This documentation is automatically generated from the openFrameworks source code using doxygen and refers to the most recent release, version 0.12.0.
ofBoxPrimitive Member List
This is the complete list of members for ofBoxPrimitive, including all inherited members.
boom(float amount) | ofNode | |
BoxSides enum name | ofBoxPrimitive | |
clearParent(bool bMaintainGlobalTransform=false) | ofNode | |
createMatrix() | ofNode | protected |
customDraw(const ofBaseRenderer *renderer) const | ofNode | virtual |
customDraw() | ofNode | virtual |
disableColors() | of3dPrimitive | |
disableNormals() | of3dPrimitive | |
disableTextures() | of3dPrimitive | |
dolly(float amount) | ofNode | |
draw(ofPolyRenderMode renderType) const | of3dPrimitive | |
draw() const | of3dPrimitive | virtual |
draw() const | of3dPrimitive | virtual |
drawAxes(float a_size) const | of3dPrimitive | |
drawFaces() const | of3dPrimitive | |
drawNormals(float length, bool bFaceNormals=false) const | of3dPrimitive | |
drawVertices() const | of3dPrimitive | |
drawWireframe() const | of3dPrimitive | |
enableColors() | of3dPrimitive | |
enableNormals() | of3dPrimitive | |
enableTextures() | of3dPrimitive | |
getDepth() const | ofBoxPrimitive | |
getGlobalOrientation() const | ofNode | |
getGlobalPosition() const | ofNode | |
getGlobalScale() const | ofNode | |
getGlobalTransformMatrix() const | ofNode | |
getHeadingDeg() const | ofNode | |
getHeadingRad() const | ofNode | |
getHeight() const | ofBoxPrimitive | |
getIndices(int startIndex, int endIndex) const | of3dPrimitive | protected |
getLocalTransformMatrix() const | ofNode | |
getLookAtDir() const | ofNode | |
getMesh() | of3dPrimitive | |
getMesh() const | of3dPrimitive | |
getMeshPtr() | of3dPrimitive | |
getMeshPtr() const | of3dPrimitive | |
getOrientationEulerDeg() const | ofNode | |
getOrientationEulerRad() const | ofNode | |
getOrientationQuat() const | ofNode | |
getParent() const | ofNode | |
getPitchDeg() const | ofNode | |
getPitchRad() const | ofNode | |
getPosition() const | ofNode | |
getResolution() const | ofBoxPrimitive | |
getResolutionDepth() const | ofBoxPrimitive | |
getResolutionHeight() const | ofBoxPrimitive | |
getResolutionWidth() const | ofBoxPrimitive | |
getRollDeg() const | ofNode | |
getRollRad() const | ofNode | |
getScale() const | ofNode | |
getSideDir() const | ofNode | |
getSideIndices(int sideIndex) const | ofBoxPrimitive | |
getSideMesh(int sideIndex) const | ofBoxPrimitive | |
getSize() const | ofBoxPrimitive | |
getTexCoords() | of3dPrimitive | |
getTexCoords() const | of3dPrimitive | |
getTexCoordsPtr() | of3dPrimitive | |
getTexCoordsPtr() const | of3dPrimitive | |
getUpDir() const | ofNode | |
getWidth() const | ofBoxPrimitive | |
getX() const | ofNode | |
getXAxis() const | ofNode | |
getY() const | ofNode | |
getYAxis() const | ofNode | |
getZ() const | ofNode | |
getZAxis() const | ofNode | |
hasNormalsEnabled() const | of3dPrimitive | |
hasScaling() const | of3dPrimitive | |
isUsingVbo() const | of3dPrimitive | |
lookAt(const glm::vec3 &lookAtPosition) | ofNode | |
lookAt(const glm::vec3 &lookAtPosition, glm::vec3 upVector) | ofNode | |
lookAt(const ofNode &lookAtNode) | ofNode | |
lookAt(const ofNode &lookAtNode, const glm::vec3 &upVector) | ofNode | |
mapTexCoords(float u1, float v1, float u2, float v2) | of3dPrimitive | |
mapTexCoordsFromTexture(const ofTexture &inTexture) | of3dPrimitive | |
mesh | of3dPrimitive | protected |
move(float x, float y, float z) | ofNode | |
move(const glm::vec3 &offset) | ofNode | |
normalizeAndApplySavedTexCoords() | of3dPrimitive | protected |
normalsMesh | of3dPrimitive | mutableprotected |
of3dPrimitive() | of3dPrimitive | |
of3dPrimitive(const ofMesh &mesh) | of3dPrimitive | |
of3dPrimitive(const of3dPrimitive &mom) | of3dPrimitive | |
OF_DEPRECATED_MSG("Use Deg/Rad versions.", float getPitch() const) | ofNode | |
OF_DEPRECATED_MSG("Use Deg/Rad versions.", float getHeading() const) | ofNode | |
OF_DEPRECATED_MSG("Use Deg/Rad versions.", float getRoll() const) | ofNode | |
OF_DEPRECATED_MSG("Use the Deg/Rad version.", glm::vec3 getOrientationEuler() const) | ofNode | |
OF_DEPRECATED_MSG("Use the Deg/Rad version.", void tilt(float degrees)) | ofNode | |
OF_DEPRECATED_MSG("Use the Deg/Rad version.", void pan(float degrees)) | ofNode | |
OF_DEPRECATED_MSG("Use the Deg/Rad version.", void roll(float degrees)) | ofNode | |
OF_DEPRECATED_MSG("Use the Deg/Rad version.", void rotate(float degrees, const glm::vec3 &v)) | ofNode | |
OF_DEPRECATED_MSG("Use the Deg/Rad version.", void rotate(float degrees, float vx, float vy, float vz)) | ofNode | |
OF_DEPRECATED_MSG("Use the Deg/Rad version.", void rotateAround(float degrees, const glm::vec3 &axis, const glm::vec3 &point)) | ofNode | |
OF_DEPRECATED_MSG("Use the Deg/Rad version.", void orbit(float longitude, float latitude, float radius, const glm::vec3 ¢erPoint=glm::vec3(0, 0, 0))) | ofNode | |
OF_DEPRECATED_MSG("Use the Deg/Rad version.", void orbit(float longitude, float latitude, float radius, ofNode ¢erNode)) | ofNode | |
ofBoxPrimitive() | ofBoxPrimitive | |
ofBoxPrimitive(float width, float height, float depth, int resWidth=2, int resHeight=2, int resDepth=2) | ofBoxPrimitive | |
onOrientationChanged() | ofNode | inlineprotectedvirtual |
onPositionChanged() | ofNode | inlineprotectedvirtual |
onScaleChanged() | ofNode | inlineprotectedvirtual |
operator=(const of3dPrimitive &mom) | of3dPrimitive | |
orbitDeg(float longitude, float latitude, float radius, const glm::vec3 ¢erPoint=glm::vec3(0, 0, 0)) | ofNode | |
orbitDeg(float longitude, float latitude, float radius, ofNode ¢erNode) | ofNode | |
orbitRad(float longitude, float latitude, float radius, const glm::vec3 ¢erPoint=glm::vec3(0, 0, 0)) | ofNode | |
orbitRad(float longitude, float latitude, float radius, ofNode ¢erNode) | ofNode | |
panDeg(float degrees) | ofNode | |
panRad(float radians) | ofNode | |
parent | ofNode | protected |
resetTransform() | ofNode | |
resizeToTexture(ofTexture &inTexture) | ofBoxPrimitive | |
resolution | ofBoxPrimitive | protected |
restoreTransformGL(ofBaseRenderer *renderer=nullptr) const | ofNode | |
rollDeg(float degrees) | ofNode | |
rollRad(float radians) | ofNode | |
rotate(const glm::quat &q) | ofNode | |
rotateAround(const glm::quat &q, const glm::vec3 &point) | ofNode | |
rotateAroundDeg(float degrees, const glm::vec3 &axis, const glm::vec3 &point) | ofNode | |
rotateAroundRad(float radians, const glm::vec3 &axis, const glm::vec3 &point) | ofNode | |
rotateDeg(float degrees, const glm::vec3 &v) | ofNode | |
rotateDeg(float degrees, float vx, float vy, float vz) | ofNode | |
rotateRad(float radians, const glm::vec3 &v) | ofNode | |
rotateRad(float radians, float vx, float vy, float vz) | ofNode | |
set(float width, float height, float depth, int resWidth, int resHeight, int resDepth) | ofBoxPrimitive | |
set(float width, float height, float depth) | ofBoxPrimitive | |
set(float size) | ofBoxPrimitive | |
setDepth(float a_depth) | ofBoxPrimitive | |
setGlobalOrientation(const glm::quat &q) | ofNode | |
setGlobalPosition(float px, float py, float pz) | ofNode | |
setGlobalPosition(const glm::vec3 &p) | ofNode | |
setHeight(float a_height) | ofBoxPrimitive | |
setMode(ofPrimitiveMode mode) | ofBoxPrimitive | |
setOrientation(const glm::quat &q) | ofNode | |
setOrientation(const glm::vec3 &eulerAngles) | ofNode | |
setParent(ofNode &parent, bool bMaintainGlobalTransform=false) | ofNode | |
setPosition(float px, float py, float pz) | ofNode | |
setPosition(const glm::vec3 &p) | ofNode | |
setResolution(int res) | ofBoxPrimitive | |
setResolution(int resWidth, int resHeight, int resDepth) | ofBoxPrimitive | |
setResolutionDepth(int depthRes) | ofBoxPrimitive | |
setResolutionHeight(int heightRes) | ofBoxPrimitive | |
setResolutionWidth(int widthRes) | ofBoxPrimitive | |
setScale(float s) | ofNode | |
setScale(float sx, float sy, float sz) | ofNode | |
setScale(const glm::vec3 &s) | ofNode | |
setSideColor(int sideIndex, ofColor color) | ofBoxPrimitive | |
setUseVbo(bool useVbo) | of3dPrimitive | |
setWidth(float a_width) | ofBoxPrimitive | |
SIDE_BACK enum value | ofBoxPrimitive | |
SIDE_BOTTOM enum value | ofBoxPrimitive | |
SIDE_FRONT enum value | ofBoxPrimitive | |
SIDE_LEFT enum value | ofBoxPrimitive | |
SIDE_RIGHT enum value | ofBoxPrimitive | |
SIDE_TOP enum value | ofBoxPrimitive | |
SIDES_TOTAL enum value | ofBoxPrimitive | |
size | ofBoxPrimitive | protected |
strides | ofBoxPrimitive | protected |
texCoords | of3dPrimitive | protected |
tiltDeg(float degrees) | ofNode | |
tiltRad(float radians) | ofNode | |
transformGL(ofBaseRenderer *renderer=nullptr) const | ofNode | |
truck(float amount) | ofNode | |
updateAxis() | ofNode | protected |
usingVbo | of3dPrimitive | protected |
vertices | ofBoxPrimitive | protected |
~of3dPrimitive() | of3dPrimitive | virtual |
~ofBoxPrimitive() | ofBoxPrimitive |