofMatrixStack.cpp:149
const glm::mat4 & getModelMatrix() const
Definition ofMatrixStack.cpp:199
const glm::mat4 & getViewInverse() const
Definition ofMatrixStack.cpp:207
const glm::mat4 & getCurrentMatrix() const
Definition ofMatrixStack.cpp:227
const glm::mat4 & getProjectionMatrix() const
Definition ofMatrixStack.cpp:211
const glm::mat4 & getProjectionMatrixNoOrientation() const
Definition ofMatrixStack.cpp:231
ofMatrixMode getCurrentMatrixMode() const
Definition ofMatrixStack.cpp:136
void setOrientation(ofOrientation orientation, bool vFlip)
Definition ofMatrixStack.cpp:62
void rotateRad(float radians, float vecX, float vecY, float vecZ)
Definition ofMatrixStack.cpp:387
const glm::mat4 & getModelViewMatrix() const
Definition ofMatrixStack.cpp:215
ofRectangle getCurrentViewport() const
Definition ofMatrixStack.cpp:168
void setRenderSurface(const ofBaseDraws &fbo)
Definition ofMatrixStack.cpp:44
const glm::mat4 & getTextureMatrix() const
Definition ofMatrixStack.cpp:223
const glm::mat4 & getOrientationMatrix() const
Definition ofMatrixStack.cpp:235
void multViewMatrix(const glm::mat4 &matrix)
Definition ofMatrixStack.cpp:431
void scale(float xAmnt, float yAmnt, float zAmnt=1)
Definition ofMatrixStack.cpp:382
void loadViewMatrix(const glm::mat4 &matrix)
Definition ofMatrixStack.cpp:422
ofRectangle getNativeViewport() const
Definition ofMatrixStack.cpp:181
const glm::mat4 & getOrientationMatrixInverse() const
Definition ofMatrixStack.cpp:239
ofRectangle getFullSurfaceViewport() const
Definition ofMatrixStack.cpp:185
const glm::mat4 & getModelViewProjectionMatrix() const
Definition ofMatrixStack.cpp:219
bool doesHardwareOrientation() const
Definition ofMatrixStack.cpp:456
void nativeViewport(ofRectangle viewport)
Definition ofMatrixStack.cpp:195
void setRenderSurfaceNoMatrixFlip(const ofBaseDraws &fbo)
Definition ofMatrixStack.cpp:50
ofMatrixMode
represents the available matrix types used internally in ofMatrixStack.
Definition ofGraphicsConstants.h:119
ofHandednessType
represents the available matrix coordinate system handednesses.
Definition ofGraphicsConstants.h:116
ofOrientation
Used to represent the available screen orientations.
Definition ofWindowSettings.h:25