reference

This documentation is automatically generated from the openFrameworks source code using doxygen and refers to the most recent release, version 0.12.0.

ofLight.cpp File Reference
#include "ofLight.h"
#include "of3dUtils.h"
#include "ofGLBaseTypes.h"
#include "ofGLUtils.h"
#include "ofConstants.h"
#include "ofColor.h"
#include <glm/gtc/quaternion.hpp>
#include <map>

Functions

void ofEnableLighting ()
 
void ofDisableLighting ()
 
void ofEnableSeparateSpecularLight ()
 
void ofDisableSeparateSpecularLight ()
 
bool ofGetLightingEnabled ()
 
void ofSetSmoothLighting (bool b)
 
void ofSetGlobalAmbientColor (const ofFloatColor &c)
 
const ofFloatColorofGetGlobalAmbientColor ()
 
vector< weak_ptr< ofLight::Data > > & ofLightsData ()
 

Function Documentation

◆ ofDisableLighting()

void ofDisableLighting ( )

◆ ofDisableSeparateSpecularLight()

void ofDisableSeparateSpecularLight ( )

◆ ofEnableLighting()

void ofEnableLighting ( )

◆ ofEnableSeparateSpecularLight()

void ofEnableSeparateSpecularLight ( )

◆ ofGetGlobalAmbientColor()

const ofFloatColor & ofGetGlobalAmbientColor ( )

◆ ofGetLightingEnabled()

bool ofGetLightingEnabled ( )

◆ ofLightsData()

vector< weak_ptr< ofLight::Data > > & ofLightsData ( )

◆ ofSetGlobalAmbientColor()

void ofSetGlobalAmbientColor ( const ofFloatColor c)

◆ ofSetSmoothLighting()

void ofSetSmoothLighting ( bool  b)