This documentation is automatically generated from the openFrameworks source code using doxygen and refers to the most recent release, version 0.12.0.
of3dPrimitives.h File Reference
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Classes | |
class | of3dPrimitive |
A class representing a 3d primitive. More... | |
class | ofPlanePrimitive |
The ofPlanePrimitive allows you to create an UV plane. Can be used for example as simple canvas for projecting simple texture . More... | |
class | ofSpherePrimitive |
The ofSpherePrimitive allows you to create a UV sphere. A UV spherewhich is a sphere based on UV slices rather than faces like the ofIcoSpherePrimitive. Note this: More... | |
class | ofIcoSpherePrimitive |
The ofIcoSpherePrimitive allows you to create an icosphere. An icosphere is a sphere not based on UV slices like the ofSpherePrimitive, but rather faces. Like this: More... | |
class | ofCylinderPrimitive |
The ofCylinderPrimitive allows you to create an cylinder mesh. More... | |
class | ofConePrimitive |
The ofConePrimitive allows you to create a 3D cone. Like all primitives it allows you to set the size, draw it, set positions, etc, as a simple example: More... | |
class | ofBoxPrimitive |
The ofBoxPrimitive allows you to create cubes and cuboids. More... | |